Player Matchup

Nu Wa
Nu Wa
Silver III
Danjovii
Nu Wa
Silver III
Level 112
God Stats
410W - 464L
1,433 SR
Queue Stats
559W - 699L
899 MMR
Solo
Ganesha
Ganesha
Silver IV
Forklift_Hustle
Ganesha
Silver IV
Level 115
God Stats
9W - 18L
1,508 SR
Queue Stats
182W - 245L
1,057 MMR
Solo
Danzaburou
Danzaburou
Silver II
NEWYORKGIANTz
Danzaburou
Silver II
Level 125
God Stats
66W - 64L
1,250 SR
Queue Stats
835W - 845L
1,039 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,397 SR
998 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,451 SR
1,157 MMR
Discordia
Discordia
Silver I
JDaddy989
Discordia
Silver I
Level 89
God Stats
35W - 29L
1,587 SR
Queue Stats
40W - 42L
1,657 MMR
Party 1
Cernunnos
Cernunnos
Silver II
SpiteCult1995
Cernunnos
Silver II
Level 73
God Stats
20W - 20L
1,472 SR
Queue Stats
33W - 37L
1,153 MMR
Party 1
Xing Tian
Xing Tian
Bronze II
e1 r3p4
Xing Tian
Bronze II
Level 126
God Stats
3W - 3L
1,293 SR
Queue Stats
124W - 239L
660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
18
5 / 3 / 8
14,243
647
24,729
17,382
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 13
12,787
581
9,394
29,023
29,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
NEWYORKGIANTz
Danzaburou
19
10 / 6 / 5
16,021
728
20,179
19,520
10,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ah PuchHadesCthulhuZeusBacchus

VS

Bans
AnubisKumbhakarnaPersephoneChaacAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JDaddy989
Discordia
19
7 / 6 / 3
15,413
701
22,971
19,392
6,545
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SpiteCult1995
Cernunnos
19
6 / 3 / 5
14,390
654
24,294
22,716
7,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
e1 r3p4
Xing Tian
16
0 / 6 / 10
12,958
589
7,262
25,883
28,301
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
15
Kills
13
13
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danjovii
Nu Wa
5
3
8
3
W
0
4
13
1.63
L
Discordia
JDaddy989
Discordia
7
6
3
1.42
W
Danzaburou
NEWYORKGIANTz
Danzaburou
10
6
5
2.08
L
Cernunnos
SpiteCult1995
Cernunnos
6
3
5
2.83
L
Xing Tian
e1 r3p4
Xing Tian
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,302
Damage
54,527
65,925
Taken
67,991
47,116
Mitigated
42,481
11,972
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danjovii
Nu Wa
24,729
6,233
0
3,322
17,382
7,236
1,562
9,173
8,209
105,590
0
W
9,394
516
0
3,465
29,023
29,509
42
10,511
18,512
35,110
0
L
Discordia
JDaddy989
Discordia
22,971
990
1,689
6,258
19,392
6,545
33
8,081
11,311
110,517
0
W
Danzaburou
NEWYORKGIANTz
Danzaburou
20,179
6,788
0
5,185
19,520
10,371
2,633
10,677
8,843
0
80,941
L
Cernunnos
SpiteCult1995
Cernunnos
24,294
12,505
975
12,174
22,716
7,635
3,037
11,608
11,108
0
112,919
L
Xing Tian
e1 r3p4
Xing Tian
7,262
388
761
1,878
25,883
28,301
276
14,486
11,397
28,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
42,761
239
Minions Killed
338
0
Camps Cleared
0
1,103,966
Distance Traveled
1,110,546
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,243
647
127
6
0
376,893
1
W
Ganesha
12,787
581
9
0
0
344,572
12
L
Discordia
15,413
701
157
7
0
382,525
1
W
Danzaburou
16,021
728
103
5
0
382,501
4
L
Cernunnos
14,390
654
151
7
0
350,181
0
L
Xing Tian
12,958
589
30
1
0
377,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role