Player Matchup

Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BRANDINO66
Kuzenbo
Level 45
God Stats
10W - 12L
1,513 SR
Queue Stats
149W - 160L
1,448 Elo+
Party 2
Nike
Nike
Maesfe1995
Nike
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 47L
1,266 Elo+
Solo
Merlin
Merlin
REAFWERD
Merlin
Level 104
God Stats
7W - 5L
1,908 SR
Queue Stats
247W - 232L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
SpiceHead13997
Erlang Shen
Level 24
God Stats
7W - 6L
1,516 SR
Queue Stats
14W - 8L
1,617 Elo+
Party 2
Team Averages
Level 74
1,587 SR
1,478 Elo+

VS

Team Averages
Level 119
1,488 SR
1,442 Elo+
Agni
Agni
OhHellNah23
Agni
Level 100
God Stats
24W - 21L
1,496 SR
Queue Stats
85W - 75L
1,503 Elo+
Solo
Pele
Pele
XxRUY_xX
Pele
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 98L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Zapman91
Cthulhu
Level 158
God Stats
2W - 1L
1,525 SR
Queue Stats
58W - 66L
1,425 Elo+
Solo
Sobek
Sobek
camaroncillo007
Sobek
Level 114
God Stats
15W - 13L
1,535 SR
Queue Stats
82W - 95L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
vitox53
Danzaburou
Level 123
God Stats
9W - 22L
1,382 SR
Queue Stats
86W - 97L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 5 / 0
4,477
448
3,383
6,942
1,821
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
BRANDINO66
Kuzenbo
6
0 / 3 / 1
4,593
459
2,320
6,020
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
4,883
488
1,405
6,529
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
REAFWERD
Merlin
8
1 / 4 / 0
5,011
501
2,043
5,049
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SpiceHead13997
Erlang Shen
8
0 / 1 / 1
4,798
480
2,706
7,156
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,829
583
4,235
4,170
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
6 / 2 / 4
6,107
611
3,534
5,427
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Zapman91
Cthulhu
10
1 / 0 / 3
5,751
575
3,520
5,949
4,374
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 4
5,554
555
3,732
7,514
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
vitox53
Danzaburou
10
4 / 1 / 4
6,108
611
5,066
4,916
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
0
0.2
L
Kuzenbo
BRANDINO66
Kuzenbo
0
3
1
0.17
L
1
4
0
0.25
W
2
1
4
4
L
Merlin
REAFWERD
Merlin
1
4
0
0.25
L
Erlang Shen
SpiceHead13997
Erlang Shen
0
1
1
0.5
W
Pele
6
2
4
4
W
Cthulhu
Zapman91
Cthulhu
1
0
3
2.5
W
2
0
4
4
W
Danzaburou
vitox53
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,857
Damage
20,087
31,696
Taken
27,976
11,581
Mitigated
13,624
5,428
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,383
1,986
0
1,574
6,942
1,821
0
2,135
4,807
0
16,012
L
Kuzenbo
BRANDINO66
Kuzenbo
2,320
959
0
732
6,020
3,335
0
1,878
4,142
9,806
0
L
1,405
232
0
1,414
6,529
2,573
0
2,888
3,641
0
18,777
W
4,235
452
0
1,899
4,170
1,226
0
848
3,322
34,408
0
L
Merlin
REAFWERD
Merlin
2,043
139
0
500
5,049
1,428
0
1,638
3,411
25,334
0
L
Erlang Shen
SpiceHead13997
Erlang Shen
2,706
977
0
1,208
7,156
2,424
0
2,948
4,208
0
21,868
W
Pele
3,534
738
0
2,193
5,427
1,572
0
397
5,030
0
18,481
W
Cthulhu
Zapman91
Cthulhu
3,520
338
78
2,071
5,949
4,374
0
688
5,261
26,857
0
W
3,732
500
393
3,466
7,514
5,076
0
1,642
5,872
17,753
0
W
Danzaburou
vitox53
Danzaburou
5,066
2,155
212
1,872
4,916
1,376
1,058
788
4,128
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
29,349
180
Minions Killed
242
0
Camps Cleared
0
949,126
Distance Traveled
986,665
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,477
448
27
3
0
184,188
0
L
Kuzenbo
4,593
459
11
1
0
187,099
0
L
Nike
4,883
488
44
4
0
188,584
3
W
Agni
5,829
583
59
6
0
181,684
2
L
Merlin
5,011
501
55
6
0
172,176
1
L
Erlang Shen
4,798
480
43
4
0
217,079
0
W
Pele
6,107
611
48
5
0
217,403
1
W
Cthulhu
5,751
575
50
5
0
199,439
3
W
Sobek
5,554
555
31
3
0
211,400
3
W
Danzaburou
6,108
611
54
5
0
176,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role