Player Matchup

Apollo
Apollo
BidenOrBust
Apollo
Level 12
God Stats
0W - 3L
1,749 SR
Queue Stats
20W - 16L
1,772 Elo+
Party 1
Loki
Loki
JooZee8568
Loki
Level 18
God Stats
1W - 3L
1,670 SR
Queue Stats
29W - 14L
1,776 Elo+
Solo
Ares
Ares
WesTheimposter
Ares
Level 12
God Stats
0W - 1L
1,469 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 1
Arachne
Arachne
ZeroSmite
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,582 Elo+
Solo
Zeus
Zeus
ltzManual_311
Zeus
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
407W - 388L
1,532 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,640 Elo+

VS

Team Averages
Level 23
1,571 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
AdrianThicc
Cu Chulainn
Level 29
God Stats
2W - 1L
1,479 SR
Queue Stats
48W - 54L
1,502 Elo+
Solo
The Morrigan
The Morrigan
Attempt3dYt
The Morrigan
Level 29
God Stats
12W - 15L
1,554 SR
Queue Stats
404W - 390L
1,607 Elo+
Solo
Cernunnos
Cernunnos
DinhoBFC
Cernunnos
Level 13
God Stats
20W - 9L
1,670 SR
Queue Stats
134W - 136L
1,706 Elo+
Solo
Cerberus
Cerberus
STUDBOLT
Cerberus
Level 26
God Stats
1W - 2L
1,436 SR
Queue Stats
45W - 23L
1,619 Elo+
Solo
Da Ji
Da Ji
St0n3rTom
Da Ji
Level 19
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 45L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 4 / 3
10,275
489
13,643
22,138
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 3 / 4
10,967
522
10,551
13,980
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 3
7,292
347
1,143
12,240
6,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ZeroSmite
Arachne
17
6 / 2 / 3
10,597
505
9,547
16,549
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
9,221
439
4,818
10,220
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdrianThicc
Cu Chulainn
17
1 / 1 / 6
10,240
488
7,310
16,160
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Attempt3dYt
The Morrigan
15
3 / 2 / 8
9,738
464
5,591
7,995
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
DinhoBFC
Cernunnos
19
5 / 2 / 2
11,732
559
16,228
16,443
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
STUDBOLT
Cerberus
13
4 / 3 / 7
9,629
459
11,002
12,475
10,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
St0n3rTom
Da Ji
18
11 / 3 / 3
11,696
557
16,279
15,400
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
24
24
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdrianThicc
Cu Chulainn
1
1
6
4
W
The Morrigan
Attempt3dYt
The Morrigan
3
2
8
3.5
L
Apollo
3
4
3
1.13
W
Cernunnos
DinhoBFC
Cernunnos
5
2
2
3
L
1
3
4
1
W
Cerberus
STUDBOLT
Cerberus
4
3
7
2.5
W
Da Ji
St0n3rTom
Da Ji
11
3
3
4.17
L
0
8
3
0.19
L
Arachne
ZeroSmite
Arachne
6
2
3
3.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,702
Damage
56,410
75,127
Taken
68,473
30,170
Mitigated
39,482
22,690
Healing
29,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdrianThicc
Cu Chulainn
7,310
1,591
243
6,886
16,160
11,082
441
733
14,768
0
58,386
W
The Morrigan
Attempt3dYt
The Morrigan
5,591
726
237
988
7,995
4,161
1,430
1,728
6,113
50,412
2,422
L
Apollo
13,643
7,019
0
8,045
22,138
7,192
0
2,999
19,089
0
65,976
W
Cernunnos
DinhoBFC
Cernunnos
16,228
7,903
0
10,938
16,443
6,741
998
305
16,113
0
106,393
L
10,551
1,417
0
4,166
13,980
7,679
0
4,075
9,561
0
74,166
W
Cerberus
STUDBOLT
Cerberus
11,002
210
0
4,150
12,475
10,004
60
1,914
10,336
36,894
0
W
Da Ji
St0n3rTom
Da Ji
16,279
4,402
0
5,600
15,400
7,494
0
856
14,369
0
80,410
L
1,143
269
0
227
12,240
6,267
0
3,568
8,647
9,482
0
L
Arachne
ZeroSmite
Arachne
9,547
6,850
0
8,043
16,549
6,257
0
2,255
14,221
0
69,918
L
4,818
290
0
2,209
10,220
2,775
594
3,044
7,151
49,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
53,035
490
Minions Killed
557
0
Camps Cleared
0
1,902,813
Distance Traveled
2,010,675
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,240
488
131
6
0
444,027
0
W
The Morrigan
9,738
464
82
4
0
363,299
8
L
Apollo
10,275
489
106
5
0
379,436
1
W
Cernunnos
11,732
559
160
8
0
365,789
8
L
Loki
10,967
522
148
7
0
384,221
3
W
Cerberus
9,629
459
83
4
0
406,046
2
W
Da Ji
11,696
557
101
5
0
431,514
4
L
Ares
7,292
347
8
0
0
345,034
0
L
Arachne
10,597
505
114
5
0
456,611
4
L
Zeus
9,221
439
114
5
0
337,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role