Player Matchup

Tiamat
Tiamat
Deaths Tea Time
Tiamat
Level 15
God Stats
2W - 1L
1,644 SR
Queue Stats
17W - 15L
1,626 Elo+
Solo
Cthulhu
Cthulhu
JOSH MPW
Cthulhu
Level 18
God Stats
14W - 14L
1,471 SR
Queue Stats
67W - 75L
1,357 Elo+
Solo
Sol
Sol
Sharkbite816
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,283 Elo+
Solo
Hercules
Hercules
TatoChoo08
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,538 Elo+
Solo
Xbalanque
Xbalanque
sush117
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,500 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,461 Elo+

VS

Team Averages
Level 19
1,431 SR
1,421 Elo+
Tiamat
Tiamat
Carpooll
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheGameFreakk
Chaac
Level 26
God Stats
12W - 6L
1,455 SR
Queue Stats
25W - 13L
1,524 Elo+
Solo
Cabrakan
Cabrakan
becalmed_claw3
Cabrakan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,336 Elo+
Solo
Athena
Athena
moonless_bwitch9
Athena
Level 26
God Stats
144W - 124L
1,413 SR
Queue Stats
165W - 160L
1,356 Elo+
Solo
Ravana
Ravana
xxMalassoxx
Ravana
Level 6
God Stats
2W - 3L
1,285 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,175
918
7,952
11,578
7,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
JOSH MPW
Cthulhu
15
3 / 5 / 2
9,677
968
18,237
14,417
4,262
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 8 / 3
8,690
869
3,306
10,441
4,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
TatoChoo08
Hercules
16
2 / 2 / 4
9,729
973
11,501
15,232
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
sush117
Xbalanque
15
1 / 2 / 0
9,018
902
9,626
9,563
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

167

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carpooll
Tiamat
16
4 / 3 / 13
10,043
1,004
6,998
7,558
5,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 13
10,441
1,044
15,080
14,146
9,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
5 / 1 / 10
10,772
1,077
9,611
14,966
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 0 / 18
11,084
1,108
10,929
11,572
11,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
16
7 / 2 / 10
10,801
1,080
10,652
9,453
5,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
23
23
Deaths
7
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Carpooll
Tiamat
4
3
13
3.5
L
1
6
2
0.33
L
Cthulhu
JOSH MPW
Cthulhu
3
5
2
0.8
L
0
8
3
0.19
L
Hercules
TatoChoo08
Hercules
2
2
4
2
W
5
1
13
11.5
W
Cabrakan
5
1
10
10
W
2
0
18
11
L
Xbalanque
sush117
Xbalanque
1
2
0
0.5
W
Ravana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
53,270
61,231
Taken
57,695
35,502
Mitigated
50,616
9,172
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Carpooll
Tiamat
6,998
2,594
1,242
1,468
7,558
5,801
0
3,155
4,343
13,926
0
L
7,952
2,188
0
1,723
11,578
7,934
0
5,630
5,948
19,729
0
L
Cthulhu
JOSH MPW
Cthulhu
18,237
1,113
396
0
14,417
4,262
0
5,712
8,705
30,220
0
L
3,306
1,393
0
864
10,441
4,677
0
7,202
3,239
9,594
0
L
Hercules
TatoChoo08
Hercules
11,501
3,419
0
4,095
15,232
14,855
0
6,751
8,481
0
20,519
W
15,080
4,817
0
5,313
14,146
9,263
0
7,599
6,448
0
32,537
W
Cabrakan
9,611
1,442
0
1,476
14,966
18,572
0
7,913
6,981
26,139
0
W
10,929
3,825
1,294
1,986
11,572
11,421
0
6,574
4,798
27,604
0
L
Xbalanque
sush117
Xbalanque
9,626
6,900
0
2,094
9,563
3,774
0
2,243
7,320
0
32,022
W
Ravana
10,652
2,104
0
545
9,453
5,559
0
4,254
5,007
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
53,141
144
Minions Killed
153
2
Camps Cleared
4
801,865
Distance Traveled
908,743
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,043
1,004
9
1
0
165,263
1
L
Tiamat
9,175
918
30
3
0
146,070
0
L
Cthulhu
9,677
968
33
3
1
192,504
3
L
Sol
8,690
869
18
2
0
103,375
0
L
Hercules
9,729
973
20
2
0
208,434
0
W
Chaac
10,441
1,044
42
4
0
201,297
0
W
Cabrakan
10,772
1,077
36
4
0
143,713
2
W
Athena
11,084
1,108
39
4
3
215,770
1
L
Xbalanque
9,018
902
43
4
1
151,482
0
W
Ravana
10,801
1,080
27
3
1
182,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role