Player Matchup

Cabrakan
Cabrakan
BrotherLemanRuss
Cabrakan
Level 108
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 25L
1,625 Elo+
Solo
Heimdallr
Heimdallr
DARK0
Heimdallr
Level 160
God Stats
4W - 7L
1,261 SR
Queue Stats
357W - 372L
1,530 Elo+
Solo
Artemis
Artemis
Ducandyreeves
Artemis
Level 128
God Stats
7W - 9L
1,959 SR
Queue Stats
521W - 513L
1,559 Elo+
Solo
Guan Yu
Guan Yu
McHem
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,567 Elo+
Solo
Olorun
Olorun
xxxMoHcTePxxx
Olorun
Level 159
God Stats
12W - 17L
1,201 SR
Queue Stats
815W - 783L
1,558 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,568 Elo+

VS

Team Averages
Level 115
1,507 SR
1,536 Elo+
Fenrir
Fenrir
JANXOL
Fenrir
Level 133
God Stats
4W - 4L
1,537 SR
Queue Stats
232W - 226L
1,439 Elo+
Solo
Chang'e
Chang'e
TheNumber10
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
TheNumber8
Agni
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 49L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
daniSPNZ
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,654 Elo+
Party 1
Serqet
Serqet
luisRM_20
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 172L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 12
11,932
663
12,778
32,211
53,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
DARK0
Heimdallr
20
6 / 6 / 11
13,135
730
30,506
25,587
13,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
19
3 / 7 / 10
12,117
673
21,537
19,760
9,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
McHem
Guan Yu
20
5 / 6 / 14
14,196
789
12,645
42,844
50,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 11
13,801
767
16,320
21,788
12,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JANXOL
Fenrir
19
6 / 6 / 19
12,291
683
14,661
23,933
10,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
TheNumber10
Chang'e
20
4 / 4 / 20
12,384
688
16,012
21,134
18,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 5 / 21
13,149
731
40,725
18,453
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
daniSPNZ
Nu Wa
20
8 / 3 / 22
13,265
737
38,188
18,553
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
luisRM_20
Serqet
19
5 / 5 / 26
12,055
670
14,324
22,322
17,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
140
22
Kills
32
32
Deaths
23
58
Assists
108
Player
Kills
Deaths
Assists
KDA
W
2
8
12
1
W
Heimdallr
DARK0
Heimdallr
6
6
11
1.92
W
Artemis
3
7
10
1.14
L
Fenrir
JANXOL
Fenrir
6
6
19
2.58
W
Guan Yu
McHem
Guan Yu
5
6
14
2
L
Chang'e
TheNumber10
Chang'e
4
4
20
3.5
L
9
5
21
3.9
L
Nu Wa
daniSPNZ
Nu Wa
8
3
22
6.33
L
Serqet
luisRM_20
Serqet
5
5
26
3.6
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,786
Damage
123,910
142,190
Taken
104,395
139,131
Mitigated
62,287
65,503
Healing
53,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,778
1,001
2,713
1,424
32,211
53,823
0
20,385
9,769
22,952
0
W
Heimdallr
DARK0
Heimdallr
30,506
6,475
1,770
5,191
25,587
13,720
2,121
16,265
8,197
0
69,659
W
Artemis
21,537
5,181
1,596
2,742
19,760
9,187
956
13,613
4,387
0
62,803
L
Fenrir
JANXOL
Fenrir
14,661
3,483
279
1,901
23,933
10,177
911
5,288
18,645
0
23,060
W
Guan Yu
McHem
Guan Yu
12,645
1,391
14,436
17,934
42,844
50,288
622
28,119
12,537
1,702
22,801
L
Chang'e
TheNumber10
Chang'e
16,012
205
17,676
8,789
21,134
18,910
565
8,008
13,126
28,066
0
L
40,725
2,367
3,467
2,516
18,453
7,832
1,130
5,687
12,762
62,734
0
L
Nu Wa
daniSPNZ
Nu Wa
38,188
6,780
6,727
3,783
18,553
7,749
1,451
5,975
12,578
80,167
0
L
Serqet
luisRM_20
Serqet
14,324
3,430
4,642
3,809
22,322
17,619
1,234
5,622
16,700
0
15,060
W
16,320
5,072
11,086
6,611
21,788
12,113
1,827
11,835
9,114
49,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,181
Gold Earned
63,144
223
Minions Killed
182
0
Camps Cleared
0
1,419,439
Distance Traveled
1,809,624
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,932
663
10
1
0
253,925
0
W
Heimdallr
13,135
730
57
3
0
258,866
0
W
Artemis
12,117
673
77
4
0
257,218
0
L
Fenrir
12,291
683
18
1
0
386,421
0
W
Guan Yu
14,196
789
12
1
0
319,581
4
L
Chang'e
12,384
688
28
2
0
330,227
4
L
Agni
13,149
731
54
3
0
331,054
5
L
Nu Wa
13,265
737
71
4
0
339,064
0
L
Serqet
12,055
670
11
1
0
422,858
0
W
Olorun
13,801
767
67
4
0
329,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role