Player Matchup

Neith
Neith
IWDYzxcqwe
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Jfu0909
Da Ji
Level 36
God Stats
7W - 9L
1,522 SR
Queue Stats
56W - 66L
1,390 Elo+
Party 2
Anubis
Anubis
MathsSweat2
Anubis
Level 17
God Stats
80W - 90L
1,410 SR
Queue Stats
130W - 163L
1,414 Elo+
Party 2
Izanami
Izanami
MorTisssS
Izanami
Level 14
God Stats
2W - 1L
1,418 SR
Queue Stats
12W - 5L
1,700 Elo+
Party 1
Ymir
Ymir
laki2134
Ymir
Level 26
God Stats
28W - 19L
1,631 SR
Queue Stats
132W - 132L
1,526 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,506 Elo+

VS

Team Averages
Level 5
1,380 SR
1,296 Elo+
Hachiman
Hachiman
Didek420
Hachiman
Level 5
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 8L
1,289 Elo+
Party 3
Yemoja
Yemoja
Geistix
Yemoja
Level 4
God Stats
1W - 2L
1,315 SR
Queue Stats
51W - 35L
1,357 Elo+
Solo
Mercury
Mercury
Szamanka
Mercury
Level 5
God Stats
0W - 2L
1,167 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 3
Ra
Ra
dyddles
Ra
Level 6
God Stats
0W - 2L
1,702 SR
Queue Stats
4W - 3L
1,461 Elo+
Solo
Neith
Neith
kopla9
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 4
6,631
442
2,618
6,114
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Jfu0909
Da Ji
15
16 / 3 / 3
9,872
658
16,066
10,035
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
14
10 / 2 / 6
9,272
618
14,642
14,291
7,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MorTisssS
Izanami
15
6 / 2 / 4
9,258
617
8,248
11,401
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 3 / 11
7,161
477
4,065
11,518
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Didek420
Hachiman
11
3 / 5 / 3
7,557
504
4,865
9,740
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Geistix
Yemoja
12
6 / 4 / 3
8,927
595
11,368
14,943
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Szamanka
Mercury
11
3 / 10 / 2
7,432
495
4,056
13,728
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 9 / 5
6,856
457
5,996
9,540
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kopla9
Neith
10
0 / 6 / 1
6,320
421
4,221
11,381
3,845
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
34
Kills
13
13
Deaths
34
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Didek420
Hachiman
3
5
3
0.9
L
Yemoja
Geistix
Yemoja
6
4
3
1.88
W
Neith
1
3
4
1
W
Da Ji
Jfu0909
Da Ji
16
3
3
5.83
W
Anubis
10
2
6
6.5
W
Izanami
MorTisssS
Izanami
6
2
4
4
L
Mercury
Szamanka
Mercury
3
10
2
0.4
L
1
9
5
0.39
L
Neith
kopla9
Neith
0
6
1
0.08
W
Ymir
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
30,506
53,359
Taken
59,332
29,877
Mitigated
25,143
15,464
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Didek420
Hachiman
4,865
3,336
0
2,040
9,740
2,332
424
1,446
8,294
0
21,803
L
Yemoja
Geistix
Yemoja
11,368
1,485
624
1,275
14,943
13,087
44
4,784
10,159
36,593
0
W
Neith
2,618
1,033
0
273
6,114
2,001
1,298
2,015
4,099
0
15,569
W
Da Ji
Jfu0909
Da Ji
16,066
5,546
0
133
10,035
4,382
0
2,395
7,640
0
53,606
W
Anubis
14,642
956
0
7,515
14,291
7,716
1,054
6,716
7,575
54,526
0
W
Izanami
MorTisssS
Izanami
8,248
5,336
0
5,918
11,401
4,616
4,579
2,422
8,979
0
53,161
L
Mercury
Szamanka
Mercury
4,056
2,242
0
2,110
13,728
3,526
0
5,382
8,346
0
25,213
L
5,996
313
804
442
9,540
2,353
0
3,818
5,722
24,580
0
L
Neith
kopla9
Neith
4,221
1,879
0
1,588
11,381
3,845
120
3,277
8,104
0
25,989
W
Ymir
4,065
902
514
1,111
11,518
11,162
188
3,816
7,702
10,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
37,092
325
Minions Killed
209
0
Camps Cleared
0
1,216,873
Distance Traveled
1,138,128
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,557
504
32
2
0
187,214
1
L
Yemoja
8,927
595
34
2
0
241,647
2
W
Neith
6,631
442
29
2
0
214,074
2
W
Da Ji
9,872
658
71
5
0
297,168
1
W
Anubis
9,272
618
101
7
0
240,646
1
W
Izanami
9,258
617
113
8
0
220,879
2
L
Mercury
7,432
495
47
3
0
230,871
1
L
Ra
6,856
457
44
3
0
255,904
0
L
Neith
6,320
421
52
3
0
222,492
3
W
Ymir
7,161
477
11
1
0
244,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role