Player Matchup

Horus
Horus
B3NJ3MAN0_
Horus
Level 159
God Stats
2W - 0L
1,378 SR
Queue Stats
99W - 83L
1,552 Elo+
Party 1
Chaac
Chaac
Holyburd
Chaac
Level 146
God Stats
1W - 1L
1,780 SR
Queue Stats
135W - 75L
1,761 Elo+
Party 3
Chiron
Chiron
Onsku9997
Chiron
Level 102
God Stats
3W - 1L
1,774 SR
Queue Stats
180W - 124L
1,540 Elo+
Party 3
Persephone
Persephone
Papi_Redbeard
Persephone
Level 155
God Stats
1W - 4L
1,576 SR
Queue Stats
97W - 77L
1,577 Elo+
Party 1
Achilles
Achilles
TheMightyBulk
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,602 SR
1,586 Elo+

VS

Team Averages
Level 144
1,497 SR
1,537 Elo+
Artemis
Artemis
Akymyra
Artemis
Level 153
God Stats
58W - 59L
1,530 SR
Queue Stats
102W - 110L
1,518 Elo+
Solo
Bakasura
Bakasura
FERRIMORE
Bakasura
Level 149
God Stats
0W - 2L
1,417 SR
Queue Stats
19W - 19L
1,583 Elo+
Party 2
Bacchus
Bacchus
Kirzamvlad
Bacchus
Level 118
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Tiamat
Tiamat
VonLichsenfels
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
iFastva
Baba Yaga
Level 154
God Stats
1W - 2L
1,721 SR
Queue Stats
34W - 36L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
5 / 5 / 18
13,435
840
12,233
24,600
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Holyburd
Chaac
20
7 / 2 / 18
13,123
820
15,182
19,530
25,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Onsku9997
Chiron
17
4 / 4 / 18
11,873
742
15,197
14,064
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Papi_Redbeard
Persephone
16
3 / 7 / 13
11,379
711
13,282
14,752
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheMightyBulk
Achilles
20
14 / 1 / 15
14,717
920
17,858
21,115
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akymyra
Artemis
17
3 / 6 / 6
11,331
708
16,581
14,646
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
FERRIMORE
Bakasura
19
7 / 7 / 8
13,107
819
12,889
18,766
10,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kirzamvlad
Bacchus
16
3 / 8 / 9
11,679
730
11,626
21,437
24,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 9 / 7
9,423
589
9,704
17,425
17,043
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
iFastva
Baba Yaga
20
6 / 3 / 10
12,346
772
23,313
12,317
13,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
33
Kills
19
19
Deaths
33
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akymyra
Artemis
3
6
6
1
W
Horus
5
5
18
2.8
L
Bakasura
FERRIMORE
Bakasura
7
7
8
1.57
W
Chaac
Holyburd
Chaac
7
2
18
8
L
Bacchus
Kirzamvlad
Bacchus
3
8
9
0.94
W
Chiron
Onsku9997
Chiron
4
4
18
3.25
W
Persephone
Papi_Redbeard
Persephone
3
7
13
1.36
W
Achilles
TheMightyBulk
Achilles
14
1
15
21.5
L
0
9
7
0.39
L
Baba Yaga
iFastva
Baba Yaga
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,752
Damage
74,113
94,061
Taken
84,591
84,757
Mitigated
72,040
32,783
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akymyra
Artemis
16,581
5,987
0
2,400
14,646
5,935
1,276
2,438
11,898
0
49,419
W
Horus
12,233
5,694
5,489
6,600
24,600
25,730
1,036
9,394
14,320
0
22,776
L
Bakasura
FERRIMORE
Bakasura
12,889
7,241
0
2,157
18,766
10,824
623
2,289
16,110
0
29,688
W
Chaac
Holyburd
Chaac
15,182
3,813
0
8,228
19,530
25,646
792
7,675
11,285
0
65,253
L
Bacchus
Kirzamvlad
Bacchus
11,626
1,086
0
1,827
21,437
24,992
374
2,865
18,045
25,144
0
W
Chiron
Onsku9997
Chiron
15,197
7,672
2,286
3,458
14,064
5,216
1,884
8,514
5,097
0
40,059
W
Persephone
Papi_Redbeard
Persephone
13,282
303
0
196
14,752
5,662
620
9,221
4,924
37,264
0
W
Achilles
TheMightyBulk
Achilles
17,858
5,180
0
6,526
21,115
22,503
2,092
10,074
10,450
0
32,845
L
9,704
845
0
3,188
17,425
17,043
356
2,737
14,139
30,991
0
L
Baba Yaga
iFastva
Baba Yaga
23,313
1,556
0
2,848
12,317
13,246
440
2,388
9,661
59,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,527
Gold Earned
57,886
321
Minions Killed
300
9
Camps Cleared
6
1,405,924
Distance Traveled
1,260,727
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,331
708
65
4
0
208,945
3
W
Horus
13,435
840
19
1
1
269,153
0
L
Bakasura
13,107
819
61
4
3
288,205
0
W
Chaac
13,123
820
136
9
5
321,537
0
L
Bacchus
11,679
730
28
2
0
247,247
4
W
Chiron
11,873
742
76
5
1
259,871
1
W
Persephone
11,379
711
54
3
1
238,473
0
W
Achilles
14,717
920
36
2
1
316,890
5
L
Tiamat
9,423
589
60
4
2
239,428
3
L
Baba Yaga
12,346
772
86
5
1
276,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role