Player Matchup

Hou Yi
Hou Yi
Honorable Galax
Hou Yi
Level 160
God Stats
0W - 1L
1,269 SR
Queue Stats
26W - 18L
1,557 Elo+
Party 2
Susano
Susano
Loco Maikeru
Susano
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
MizKillz
Tiamat
Level 148
God Stats
0W - 1L
1,538 SR
Queue Stats
24W - 25L
1,592 Elo+
Party 2
Tyr
Tyr
QuantumRJB
Tyr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Ganesha
Ganesha
Shisou Uchiha
Ganesha
Level 148
God Stats
0W - 1L
1,756 SR
Queue Stats
28W - 26L
1,503 Elo+
Party 2
Team Averages
Level 127
1,513 SR
1,530 Elo+

VS

Team Averages
Level 38
1,492 SR
1,521 Elo+
Artemis
Artemis
Bananaoctopus
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,633 Elo+
Party 1
Anubis
Anubis
BurnedNightMare
Anubis
Level 73
God Stats
4W - 3L
1,635 SR
Queue Stats
55W - 53L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Draxan21
Cthulhu
Level 29
God Stats
4W - 11L
1,343 SR
Queue Stats
36W - 43L
1,473 Elo+
Party 1
King Arthur
King Arthur
Gundabar
King Arthur
Level 44
God Stats
3W - 4L
1,541 SR
Queue Stats
24W - 25L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
WaterproofBread
Danzaburou
Level 26
God Stats
6W - 3L
1,443 SR
Queue Stats
37W - 42L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
9,910
762
9,525
14,919
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Susano
13
2 / 5 / 5
8,215
632
5,466
8,779
2,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
MizKillz
Tiamat
15
3 / 4 / 5
9,518
732
8,389
12,678
9,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 6
8,112
624
6,763
17,129
12,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
14
0 / 6 / 8
8,617
663
8,071
13,079
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 3 / 14
10,381
799
13,810
10,567
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
15 / 3 / 10
13,258
1,020
18,168
12,089
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Draxan21
Cthulhu
16
2 / 2 / 19
10,677
821
8,712
11,129
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Gundabar
King Arthur
12
0 / 2 / 8
7,526
579
3,572
5,577
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
WaterproofBread
Danzaburou
18
5 / 0 / 10
11,174
860
14,456
8,786
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
10
Kills
27
27
Deaths
10
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
3
14
4
W
15
3
10
6.67
W
Cthulhu
Draxan21
Cthulhu
2
2
19
5.75
W
King Arthur
Gundabar
King Arthur
0
2
8
2
L
4
5
4
1.2
L
Susano
2
5
5
0.9
L
Tiamat
MizKillz
Tiamat
3
4
5
1.38
L
1
7
6
0.57
L
Ganesha
0
6
8
0.67
W
Danzaburou
WaterproofBread
Danzaburou
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,214
Damage
58,718
66,584
Taken
48,148
37,997
Mitigated
31,185
13,206
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
13,810
8,687
0
1,273
10,567
5,471
287
3,981
6,586
0
22,899
W
18,168
839
0
6,572
12,089
6,878
534
4,680
7,409
53,500
0
W
Cthulhu
Draxan21
Cthulhu
8,712
713
589
2,632
11,129
12,049
387
3,856
7,273
16,522
0
W
King Arthur
Gundabar
King Arthur
3,572
809
0
1,529
5,577
2,942
0
1,471
4,106
0
11,691
L
9,525
2,522
0
3,959
14,919
4,583
90
6,846
7,699
0
36,046
L
Susano
5,466
736
0
1,180
8,779
2,633
0
5,368
3,177
0
10,342
L
Tiamat
MizKillz
Tiamat
8,389
1,019
0
3,550
12,678
9,370
1
5,625
6,938
26,152
0
L
6,763
1,318
218
2,300
17,129
12,201
0
4,519
12,279
0
26,851
L
Ganesha
8,071
177
277
1,722
13,079
9,210
0
3,800
9,116
28,191
0
W
Danzaburou
WaterproofBread
Danzaburou
14,456
7,035
0
2,546
8,786
3,845
667
2,801
5,985
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
53,016
240
Minions Killed
252
10
Camps Cleared
7
1,098,173
Distance Traveled
1,057,809
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,381
799
23
2
0
206,355
0
W
Anubis
13,258
1,020
89
7
4
207,093
3
W
Cthulhu
10,677
821
21
2
0
247,834
0
W
King Arthur
7,526
579
21
2
1
151,743
1
L
Hou Yi
9,910
762
94
7
3
218,332
2
L
Susano
8,215
632
32
2
0
211,941
0
L
Tiamat
9,518
732
46
4
5
220,407
0
L
Tyr
8,112
624
62
5
2
215,818
0
L
Ganesha
8,617
663
6
0
0
231,675
2
W
Danzaburou
11,174
860
98
8
2
244,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role