Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CorruptionVII
Cu Chulainn
Level 24
God Stats
9W - 3L
1,579 SR
Queue Stats
54W - 62L
1,431 Elo+
Party 2
Nemesis
Nemesis
NervousBreakdown
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
VerySmug
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
dojahma
Yemoja
Level 20
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 1
Team Averages
Level 19
1,541 SR
1,474 Elo+

VS

Team Averages
Level 17
1,507 SR
1,483 Elo+
Arachne
Arachne
MORISURPRISE
Arachne
Level 26
God Stats
4W - 5L
1,255 SR
Queue Stats
25W - 35L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Moczo
Cthulhu
Level 25
God Stats
4W - 1L
1,827 SR
Queue Stats
29W - 26L
1,464 Elo+
Solo
Chang'e
Chang'e
SeñorYumYum
Chang'e
Level 29
God Stats
27W - 39L
1,454 SR
Queue Stats
263W - 228L
1,513 Elo+
Solo
Guan Yu
Guan Yu
lolimbetterthanu
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
奶糖超甜的
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
2 / 1 / 1
3,546
709
2,054
3,181
658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
CorruptionVII
Cu Chulainn
7
1 / 0 / 0
4,046
809
943
2,736
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 2
3,410
682
885
3,742
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
VerySmug
Poseidon
7
3 / 1 / 0
4,546
909
1,554
2,355
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
dojahma
Yemoja
5
2 / 0 / 1
3,830
766
1,317
2,770
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MORISURPRISE
Arachne
5
0 / 1 / 0
3,370
674
211
3,471
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Cthulhu
Moczo
Cthulhu
4
0 / 2 / 1
3,038
608
1,075
2,918
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
SeñorYumYum
Chang'e
7
2 / 2 / 0
4,098
820
1,596
3,750
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 2 / 0
2,588
518
194
1,343
618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,416
683
2,975
3,086
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
3
3
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
1
2.5
W
Cu Chulainn
CorruptionVII
Cu Chulainn
1
0
0
1
L
Arachne
MORISURPRISE
Arachne
0
1
0
0
L
Cthulhu
Moczo
Cthulhu
0
2
1
0.25
W
0
1
2
1
L
Chang'e
SeñorYumYum
Chang'e
2
2
0
1
W
Poseidon
VerySmug
Poseidon
3
1
0
3
W
Yemoja
dojahma
Yemoja
2
0
1
2.5
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,753
Damage
6,051
14,784
Taken
14,568
3,722
Mitigated
4,851
4,905
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,054
1,127
0
354
3,181
658
0
414
2,692
0
9,550
W
Cu Chulainn
CorruptionVII
Cu Chulainn
943
269
0
2,043
2,736
758
978
0
2,736
0
13,914
L
Arachne
MORISURPRISE
Arachne
211
85
0
1,253
3,471
824
0
0
3,471
0
7,034
L
Cthulhu
Moczo
Cthulhu
1,075
177
0
960
2,918
1,703
0
696
2,222
5,955
0
W
885
459
0
1,243
3,742
770
21
761
2,900
0
6,304
L
Chang'e
SeñorYumYum
Chang'e
1,596
275
0
1,109
3,750
1,019
0
1,154
2,504
15,980
0
W
Poseidon
VerySmug
Poseidon
1,554
466
0
620
2,355
555
105
841
1,387
18,421
0
W
Yemoja
dojahma
Yemoja
1,317
483
310
335
2,770
981
0
322
2,373
8,270
0
L
194
0
0
25
1,343
618
0
290
1,035
0
169
L
2,975
1,536
0
1,231
3,086
687
182
621
2,465
0
12,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
16,510
102
Minions Killed
87
0
Camps Cleared
0
509,050
Distance Traveled
431,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,546
709
13
3
0
106,149
0
W
Cu Chulainn
4,046
809
27
5
0
88,361
0
L
Arachne
3,370
674
23
5
0
105,305
0
L
Cthulhu
3,038
608
5
1
0
85,800
0
W
Nemesis
3,410
682
18
4
0
105,258
0
L
Chang'e
4,098
820
40
8
0
99,462
0
W
Poseidon
4,546
909
33
7
0
113,510
2
W
Yemoja
3,830
766
11
2
0
95,772
0
L
Guan Yu
2,588
518
0
0
0
48,394
0
L
Neith
3,416
683
19
4
0
92,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role