Player Matchup

Cu Chulainn
Cu Chulainn
Hhshzy
Cu Chulainn
Level 23
God Stats
8W - 14L
1,426 SR
Queue Stats
149W - 197L
1,550 Elo+
Solo
Izanami
Izanami
Kawree
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
The god darker
Baron Samedi
Level 29
God Stats
6W - 10L
1,501 SR
Queue Stats
527W - 505L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Yidok
Jormungandr
Level 8
God Stats
18W - 12L
1,539 SR
Queue Stats
510W - 537L
1,498 Elo+
Solo
Fenrir
Fenrir
xxSantiago06
Fenrir
Level 28
God Stats
34W - 29L
1,698 SR
Queue Stats
516W - 571L
1,556 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,533 Elo+

VS

Team Averages
Level 25
1,498 SR
1,457 Elo+
Anubis
Anubis
Deathrocket68
Anubis
Level 43
God Stats
4W - 11L
1,322 SR
Queue Stats
73W - 77L
1,547 Elo+
Party 1
Arachne
Arachne
ItsSpadez
Arachne
Level 28
God Stats
27W - 15L
1,685 SR
Queue Stats
44W - 41L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
PointiestCircle
Cthulhu
Level 21
God Stats
13W - 12L
1,579 SR
Queue Stats
23W - 20L
1,559 Elo+
Party 1
Neith
Neith
envercgc
Neith
Level 4
God Stats
1W - 5L
1,264 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo
Cu Chulainn
Cu Chulainn
sweetyfire
Cu Chulainn
Level 28
God Stats
5W - 2L
1,638 SR
Queue Stats
41W - 42L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hhshzy
Cu Chulainn
12
2 / 3 / 1
7,800
411
4,138
8,842
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Kawree
Izanami
11
0 / 6 / 2
7,280
383
4,407
9,834
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
The god darker
Baron Samedi
13
2 / 10 / 4
8,130
428
9,355
14,530
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Yidok
Jormungandr
15
3 / 3 / 6
9,171
483
7,848
16,299
10,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
6 / 8 / 3
9,625
507
11,703
16,605
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,242
592
10,257
8,099
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ItsSpadez
Arachne
20
16 / 0 / 3
12,907
679
14,107
8,343
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 10
9,231
486
5,603
12,334
10,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
envercgc
Neith
15
1 / 7 / 5
9,882
520
9,140
14,740
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sweetyfire
Cu Chulainn
18
4 / 5 / 3
11,081
583
11,407
15,209
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
30
30
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Cu Chulainn
Hhshzy
Cu Chulainn
2
3
1
0.83
W
Arachne
ItsSpadez
Arachne
16
0
3
17.5
L
Izanami
Kawree
Izanami
0
6
2
0.17
W
2
0
10
7
L
Baron Samedi
The god darker
Baron Samedi
2
10
4
0.4
L
Jormungandr
Yidok
Jormungandr
3
3
6
2
W
Neith
envercgc
Neith
1
7
5
0.5
W
Cu Chulainn
sweetyfire
Cu Chulainn
4
5
3
1.1
L
Fenrir
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
50,514
66,110
Taken
58,725
30,943
Mitigated
37,407
10,217
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,257
719
0
4,953
8,099
4,775
2,760
2,696
5,403
76,010
0
L
Cu Chulainn
Hhshzy
Cu Chulainn
4,138
1,075
0
2,563
8,842
5,700
344
0
8,417
0
29,894
W
Arachne
ItsSpadez
Arachne
14,107
11,076
0
4,525
8,343
5,649
0
1,208
7,113
0
100,283
L
Izanami
Kawree
Izanami
4,407
2,936
0
2,022
9,834
2,149
54
5,196
4,613
0
34,070
W
5,603
265
17
439
12,334
10,006
0
4,856
7,478
32,297
0
L
Baron Samedi
The god darker
Baron Samedi
9,355
1,309
715
3,121
14,530
5,282
486
5,610
8,904
35,941
0
L
Jormungandr
Yidok
Jormungandr
7,848
1,687
0
955
16,299
10,554
247
1,974
14,300
37,252
0
W
Neith
envercgc
Neith
9,140
5,221
0
3,679
14,740
5,784
1,726
7,644
7,096
0
64,673
W
Cu Chulainn
sweetyfire
Cu Chulainn
11,407
3,746
0
4,379
15,209
11,193
743
799
13,835
0
70,592
L
Fenrir
11,703
5,451
0
841
16,605
7,258
1,210
3,080
13,400
0
49,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
54,343
306
Minions Killed
544
0
Camps Cleared
0
1,445,522
Distance Traveled
1,673,138
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,242
592
132
7
0
291,569
3
L
Cu Chulainn
7,800
411
58
3
0
203,827
1
W
Arachne
12,907
679
153
8
0
360,564
1
L
Izanami
7,280
383
75
4
0
246,856
3
W
Cthulhu
9,231
486
44
2
0
414,506
0
L
Baron Samedi
8,130
428
40
2
0
281,023
1
L
Jormungandr
9,171
483
49
3
0
358,400
0
W
Neith
9,882
520
107
6
0
288,579
1
W
Cu Chulainn
11,081
583
108
6
0
317,920
1
L
Fenrir
9,625
507
84
4
0
355,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role