Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CoolestKate
Nu Wa
Level 28
God Stats
73W - 43L
1,679 SR
Queue Stats
91W - 56L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
olow_22
Danzaburou
Level 157
God Stats
15W - 12L
1,539 SR
Queue Stats
89W - 64L
1,578 Elo+
Party 2
Team Averages
Level 115
1,573 SR
1,592 Elo+

VS

Team Averages
Level 43
1,595 SR
1,522 Elo+
Chaac
Chaac
Polarisieren
Chaac
Level 58
God Stats
2W - 3L
1,578 SR
Queue Stats
13W - 14L
1,546 Elo+
Party 1
Artemis
Artemis
Vampage
Artemis
Level 64
God Stats
4W - 6L
1,746 SR
Queue Stats
15W - 14L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
jln-lnrd
Kukulkan
Level 6
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 8 / 9
12,702
747
15,485
25,863
30,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 12
12,035
708
13,208
11,470
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
olow_22
Danzaburou
15
6 / 4 / 11
12,406
730
13,016
13,937
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
10,908
642
10,933
20,626
19,101
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Vampage
Artemis
16
9 / 6 / 3
12,557
739
20,591
17,686
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jln-lnrd
Kukulkan
12
1 / 9 / 6
9,861
580
3,718
10,587
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
14
14
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
8
9
1.56
W
6
2
12
6
L
4
5
8
1.6
L
Artemis
Vampage
Artemis
9
6
3
1.75
L
Kukulkan
jln-lnrd
Kukulkan
1
9
6
0.44
W
Danzaburou
olow_22
Danzaburou
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
35,242
51,270
Taken
48,899
40,821
Mitigated
28,574
15,218
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,485
873
1,757
6,265
25,863
30,721
127
2,471
23,154
48,559
0
W
13,208
3,956
0
2,859
11,470
4,368
1,135
1,141
10,279
40,828
0
L
10,933
1,415
826
6,121
20,626
19,101
0
11,719
8,456
0
34,126
L
Artemis
Vampage
Artemis
20,591
13,551
0
4,341
17,686
6,041
0
10,473
6,963
0
63,787
L
Kukulkan
jln-lnrd
Kukulkan
3,718
602
0
80
10,587
3,432
0
5,741
4,721
19,480
0
W
Danzaburou
olow_22
Danzaburou
13,016
3,972
0
4,337
13,937
5,732
1,608
365
13,532
0
50,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
33,326
171
Minions Killed
158
0
Camps Cleared
0
818,327
Distance Traveled
728,354
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,702
747
70
4
0
280,511
4
W
Nu Wa
12,035
708
30
2
0
286,898
5
L
Chaac
10,908
642
28
2
0
294,829
0
L
Artemis
12,557
739
92
5
0
222,880
0
L
Kukulkan
9,861
580
38
2
0
210,645
0
W
Danzaburou
12,406
730
71
4
0
250,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role