Player Matchup

Horus
Horus
BroughtAtom8011
Horus
Level 21
God Stats
11W - 5L
1,880 SR
Queue Stats
61W - 60L
1,339 Elo+
Party 1
Loki
Loki
Cacita9997514
Loki
Level 12
God Stats
3W - 3L
1,583 SR
Queue Stats
30W - 36L
1,315 Elo+
Party 1
Bakasura
Bakasura
SpaghtMaster
Bakasura
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,170 Elo+
Solo
Cupid
Cupid
jeanpiere18232
Cupid
Level 26
God Stats
4W - 4L
1,380 SR
Queue Stats
36W - 60L
1,176 Elo+
Solo
Aphrodite
Aphrodite
okkaaykaii
Aphrodite
Level 24
God Stats
32W - 19L
1,488 SR
Queue Stats
153W - 119L
1,382 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,276 Elo+

VS

Team Averages
Level 19
1,418 SR
1,353 Elo+
Neith
Neith
Griffon5455
Neith
Level 18
God Stats
48W - 46L
1,487 SR
Queue Stats
161W - 162L
1,372 Elo+
Solo
Vamana
Vamana
MrSplattershot
Vamana
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,637 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnnieOnBon
Cu Chulainn
Level 27
God Stats
1W - 1L
1,216 SR
Queue Stats
125W - 131L
1,270 Elo+
Solo
Apollo
Apollo
TNB-THE-ONLY-LDR
Apollo
Level 24
God Stats
75W - 104L
1,385 SR
Queue Stats
95W - 135L
1,287 Elo+
Solo
Cupid
Cupid
pedropanda11
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,230
1,029
4,557
20,713
21,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 6 / 4
9,139
1,142
8,344
14,190
5,979
Bakasura
SpaghtMaster
Bakasura
12
2 / 7 / 2
7,510
939
4,479
7,626
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 7 / 4
8,294
1,037
4,077
16,800
6,901
Aphrodite
okkaaykaii
Aphrodite
11
1 / 0 / 1
7,239
905
522
92
31
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

103

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 10
10,960
1,370
22,075
6,261
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 10
9,418
1,177
8,839
4,749
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
OnnieOnBon
Cu Chulainn
14
6 / 1 / 6
9,320
1,165
6,508
6,044
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 13
9,573
1,197
11,608
7,241
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 7
7,505
938
1,797
6,788
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
10
Kills
21
22
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
5
6
4
1.17
W
10
0
10
15
W
3
1
10
8
W
Cu Chulainn
OnnieOnBon
Cu Chulainn
6
1
6
9
L
Bakasura
SpaghtMaster
Bakasura
2
7
2
0.43
W
2
3
13
2.83
L
1
7
4
0.43
L
Aphrodite
okkaaykaii
Aphrodite
1
0
1
1.5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
50,827
59,421
Taken
31,083
37,293
Mitigated
14,053
6,681
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
2,473
1,332
4,489
20,713
21,931
0
0
20,414
0
10,913
L
8,344
1,806
0
0
14,190
5,979
0
0
14,040
0
16,364
W
22,075
16,522
0
3,927
6,261
2,493
0
0
6,126
0
35,927
W
8,839
3,052
0
729
4,749
2,860
0
66
4,548
205
25,250
W
Cu Chulainn
OnnieOnBon
Cu Chulainn
6,508
2,001
0
421
6,044
3,504
0
0
5,866
0
10,086
L
Bakasura
SpaghtMaster
Bakasura
4,479
2,594
0
723
7,626
2,451
0
0
7,451
0
6,817
W
11,608
8,451
0
2,751
7,241
2,860
0
0
7,016
0
34,865
L
4,077
2,140
0
69
16,800
6,901
0
0
16,506
0
14,039
L
Aphrodite
okkaaykaii
Aphrodite
522
120
68
0
92
31
0
0
67
522
0
W
1,797
632
0
164
6,788
2,336
0
456
6,259
0
2,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
46,776
55
Minions Killed
133
0
Camps Cleared
2
544,489
Distance Traveled
749,545
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,230
1,029
12
2
0
177,043
0
L
Loki
9,139
1,142
9
1
0
153,093
2
W
Neith
10,960
1,370
28
4
0
156,870
0
W
Vamana
9,418
1,177
33
4
0
209,294
3
W
Cu Chulainn
9,320
1,165
7
1
0
160,646
0
L
Bakasura
7,510
939
4
1
0
63,616
0
W
Apollo
9,573
1,197
62
8
2
123,212
1
L
Cupid
8,294
1,037
30
4
0
133,794
1
L
Aphrodite
7,239
905
0
0
0
16,943
1
W
Cupid
7,505
938
3
0
0
99,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role