Player Matchup

Cerberus
Cerberus
Awilixz_
Cerberus
Level 29
God Stats
2W - 0L
1,845 SR
Queue Stats
57W - 56L
1,550 Elo+
Solo
Osiris
Osiris
DajiMainBtw
Osiris
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
45W - 7L
1,948 Elo+
Solo
Chiron
Chiron
LoafieThe_Bread
Chiron
Level 31
God Stats
5W - 5L
1,950 SR
Queue Stats
202W - 177L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
PrayinMantas448
Baron Samedi
Level 27
God Stats
4W - 2L
1,496 SR
Queue Stats
40W - 16L
1,459 Elo+
Solo
Bellona
Bellona
xKiIleR_1
Bellona
Level 29
God Stats
159W - 139L
1,597 SR
Queue Stats
450W - 470L
1,538 Elo+
Solo
Team Averages
Level 28
1,725 SR
1,586 Elo+

VS

Team Averages
Level 23
1,613 SR
1,542 Elo+
Medusa
Medusa
Hydr4_1227
Medusa
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 114L
1,667 Elo+
Party 1
Ao Kuang
Ao Kuang
enzo-claro
Ao Kuang
Level 29
God Stats
18W - 19L
1,807 SR
Queue Stats
715W - 752L
1,504 Elo+
Solo
Bacchus
Bacchus
josemacs
Bacchus
Level 20
God Stats
3W - 6L
1,572 SR
Queue Stats
42W - 37L
1,541 Elo+
Solo
Anubis
Anubis
powrofsupersaiya
Anubis
Level 49
God Stats
5W - 8L
1,412 SR
Queue Stats
412W - 395L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
sBigFatDoGs
Sun Wukong
Level 16
God Stats
7W - 4L
1,773 SR
Queue Stats
107W - 100L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Awilixz_
Cerberus
17
3 / 7 / 15
12,093
465
13,244
28,398
24,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
20
22 / 1 / 6
17,044
656
36,792
26,638
19,584
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 14
12,512
481
10,833
20,231
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PrayinMantas448
Baron Samedi
20
15 / 1 / 12
14,594
561
24,007
15,269
8,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xKiIleR_1
Bellona
20
7 / 1 / 3
16,891
650
18,347
16,259
17,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hydr4_1227
Medusa
17
4 / 13 / 5
11,185
430
9,782
21,015
6,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
enzo-claro
Ao Kuang
14
5 / 14 / 3
10,052
387
12,687
28,601
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
josemacs
Bacchus
14
1 / 6 / 9
9,616
370
13,347
24,357
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 11 / 3
11,427
440
15,723
27,307
15,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
sBigFatDoGs
Sun Wukong
15
0 / 4 / 4
9,858
379
12,785
22,741
16,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
48
Kills
14
16
Deaths
48
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Awilixz_
Cerberus
3
7
15
1.5
W
Osiris
22
1
6
25
L
Medusa
Hydr4_1227
Medusa
4
13
5
0.5
W
1
6
14
1.33
W
Baron Samedi
PrayinMantas448
Baron Samedi
15
1
12
21
L
Ao Kuang
enzo-claro
Ao Kuang
5
14
3
0.46
L
Bacchus
josemacs
Bacchus
1
6
9
0.92
L
4
11
3
0.5
L
Sun Wukong
sBigFatDoGs
Sun Wukong
0
4
4
0.5
W
Bellona
xKiIleR_1
Bellona
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,223
Damage
64,324
106,795
Taken
124,021
77,745
Mitigated
73,161
41,598
Healing
25,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Awilixz_
Cerberus
13,244
1,092
781
7,676
28,398
24,682
785
10,187
18,211
55,759
0
W
Osiris
36,792
19,233
0
5,258
26,638
19,584
0
13,703
12,935
0
188,740
L
Medusa
Hydr4_1227
Medusa
9,782
4,847
0
3,096
21,015
6,385
688
6,777
14,104
0
55,003
W
10,833
3,544
1,239
7,972
20,231
7,851
6,608
7,846
12,385
0
66,287
W
Baron Samedi
PrayinMantas448
Baron Samedi
24,007
1,397
2,909
7,282
15,269
8,125
2,217
8,235
7,034
100,846
0
L
Ao Kuang
enzo-claro
Ao Kuang
12,687
3,056
0
3,861
28,601
9,653
0
7,644
20,567
49,958
0
L
Bacchus
josemacs
Bacchus
13,347
943
0
4,108
24,357
25,184
0
7,007
16,966
25,070
0
L
15,723
433
411
9,842
27,307
15,321
0
8,139
18,852
62,938
0
L
Sun Wukong
sBigFatDoGs
Sun Wukong
12,785
2,712
0
4,393
22,741
16,618
992
6,710
15,535
223
61,545
W
Bellona
xKiIleR_1
Bellona
18,347
7,845
0
8,481
16,259
17,503
1,487
5,291
10,968
0
157,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,134
Gold Earned
52,138
821
Minions Killed
425
0
Camps Cleared
0
2,542,716
Distance Traveled
2,092,215
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,093
465
76
3
0
485,110
1
W
Osiris
17,044
656
221
9
0
545,803
1
L
Medusa
11,185
430
104
4
0
407,229
1
W
Chiron
12,512
481
121
5
0
458,600
5
W
Baron Samedi
14,594
561
137
5
0
497,774
3
L
Ao Kuang
10,052
387
78
3
0
394,214
0
L
Bacchus
9,616
370
11
0
0
485,966
1
L
Anubis
11,427
440
124
5
0
357,298
1
L
Sun Wukong
9,858
379
108
4
0
447,508
0
W
Bellona
16,891
650
266
10
0
555,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role