Player Matchup

Anubis
Anubis
BrunnoBrenno
Anubis
Level 27
God Stats
2W - 1L
1,474 SR
Queue Stats
136W - 86L
1,666 Elo+
Party 1
Mercury
Mercury
FeatherLightning
Mercury
Level 16
God Stats
7W - 2L
1,647 SR
Queue Stats
30W - 21L
1,466 Elo+
Solo
Ganesha
Ganesha
Seeiiya
Ganesha
Level 26
God Stats
17W - 7L
1,716 SR
Queue Stats
167W - 129L
1,627 Elo+
Party 1
Bellona
Bellona
WarZaca
Bellona
Level 24
God Stats
43W - 49L
1,568 SR
Queue Stats
509W - 532L
1,453 Elo+
Solo
Izanami
Izanami
pancho042
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,542 Elo+

VS

Team Averages
Level 19
1,667 SR
1,552 Elo+
Heimdallr
Heimdallr
Alan_2002_SA
Heimdallr
Level 29
God Stats
12W - 15L
1,615 SR
Queue Stats
71W - 84L
1,501 Elo+
Solo
Sobek
Sobek
EdgySquash
Sobek
Level 25
God Stats
15W - 16L
1,581 SR
Queue Stats
217W - 225L
1,582 Elo+
Party 2
Scylla
Scylla
Imprius
Scylla
Level 13
God Stats
7W - 6L
1,821 SR
Queue Stats
21W - 23L
1,540 Elo+
Solo
Thor
Thor
Sabandijagorda
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
pavilhao-solido
Guan Yu
Level 27
God Stats
18W - 13L
1,817 SR
Queue Stats
415W - 394L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 2 / 1
8,659
619
11,305
6,626
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
7,551
539
3,282
9,868
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Seeiiya
Ganesha
12
0 / 1 / 7
7,259
519
4,898
8,911
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
WarZaca
Bellona
12
0 / 1 / 3
7,171
512
4,312
7,124
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
pancho042
Izanami
13
2 / 0 / 3
7,429
531
5,169
7,630
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alan_2002_SA
Heimdallr
10
1 / 4 / 0
6,119
437
5,712
8,921
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
12
1 / 3 / 1
6,412
458
5,584
15,375
7,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Imprius
Scylla
11
1 / 4 / 1
6,658
476
2,468
6,370
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
4,802
343
361
2,345
541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
2 / 1 / 0
7,852
561
5,629
9,743
7,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
5
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alan_2002_SA
Heimdallr
1
4
0
0.25
W
Anubis
7
2
1
3.75
L
Sobek
1
3
1
0.5
W
3
1
1
3.5
L
Scylla
Imprius
Scylla
1
4
1
0.38
L
0
1
0
0
W
Ganesha
Seeiiya
Ganesha
0
1
7
3.5
W
Bellona
WarZaca
Bellona
0
1
3
1.5
W
Izanami
pancho042
Izanami
2
0
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
19,754
40,159
Taken
42,754
19,757
Mitigated
18,915
16,236
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alan_2002_SA
Heimdallr
5,712
1,947
0
2,690
8,921
2,270
0
3,693
5,228
0
34,924
W
Anubis
11,305
510
0
3,572
6,626
3,492
616
2,644
3,806
50,716
0
L
Sobek
5,584
851
0
5,986
15,375
7,180
0
5,939
9,436
28,720
0
W
3,282
1,694
0
3,817
9,868
3,254
0
1,088
8,744
0
46,984
L
Scylla
Imprius
Scylla
2,468
407
0
930
6,370
1,403
0
4,575
1,795
26,247
0
L
361
215
0
830
2,345
541
0
0
2,345
0
7,729
W
Ganesha
Seeiiya
Ganesha
4,898
443
0
2,927
8,911
5,041
0
2,232
6,679
22,259
0
W
Bellona
WarZaca
Bellona
4,312
1,853
0
1,110
7,124
5,521
1,142
473
6,628
0
30,769
W
Izanami
pancho042
Izanami
5,169
4,039
0
4,810
7,630
2,449
873
1,380
6,250
0
58,631
L
5,629
430
135
3,498
9,743
7,521
0
1,996
7,747
0
44,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
31,843
414
Minions Killed
304
0
Camps Cleared
0
1,335,446
Distance Traveled
991,448
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,119
437
59
4
0
214,557
3
W
Anubis
8,659
619
99
7
0
250,067
6
L
Sobek
6,412
458
49
4
0
248,898
4
W
Mercury
7,551
539
87
6
0
299,707
2
L
Scylla
6,658
476
66
5
0
210,562
4
L
Thor
4,802
343
23
2
0
83,162
0
W
Ganesha
7,259
519
8
1
0
309,686
3
W
Bellona
7,171
512
71
5
0
251,321
2
W
Izanami
7,429
531
149
11
0
224,665
5
L
Guan Yu
7,852
561
107
8
0
234,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role