Player Matchup

Apollo
Apollo
Cewo56
Apollo
Level 18
God Stats
2W - 5L
1,310 SR
Queue Stats
71W - 68L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Der I Jerry
Cthulhu
Level 94
God Stats
13W - 14L
1,506 SR
Queue Stats
638W - 582L
1,403 Elo+
Party 1
Chaac
Chaac
Paarzivall
Chaac
Level 31
God Stats
1W - 1L
1,691 SR
Queue Stats
11W - 21L
1,296 Elo+
Solo
Set
Set
Syr-O_O-
Set
Level 34
God Stats
16W - 18L
1,440 SR
Queue Stats
547W - 522L
1,363 Elo+
Solo
Olorun
Olorun
pajaromuere
Olorun
Level 34
God Stats
0W - 3L
1,224 SR
Queue Stats
103W - 155L
1,391 Elo+
Solo
Team Averages
Level 42
1,434 SR
1,361 Elo+

VS

Team Averages
Level 63
1,518 SR
1,578 Elo+
Neith
Neith
SQtryhard
Neith
Level 10
God Stats
8W - 9L
1,408 SR
Queue Stats
126W - 133L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
TNTsword666
Ao Kuang
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
321W - 251L
1,754 Elo+
Party 2
Awilix
Awilix
TrueWade
Awilix
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,303 Elo+
Solo
Khepri
Khepri
ivegane
Khepri
Level 69
God Stats
6W - 3L
1,764 SR
Queue Stats
56W - 34L
1,705 Elo+
Party 2
Agni
Agni
xXLiamSmiteXx
Agni
Level 49
God Stats
3W - 0L
1,419 SR
Queue Stats
49W - 19L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cewo56
Apollo
10
2 / 5 / 2
6,747
482
5,338
9,380
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Der I Jerry
Cthulhu
10
1 / 5 / 1
5,784
413
3,136
11,903
5,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
11
2 / 4 / 0
6,697
478
3,476
10,611
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 8 / 1
7,810
558
4,350
11,284
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Olorun
11
0 / 7 / 0
6,167
441
1,592
13,855
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SQtryhard
Neith
12
2 / 2 / 3
7,142
510
3,088
4,354
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
TNTsword666
Ao Kuang
16
18 / 1 / 5
9,714
694
15,726
16,669
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
TrueWade
Awilix
11
1 / 5 / 4
6,910
494
5,580
8,981
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ivegane
Khepri
12
1 / 0 / 8
7,424
530
2,477
5,672
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 1 / 11
9,255
661
13,258
4,630
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
9
Kills
28
29
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cewo56
Apollo
2
5
2
0.6
L
Cthulhu
Der I Jerry
Cthulhu
1
5
1
0.3
L
Chaac
2
4
0
0.5
W
Neith
SQtryhard
Neith
2
2
3
1.75
L
4
8
1
0.56
W
Ao Kuang
TNTsword666
Ao Kuang
18
1
5
20.5
W
Awilix
TrueWade
Awilix
1
5
4
0.6
W
Khepri
ivegane
Khepri
1
0
8
5
L
Olorun
0
7
0
0
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
40,129
57,033
Taken
40,306
24,218
Mitigated
19,912
14,800
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cewo56
Apollo
5,338
2,249
0
2,362
9,380
2,991
0
6,959
2,305
0
21,528
L
Cthulhu
Der I Jerry
Cthulhu
3,136
287
0
2,392
11,903
5,773
0
6,184
5,535
25,913
0
L
Chaac
3,476
917
0
3,249
10,611
6,670
502
2,489
7,800
0
27,558
W
Neith
SQtryhard
Neith
3,088
1,174
223
567
4,354
1,587
200
1,143
3,211
0
27,180
L
4,350
1,994
0
2,142
11,284
4,074
0
4,788
6,305
0
34,412
W
Ao Kuang
TNTsword666
Ao Kuang
15,726
4,872
0
9,651
16,669
7,760
31
1,868
14,751
54,571
0
W
Awilix
TrueWade
Awilix
5,580
2,888
0
334
8,981
4,347
401
0
8,706
0
25,809
W
Khepri
ivegane
Khepri
2,477
267
0
1,283
5,672
4,392
30
947
4,725
22,456
0
L
Olorun
1,592
477
317
4,338
13,855
4,710
0
10,061
3,280
33,646
0
W
13,258
1,040
0
437
4,630
1,826
548
770
3,860
58,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
40,445
270
Minions Killed
332
0
Camps Cleared
0
1,260,972
Distance Traveled
1,388,293
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,747
482
52
4
0
267,375
5
L
Cthulhu
5,784
413
38
3
0
251,122
4
L
Chaac
6,697
478
50
4
0
245,742
1
W
Neith
7,142
510
59
4
0
272,218
5
L
Set
7,810
558
70
5
0
248,233
1
W
Ao Kuang
9,714
694
78
6
0
303,973
1
W
Awilix
6,910
494
45
3
0
232,569
2
W
Khepri
7,424
530
37
3
0
281,781
0
L
Olorun
6,167
441
60
4
0
248,500
3
W
Agni
9,255
661
113
8
0
297,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role