Player Matchup

Jormungandr
Jormungandr
Asbjorn_Brynjar
Jormungandr
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 43L
1,710 Elo+
Party 1
Nemesis
Nemesis
KnowlesAA666
Nemesis
Level 6
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
stankypanky9131
Anubis
Level 29
God Stats
4W - 3L
1,548 SR
Queue Stats
50W - 43L
1,231 Elo+
Solo
Team Averages
Level 28
1,463 SR
1,480 Elo+

VS

Team Averages
Level 50
1,380 SR
1,256 Elo+
Cthulhu
Cthulhu
SpLasHvBaNdiCooT
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo
Tiamat
Tiamat
Wickison
Tiamat
Level 98
God Stats
1W - 6L
1,200 SR
Queue Stats
107W - 135L
1,328 Elo+
Party 2
Medusa
Medusa
uhhlu
Medusa
Level 26
God Stats
27W - 42L
1,441 SR
Queue Stats
118W - 155L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asbjorn_Brynjar
Jormungandr
19
6 / 6 / 13
16,154
702
20,303
23,326
15,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
KnowlesAA666
Nemesis
18
5 / 6 / 11
14,437
628
10,972
20,795
8,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
16 / 8 / 8
17,827
775
30,167
30,680
17,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 6
17,722
771
28,158
31,872
27,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Wickison
Tiamat
18
3 / 8 / 9
14,548
633
12,769
15,675
5,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
uhhlu
Medusa
19
6 / 11 / 9
14,923
649
18,763
21,188
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
27
Kills
20
20
Deaths
27
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asbjorn_Brynjar
Jormungandr
6
6
13
2.08
W
Nemesis
KnowlesAA666
Nemesis
5
6
11
1.75
L
11
8
6
1.75
L
Tiamat
Wickison
Tiamat
3
8
9
0.94
W
16
8
8
2.5
L
Medusa
uhhlu
Medusa
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
59,690
74,801
Taken
68,735
41,812
Mitigated
38,614
26,621
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asbjorn_Brynjar
Jormungandr
20,303
3,190
1,425
7,315
23,326
15,635
561
13,735
9,591
111,783
0
W
Nemesis
KnowlesAA666
Nemesis
10,972
2,527
0
1,870
20,795
8,995
760
10,531
10,264
0
35,084
L
28,158
1,243
542
3,248
31,872
27,274
228
21,428
10,444
55,079
0
L
Tiamat
Wickison
Tiamat
12,769
72
612
3,301
15,675
5,689
378
12,083
3,592
53,051
0
W
30,167
1,349
231
15,780
30,680
17,182
1,124
16,804
13,876
96,475
0
L
Medusa
uhhlu
Medusa
18,763
8,869
621
1,302
21,188
5,651
990
16,959
4,229
0
67,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
47,193
280
Minions Killed
211
0
Camps Cleared
0
1,124,305
Distance Traveled
1,012,375
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,154
702
118
5
0
366,768
6
W
Nemesis
14,437
628
41
2
0
440,944
0
L
Cthulhu
17,722
771
53
2
0
383,068
0
L
Tiamat
14,548
633
61
3
0
294,653
1
W
Anubis
17,827
775
121
5
0
316,593
0
L
Medusa
14,923
649
97
4
0
334,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role