Player Matchup

Guan Yu
Guan Yu
CarlosFdezFdez
Guan Yu
Level 7
God Stats
3W - 3L
1,802 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HugoPeligro_
Ah Muzen Cab
Level 9
God Stats
4W - 1L
1,558 SR
Queue Stats
4W - 3L
1,723 Elo+
Party 2
Arachne
Arachne
pasaleire
Arachne
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,772 Elo+
Party 2
Sun Wukong
Sun Wukong
seraloza7
Sun Wukong
Level 29
God Stats
4W - 2L
1,631 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 2
Anubis
Anubis
victopulus
Anubis
Level 6
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,565 SR
1,639 Elo+

VS

Team Averages
Level 22
1,514 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Simiga08
Baron Samedi
Level 26
God Stats
0W - 1L
1,350 SR
Queue Stats
30W - 60L
1,355 Elo+
Party 1
Hercules
Hercules
agusaldeadavila
Hercules
Level 28
God Stats
4W - 6L
1,574 SR
Queue Stats
140W - 182L
1,410 Elo+
Party 1
Chaac
Chaac
llSasull
Chaac
Level 15
God Stats
11W - 8L
1,611 SR
Queue Stats
122W - 126L
1,433 Elo+
Solo
Neith
Neith
michtodelguado39
Neith
Level 12
God Stats
9W - 10L
1,485 SR
Queue Stats
25W - 29L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
yakubkos
Tsukuyomi
Level 29
God Stats
62W - 54L
1,549 SR
Queue Stats
122W - 138L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,018
451
6,777
13,293
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
HugoPeligro_
Ah Muzen Cab
14
4 / 3 / 4
9,413
471
4,937
7,892
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
pasaleire
Arachne
20
12 / 0 / 1
12,581
629
11,592
10,786
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
seraloza7
Sun Wukong
15
3 / 0 / 4
9,686
484
8,668
12,934
6,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
victopulus
Anubis
16
1 / 6 / 4
9,834
492
5,336
12,100
5,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Simiga08
Baron Samedi
14
5 / 7 / 1
8,931
447
8,498
13,041
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
8
0 / 6 / 1
6,821
341
1,527
9,275
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
llSasull
Chaac
15
4 / 2 / 2
9,016
451
8,031
12,836
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 1
7,960
398
5,473
8,625
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
yakubkos
Tsukuyomi
17
2 / 3 / 3
9,635
482
8,654
15,513
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
12
13
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
Ah Muzen Cab
HugoPeligro_
Ah Muzen Cab
4
3
4
2
L
Baron Samedi
Simiga08
Baron Samedi
5
7
1
0.79
L
Hercules
0
6
1
0.08
L
Chaac
llSasull
Chaac
4
2
2
2.5
L
1
2
1
0.75
W
Arachne
pasaleire
Arachne
12
0
1
12.5
W
Sun Wukong
seraloza7
Sun Wukong
3
0
4
5
W
Anubis
victopulus
Anubis
1
6
4
0.5
L
Tsukuyomi
yakubkos
Tsukuyomi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
32,183
57,005
Taken
59,290
35,327
Mitigated
23,789
19,038
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,777
157
125
3,483
13,293
13,593
854
0
13,293
0
29,322
W
Ah Muzen Cab
HugoPeligro_
Ah Muzen Cab
4,937
3,078
0
1,850
7,892
2,464
4,418
0
7,892
0
41,782
L
Baron Samedi
Simiga08
Baron Samedi
8,498
1,025
90
3,398
13,041
4,231
1,798
4,566
8,475
42,857
0
L
Hercules
1,527
279
0
1,920
9,275
5,473
0
0
9,275
0
20,431
L
Chaac
llSasull
Chaac
8,031
705
0
7,609
12,836
5,469
443
60
12,402
0
49,684
L
5,473
2,985
0
2,431
8,625
2,369
0
490
8,135
0
37,635
W
Arachne
pasaleire
Arachne
11,592
8,583
0
4,849
10,786
8,184
210
562
10,224
0
90,118
W
Sun Wukong
seraloza7
Sun Wukong
8,668
893
321
6,040
12,934
6,078
2,042
927
12,007
0
52,818
W
Anubis
victopulus
Anubis
5,336
492
0
2,370
12,100
5,008
2,686
7,009
5,091
41,542
0
L
Tsukuyomi
yakubkos
Tsukuyomi
8,654
2,642
0
5,426
15,513
6,247
188
220
15,168
0
73,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
42,363
470
Minions Killed
397
0
Camps Cleared
0
1,923,605
Distance Traveled
1,527,101
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,018
451
57
3
0
407,832
0
W
Ah Muzen Cab
9,413
471
71
4
0
333,622
0
L
Baron Samedi
8,931
447
70
4
0
238,225
0
L
Hercules
6,821
341
46
2
0
243,862
0
L
Chaac
9,016
451
71
4
0
369,223
0
L
Neith
7,960
398
66
3
0
343,048
0
W
Arachne
12,581
629
161
8
0
478,395
3
W
Sun Wukong
9,686
484
99
5
0
405,175
4
W
Anubis
9,834
492
82
4
0
298,581
5
L
Tsukuyomi
9,635
482
144
7
0
332,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role