Player Matchup

Mulan
Mulan
Edd Lova
Mulan
Level 127
God Stats
14W - 7L
1,728 SR
Queue Stats
315W - 302L
1,528 Elo+
Party 1
Artemis
Artemis
FeatherRock_5
Artemis
Level 63
God Stats
25W - 21L
1,691 SR
Queue Stats
247W - 258L
1,556 Elo+
Solo
Hades
Hades
FenixDorado6789
Hades
Level 109
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 17L
1,512 Elo+
Solo
Arachne
Arachne
HuskyW
Arachne
Level 69
God Stats
12W - 11L
1,603 SR
Queue Stats
66W - 93L
1,505 Elo+
Party 1
Tiamat
Tiamat
Purged Phoenix
Tiamat
Level 125
God Stats
28W - 14L
1,713 SR
Queue Stats
436W - 412L
1,635 Elo+
Party 1
Team Averages
Level 99
1,698 SR
1,547 Elo+

VS

Team Averages
Level 115
1,608 SR
1,518 Elo+
Nu Wa
Nu Wa
Breezyykid23
Nu Wa
Level 100
God Stats
70W - 58L
1,635 SR
Queue Stats
239W - 245L
1,454 Elo+
Solo
King Arthur
King Arthur
Crimsonprde
King Arthur
Level 108
God Stats
3W - 2L
1,722 SR
Queue Stats
50W - 45L
1,511 Elo+
Party 2
Cupid
Cupid
Heggy24_7
Cupid
Level 122
God Stats
0W - 3L
1,518 SR
Queue Stats
10W - 11L
1,678 Elo+
Solo
Terra
Terra
JukeJeuk
Terra
Level 97
God Stats
4W - 7L
1,427 SR
Queue Stats
24W - 21L
1,504 Elo+
Solo
Osiris
Osiris
Unfazed God
Osiris
Level 149
God Stats
1W - 1L
1,740 SR
Queue Stats
16W - 17L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Edd Lova
Mulan
18
6 / 5 / 8
12,060
524
18,985
21,904
27,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
17
3 / 4 / 6
10,850
472
7,498
15,897
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 3 / 9
12,466
542
14,112
19,191
17,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
HuskyW
Arachne
18
3 / 4 / 4
11,151
485
4,465
19,602
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 4 / 6
12,930
562
21,502
19,895
15,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 7
11,357
494
26,405
18,349
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Crimsonprde
King Arthur
17
4 / 8 / 5
11,109
483
16,094
21,200
14,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Heggy24_7
Cupid
15
5 / 7 / 2
9,978
434
11,883
21,375
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
JukeJeuk
Terra
1
0 / 0 / 0
4,266
185
0
0
0
Osiris
18
4 / 6 / 5
11,196
487
10,050
21,068
12,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
27
Kills
20
20
Deaths
27
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
L
King Arthur
Crimsonprde
King Arthur
4
8
5
0.81
W
Mulan
Edd Lova
Mulan
6
5
8
2
W
Artemis
3
4
6
1.5
W
4
3
9
2.83
L
Cupid
Heggy24_7
Cupid
5
7
2
0.86
W
Arachne
HuskyW
Arachne
3
4
4
1.25
L
Terra
JukeJeuk
Terra
0
0
0
0
W
11
4
6
3.5
L
Osiris
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,562
Damage
64,432
96,489
Taken
81,992
73,480
Mitigated
40,489
30,984
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,405
7,912
465
5,262
18,349
6,166
216
9,107
9,167
64,290
0
L
King Arthur
Crimsonprde
King Arthur
16,094
2,320
0
330
21,200
14,214
86
7,341
13,392
0
52,914
W
Mulan
Edd Lova
Mulan
18,985
3,291
0
5,389
21,904
27,177
0
2,485
19,231
264
64,445
W
Artemis
7,498
2,624
111
1,282
15,897
6,098
1,099
2,431
13,278
0
84,850
W
14,112
515
762
8,098
19,191
17,137
2,689
4,408
14,384
88,829
0
L
Cupid
Heggy24_7
Cupid
11,883
4,036
1,136
5,802
21,375
7,221
0
10,323
10,952
0
53,506
W
Arachne
HuskyW
Arachne
4,465
3,476
0
9,876
19,602
8,016
80
7,268
12,010
0
62,226
L
Terra
JukeJeuk
Terra
0
0
0
0
0
0
0
0
0
0
0
W
21,502
1,715
426
5,040
19,895
15,052
796
8,279
11,181
78,273
0
L
Osiris
10,050
4,250
0
5,018
21,068
12,888
0
9,107
11,815
0
70,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
47,906
612
Minions Killed
398
0
Camps Cleared
0
1,980,344
Distance Traveled
1,549,337
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,357
494
90
4
0
371,440
1
L
King Arthur
11,109
483
95
4
0
408,045
3
W
Mulan
12,060
524
107
5
0
358,282
3
W
Artemis
10,850
472
98
4
0
374,264
6
W
Hades
12,466
542
154
7
0
409,773
4
L
Cupid
9,978
434
90
4
0
335,941
1
W
Arachne
11,151
485
107
5
0
427,099
0
L
Terra
4,266
185
0
0
0
0
0
W
Tiamat
12,930
562
146
6
0
410,926
1
L
Osiris
11,196
487
123
5
0
433,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role