Player Matchup

Danzaburou
Danzaburou
MrAquarius
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
MrFLUP
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,422 Elo+
Party 1
Mercury
Mercury
Ruddy1002
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,466 Elo+
Party 1
Poseidon
Poseidon
Shedaus
Poseidon
Level 38
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
rafadv
Sun Wukong
Level 109
God Stats
0W - 1L
1,167 SR
Queue Stats
148W - 142L
1,507 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,431 Elo+

VS

Team Averages
Level 73
1,495 SR
1,338 Elo+
Cabrakan
Cabrakan
DedaRaKaia
Cabrakan
Level 87
God Stats
12W - 10L
1,669 SR
Queue Stats
236W - 386L
1,285 Elo+
Party 2
Cupid
Cupid
Delta3050
Cupid
Level 42
God Stats
60W - 52L
1,445 SR
Queue Stats
142W - 125L
1,411 Elo+
Solo
Pele
Pele
Despotigamer
Pele
Level 60
God Stats
9W - 15L
1,399 SR
Queue Stats
193W - 347L
1,295 Elo+
Party 2
Ra
Ra
Psych012
Ra
Level 88
God Stats
13W - 16L
1,543 SR
Queue Stats
264W - 435L
1,389 Elo+
Party 2
Ymir
Ymir
cxaurakrapovichi
Ymir
Level 89
God Stats
41W - 56L
1,418 SR
Queue Stats
219W - 383L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrAquarius
Danzaburou
11
0 / 12 / 1
7,740
387
4,614
15,281
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrFLUP
Cthulhu
14
5 / 10 / 0
10,227
511
14,059
18,948
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Ruddy1002
Mercury
14
2 / 10 / 0
8,746
437
8,881
17,380
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Shedaus
Poseidon
12
0 / 12 / 2
8,360
418
7,448
15,988
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rafadv
Sun Wukong
17
4 / 7 / 0
10,932
547
11,355
19,779
14,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DedaRaKaia
Cabrakan
16
7 / 2 / 9
9,763
488
14,211
13,858
17,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Delta3050
Cupid
20
17 / 3 / 8
14,033
702
15,473
12,294
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 1 / 19
11,202
560
10,706
18,715
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

18
9 / 2 / 20
11,452
573
17,651
14,739
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 23
10,911
546
9,705
20,304
28,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
129
11
Kills
50
51
Deaths
11
3
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DedaRaKaia
Cabrakan
7
2
9
5.75
W
Cupid
Delta3050
Cupid
17
3
8
7
W
10
1
19
19.5
L
Danzaburou
MrAquarius
Danzaburou
0
12
1
0.04
L
Cthulhu
MrFLUP
Cthulhu
5
10
0
0.5
W
9
2
20
9.5
L
Mercury
Ruddy1002
Mercury
2
10
0
0.2
L
Poseidon
Shedaus
Poseidon
0
12
2
0.08
W
7
3
23
6.17
L
Sun Wukong
rafadv
Sun Wukong
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
67,746
87,376
Taken
79,910
45,518
Mitigated
67,339
10,439
Healing
28,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DedaRaKaia
Cabrakan
14,211
2,354
0
3,283
13,858
17,411
78
1,640
12,190
45,843
0
W
Cupid
Delta3050
Cupid
15,473
10,263
225
2,188
12,294
5,303
5,429
5,283
6,965
0
101,874
W
10,706
2,945
0
8,188
18,715
8,935
1,307
3,828
14,693
0
82,890
L
Danzaburou
MrAquarius
Danzaburou
4,614
1,735
0
1,923
15,281
4,554
744
6,322
8,789
0
33,429
L
Cthulhu
MrFLUP
Cthulhu
14,059
750
100
731
18,948
15,721
0
8,114
10,646
47,830
0
W
17,651
1,457
6,317
6,738
14,739
7,670
1,024
5,135
9,268
73,277
0
L
Mercury
Ruddy1002
Mercury
8,881
3,768
0
927
17,380
5,745
0
7,955
9,233
0
53,426
L
Poseidon
Shedaus
Poseidon
7,448
1,297
0
2,413
15,988
4,956
782
9,492
6,058
43,673
0
W
9,705
2,680
279
1,781
20,304
28,020
496
4,872
15,287
32,772
0
L
Sun Wukong
rafadv
Sun Wukong
11,355
2,950
0
4,345
19,779
14,542
814
8,670
11,083
0
70,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
57,361
441
Minions Killed
502
0
Camps Cleared
0
1,635,529
Distance Traveled
1,907,475
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,763
488
59
3
0
314,084
0
W
Cupid
14,033
702
159
8
0
367,422
7
W
Pele
11,202
560
121
6
0
439,787
1
L
Danzaburou
7,740
387
61
3
0
301,917
3
L
Cthulhu
10,227
511
70
4
0
366,480
0
W
Ra
11,452
573
122
6
0
404,905
3
L
Mercury
8,746
437
81
4
0
317,228
0
L
Poseidon
8,360
418
82
4
0
315,205
0
W
Ymir
10,911
546
41
2
0
381,277
2
L
Sun Wukong
10,932
547
147
7
0
334,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role