Player Matchup

Ne Zha
Ne Zha
Andizzle20
Ne Zha
Level 125
God Stats
3W - 3L
1,827 SR
Queue Stats
280W - 275L
1,562 Elo+
Party 3
Horus
Horus
DelightYoMan
Horus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 150L
1,610 Elo+
Party 4
Artio
Artio
FoxSurvivor010
Artio
Level 115
God Stats
1W - 2L
1,149 SR
Queue Stats
89W - 81L
1,664 Elo+
Party 4
Tiamat
Tiamat
StreetBangaz02
Tiamat
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
280W - 264L
1,620 Elo+
Party 3
Neith
Neith
xxxxRAINxxxx
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 4
Team Averages
Level 111
1,495 SR
1,615 Elo+

VS

Team Averages
Level 109
1,544 SR
1,537 Elo+
Aphrodite
Aphrodite
DouchieMcBag
Aphrodite
Level 134
God Stats
6W - 4L
1,467 SR
Queue Stats
72W - 73L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Nocito18
Guan Yu
Level 84
God Stats
5W - 2L
1,983 SR
Queue Stats
56W - 39L
1,575 Elo+
Party 2
Hel
Hel
QueenBabyStomper
Hel
Level 147
God Stats
9W - 3L
1,691 SR
Queue Stats
93W - 110L
1,572 Elo+
Party 1
Camazotz
Camazotz
UnflappedDust15
Camazotz
Level 89
God Stats
1W - 1L
1,289 SR
Queue Stats
205W - 200L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
marius4745
Heimdallr
Level 89
God Stats
9W - 4L
1,289 SR
Queue Stats
73W - 59L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andizzle20
Ne Zha
8
0 / 1 / 0
5,118
465
2,753
8,233
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,848
532
4,194
5,652
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
4,922
447
2,185
8,334
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,472
497
2,873
7,053
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,479
498
4,177
8,183
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DouchieMcBag
Aphrodite
10
0 / 0 / 3
5,941
540
2,365
6,841
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Nocito18
Guan Yu
11
1 / 0 / 1
6,163
560
3,239
6,729
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
6,883
626
5,893
6,534
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
11
2 / 0 / 1
6,218
565
2,598
7,741
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
marius4745
Heimdallr
12
3 / 0 / 0
6,777
616
8,163
6,280
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Andizzle20
Ne Zha
0
1
0
0
L
0
1
0
0
W
Aphrodite
DouchieMcBag
Aphrodite
0
0
3
1.5
L
0
1
0
0
W
Guan Yu
Nocito18
Guan Yu
1
0
1
1.5
W
2
0
0
2
L
0
2
0
0
W
Camazotz
2
0
1
2.5
W
Heimdallr
marius4745
Heimdallr
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
22,258
37,455
Taken
34,125
12,792
Mitigated
18,078
14,185
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Andizzle20
Ne Zha
2,753
630
0
1,982
8,233
2,149
0
2,316
5,655
0
29,179
L
4,194
2,302
0
1,313
5,652
2,561
0
271
5,104
0
27,799
W
Aphrodite
DouchieMcBag
Aphrodite
2,365
531
3,293
4,360
6,841
5,763
1,107
1,577
5,152
14,922
0
L
2,185
100
774
2,825
8,334
2,943
0
1,571
6,727
10,427
0
W
Guan Yu
Nocito18
Guan Yu
3,239
504
160
3,367
6,729
5,527
325
0
6,729
0
29,073
W
5,893
659
578
3,529
6,534
2,434
427
2,293
3,953
45,481
0
L
2,873
450
0
3,124
7,053
3,188
0
3,132
3,612
28,007
0
W
Camazotz
2,598
487
0
4,730
7,741
2,153
517
0
7,741
0
36,410
W
Heimdallr
marius4745
Heimdallr
8,163
4,702
0
1,089
6,280
2,201
0
788
5,492
0
45,729
L
4,177
1,972
210
3,957
8,183
1,951
0
386
7,796
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
31,982
250
Minions Killed
388
0
Camps Cleared
0
1,104,568
Distance Traveled
1,076,233
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,118
465
49
4
0
256,587
4
L
Horus
5,848
532
69
6
0
188,854
2
W
Aphrodite
5,941
540
40
4
0
200,043
2
L
Artio
4,922
447
9
1
0
210,127
4
W
Guan Yu
6,163
560
80
7
0
219,741
2
W
Hel
6,883
626
112
10
0
209,111
2
L
Tiamat
5,472
497
58
5
0
207,034
2
W
Camazotz
6,218
565
77
7
0
257,695
4
W
Heimdallr
6,777
616
79
7
0
189,643
5
L
Neith
5,479
498
65
6
0
241,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role