Player Matchup

Vamana
Vamana
Diamond IV
A Capt Jukes
Vamana
Diamond IV
Level 64
God Stats
4W - 1L
1,732 SR
Queue Stats
41W - 22L
1,974 MMR
Party 1
Fenrir
Fenrir
Masters
DrMcfuhx
Fenrir
Masters
Level 144
God Stats
8W - 2L
2,000 SR
Queue Stats
174W - 85L
2,153 MMR
Party 1
Aphrodite
Aphrodite
Masters
Lostinak
Aphrodite
Masters
Level 67
God Stats
39W - 8L
1,974 SR
Queue Stats
229W - 150L
2,087 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,902 SR
2,071 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,744 SR
2,005 MMR
Baron Samedi
Baron Samedi
Diamond V
Hyjenik
Baron Samedi
Diamond V
Level 85
God Stats
97W - 70L
1,750 SR
Queue Stats
204W - 183L
2,220 MMR
Party 2
Neith
Neith
Platinum I
LiLKing3
Neith
Platinum I
Level 109
God Stats
21W - 14L
1,667 SR
Queue Stats
167W - 159L
1,940 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
Ocean of Hades
Cabrakan
Platinum II
Level 146
God Stats
30W - 20L
1,813 SR
Queue Stats
322W - 296L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 3 / 9
14,430
627
16,633
27,252
26,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
DrMcfuhx
Fenrir
16
1 / 6 / 11
14,389
626
15,716
31,022
35,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Lostinak
Aphrodite
19
8 / 1 / 5
15,329
666
21,411
9,671
7,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ThothSobekCu ChulainnDanzaburouScylla

VS

Bans
CthulhuSetCupidAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hyjenik
Baron Samedi
18
3 / 6 / 7
15,044
654
15,481
20,763
23,564
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
LiLKing3
Neith
15
1 / 7 / 3
12,437
541
13,073
18,997
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
17
6 / 1 / 4
15,252
663
14,923
20,769
33,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
10
10
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
3
9
3.17
W
Fenrir
DrMcfuhx
Fenrir
1
6
11
1.08
L
Baron Samedi
Hyjenik
Baron Samedi
3
6
7
1.08
L
Neith
LiLKing3
Neith
1
7
3
0.36
W
Aphrodite
Lostinak
Aphrodite
8
1
5
10.5
L
Cabrakan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
43,477
67,945
Taken
60,529
69,357
Mitigated
65,405
34,412
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
16,633
9,791
0
6,280
27,252
26,445
1,297
11,525
15,727
0
89,030
W
Fenrir
DrMcfuhx
Fenrir
15,716
5,718
0
7,218
31,022
35,068
948
14,455
16,567
0
51,215
L
Baron Samedi
Hyjenik
Baron Samedi
15,481
843
2,696
6,142
20,763
23,564
994
6,116
14,284
77,157
0
L
Neith
LiLKing3
Neith
13,073
6,953
0
4,768
18,997
8,327
1,877
4,641
13,959
0
70,046
W
Aphrodite
Lostinak
Aphrodite
21,411
2,690
13,874
7,040
9,671
7,844
303
4,569
5,102
90,953
0
L
Cabrakan
14,923
1,306
0
2,786
20,769
33,514
578
9,478
10,836
39,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
42,733
271
Minions Killed
247
0
Camps Cleared
0
1,309,622
Distance Traveled
1,107,606
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,430
627
102
4
0
455,597
4
W
Fenrir
14,389
626
33
1
0
421,153
8
L
Baron Samedi
15,044
654
100
4
0
363,840
4
L
Neith
12,437
541
118
5
0
364,345
1
W
Aphrodite
15,329
666
136
6
0
432,872
1
L
Cabrakan
15,252
663
29
1
0
379,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role