Player Matchup

Tyr
Tyr
Balbagos
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,591 Elo+
Party 1
Hercules
Hercules
Drslickfinger
Hercules
Level 80
God Stats
7W - 3L
1,273 SR
Queue Stats
290W - 259L
1,648 Elo+
Party 1
Skadi
Skadi
SacredDawn25
Skadi
Level 29
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 5L
1,033 Elo+
Solo
Xing Tian
Xing Tian
TrecherousTramp
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,504 Elo+
Solo
Freya
Freya
XxEl_LYONxX
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,458 Elo+
Solo
Team Averages
Level 73
1,426 SR
1,447 Elo+

VS

Team Averages
Level 104
1,514 SR
1,452 Elo+
Kukulkan
Kukulkan
Auspexel
Kukulkan
Level 22
God Stats
8W - 0L
1,558 SR
Queue Stats
266W - 239L
1,464 Elo+
Party 2
Hercules
Hercules
Ian Zinzu
Hercules
Level 96
God Stats
3W - 3L
1,627 SR
Queue Stats
24W - 21L
1,191 Elo+
Solo
Tiamat
Tiamat
eduaxs12300
Tiamat
Level 142
God Stats
1W - 1L
1,221 SR
Queue Stats
37W - 33L
1,590 Elo+
Solo
Ne Zha
Ne Zha
jmaster7
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
s0luc0r
Geb
Level 159
God Stats
22W - 8L
1,663 SR
Queue Stats
541W - 457L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,333
649
11,364
29,928
30,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Drslickfinger
Hercules
17
3 / 1 / 5
11,571
609
12,610
27,097
21,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 5 / 5
11,062
582
8,224
14,748
5,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
TrecherousTramp
Xing Tian
18
1 / 2 / 6
11,051
582
8,046
17,430
16,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
2 / 5 / 4
12,160
640
12,675
16,914
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auspexel
Kukulkan
20
2 / 0 / 11
12,648
666
18,650
5,338
3,539
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Ian Zinzu
Hercules
19
5 / 3 / 6
12,773
672
17,920
23,251
14,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
3 / 5 / 8
12,763
672
18,267
14,754
12,383
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
jmaster7
Ne Zha
20
5 / 1 / 8
13,565
714
17,540
14,994
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Geb
20
2 / 1 / 8
12,644
665
17,910
16,468
15,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
10
Kills
17
17
Deaths
10
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Auspexel
Kukulkan
2
0
11
7.5
L
4
4
5
1.63
L
Hercules
Drslickfinger
Hercules
3
1
5
5.5
W
Hercules
Ian Zinzu
Hercules
5
3
6
2.67
L
0
5
5
0.5
L
Xing Tian
TrecherousTramp
Xing Tian
1
2
6
2
L
2
5
4
0.8
W
Tiamat
3
5
8
1.4
W
Ne Zha
jmaster7
Ne Zha
5
1
8
9
W
Geb
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,919
Damage
90,287
106,117
Taken
74,805
81,309
Mitigated
55,642
25,997
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Auspexel
Kukulkan
18,650
1,040
325
2,747
5,338
3,539
1,176
788
4,500
72,215
0
L
11,364
1,377
0
7,598
29,928
30,706
312
15,719
13,540
0
28,983
L
Hercules
Drslickfinger
Hercules
12,610
3,655
1,007
12,143
27,097
21,012
444
12,473
13,916
0
26,278
W
Hercules
Ian Zinzu
Hercules
17,920
5,257
0
10,847
23,251
14,647
234
7,790
15,266
0
43,911
L
8,224
3,067
0
954
14,748
5,942
1,931
8,770
5,856
0
42,723
L
Xing Tian
TrecherousTramp
Xing Tian
8,046
795
0
0
17,430
16,655
0
9,350
7,570
30,299
0
L
12,675
3,858
0
4,295
16,914
6,994
0
7,537
9,162
49,890
0
W
Tiamat
18,267
979
0
3,594
14,754
12,383
252
4,452
10,151
46,055
0
W
Ne Zha
jmaster7
Ne Zha
17,540
3,552
0
5,414
14,994
9,394
809
4,461
10,433
0
45,441
W
Geb
17,910
568
847
1,561
16,468
15,679
0
3,959
12,359
64,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
64,393
326
Minions Killed
444
4
Camps Cleared
11
1,659,553
Distance Traveled
1,911,971
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,648
666
128
7
1
363,172
5
L
Tyr
12,333
649
56
3
0
378,134
3
L
Hercules
11,571
609
31
2
0
351,981
0
W
Hercules
12,773
672
54
3
5
384,456
2
L
Skadi
11,062
582
97
5
2
312,279
1
L
Xing Tian
11,051
582
51
3
0
323,379
0
L
Freya
12,160
640
91
5
2
293,780
4
W
Tiamat
12,763
672
89
5
2
316,707
3
W
Ne Zha
13,565
714
61
3
2
397,886
1
W
Geb
12,644
665
112
6
1
449,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role