Player Matchup

Tiamat
Tiamat
SPLINTER2012
Tiamat
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
deanando
Guan Yu
Level 18
God Stats
7W - 1L
1,550 SR
Queue Stats
35W - 15L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
joker4_4_y
Tsukuyomi
Level 33
God Stats
3W - 1L
1,707 SR
Queue Stats
198W - 201L
1,494 Elo+
Solo
Danzaburou
Danzaburou
weechefy
Danzaburou
Level 127
God Stats
10W - 4L
1,632 SR
Queue Stats
35W - 20L
1,909 Elo+
Party 3
Yemoja
Yemoja
xTwenzyy_
Yemoja
Level 133
God Stats
6W - 3L
1,799 SR
Queue Stats
30W - 12L
1,844 Elo+
Party 3
Team Averages
Level 70
1,637 SR
1,654 Elo+

VS

Team Averages
Level 74
1,514 SR
1,564 Elo+
Pele
Pele
A Power Sword
Pele
Level 145
God Stats
0W - 2L
1,609 SR
Queue Stats
20W - 16L
1,631 Elo+
Solo
Artio
Artio
DOCKOUTT
Artio
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,558 Elo+
Party 2
Anubis
Anubis
JoshDragon1
Anubis
Level 24
God Stats
14W - 18L
1,442 SR
Queue Stats
20W - 25L
1,420 Elo+
Party 2
Tiamat
Tiamat
RosetaleFrisk14
Tiamat
Level 46
God Stats
9W - 23L
1,326 SR
Queue Stats
102W - 113L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
meithinkidunno
Sun Wukong
Level 18
God Stats
1W - 2L
1,694 SR
Queue Stats
7W - 11L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 10 / 14
13,101
873
12,627
20,557
11,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
deanando
Guan Yu
20
5 / 1 / 26
16,066
1,071
25,604
16,887
25,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tsukuyomi
joker4_4_y
Tsukuyomi
20
9 / 1 / 19
15,293
1,020
28,938
19,610
9,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
weechefy
Danzaburou
20
14 / 2 / 12
15,888
1,059
42,477
23,372
12,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
xTwenzyy_
Yemoja
20
5 / 1 / 25
15,492
1,033
16,579
20,581
21,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 7
14,242
949
20,764
28,512
11,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
DOCKOUTT
Artio
19
3 / 7 / 9
13,004
867
21,072
35,426
49,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
18
0 / 14 / 9
12,176
812
13,219
24,562
11,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 6
13,721
915
28,778
20,222
14,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
meithinkidunno
Sun Wukong
19
0 / 3 / 10
12,541
836
11,705
24,446
24,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
36
Kills
15
15
Deaths
36
96
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
L
Artio
DOCKOUTT
Artio
3
7
9
1.07
L
Anubis
0
14
9
0.32
L
5
5
6
1.6
W
Tiamat
3
10
14
1
W
Guan Yu
deanando
Guan Yu
5
1
26
18
W
Tsukuyomi
joker4_4_y
Tsukuyomi
9
1
19
18.5
L
Sun Wukong
meithinkidunno
Sun Wukong
0
3
10
1.67
W
Danzaburou
weechefy
Danzaburou
14
2
12
10
W
Yemoja
xTwenzyy_
Yemoja
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,225
Damage
95,538
101,007
Taken
133,168
79,567
Mitigated
111,282
40,129
Healing
30,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,764
4,524
0
3,924
28,512
11,617
0
6,875
21,637
0
53,734
L
Artio
DOCKOUTT
Artio
21,072
1,438
5,314
8,302
35,426
49,012
0
8,723
26,703
33,898
0
L
Anubis
13,219
742
976
3,284
24,562
11,431
0
4,383
20,179
22,265
0
L
28,778
1,261
848
5,664
20,222
14,367
0
3,902
16,320
62,889
0
W
Tiamat
12,627
787
0
1,823
20,557
11,196
0
12,331
7,808
34,129
0
W
Guan Yu
deanando
Guan Yu
25,604
5,204
11,156
7,855
16,887
25,115
0
9,667
6,750
0
42,478
W
Tsukuyomi
joker4_4_y
Tsukuyomi
28,938
13,766
0
2,581
19,610
9,475
0
12,494
6,799
0
45,186
L
Sun Wukong
meithinkidunno
Sun Wukong
11,705
971
0
1,871
24,446
24,855
0
5,323
19,123
0
29,690
W
Danzaburou
weechefy
Danzaburou
42,477
17,184
0
4,009
23,372
12,247
0
12,584
10,368
0
80,770
W
Yemoja
xTwenzyy_
Yemoja
16,579
3,397
8,835
3,870
20,581
21,534
0
14,439
5,432
34,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,840
Gold Earned
65,684
269
Minions Killed
266
7
Camps Cleared
8
1,374,159
Distance Traveled
1,257,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,242
949
81
5
3
263,085
0
L
Artio
13,004
867
22
1
0
282,094
0
L
Anubis
12,176
812
25
2
1
194,653
0
L
Tiamat
13,721
915
100
7
4
279,801
1
W
Tiamat
13,101
873
49
3
0
246,152
0
W
Guan Yu
16,066
1,071
51
3
0
331,089
1
W
Tsukuyomi
15,293
1,020
38
3
5
309,227
1
L
Sun Wukong
12,541
836
38
3
0
238,157
0
W
Danzaburou
15,888
1,059
92
6
1
233,961
0
W
Yemoja
15,492
1,033
39
3
1
253,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role