Player Matchup

Guan Yu
Guan Yu
AGaryPickle
Guan Yu
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 20L
1,692 Elo+
Solo
Cthulhu
Cthulhu
BEBL
Cthulhu
Level 28
God Stats
29W - 28L
1,570 SR
Queue Stats
340W - 369L
1,492 Elo+
Party 2
Artemis
Artemis
Mimzé
Artemis
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
179W - 173L
1,603 Elo+
Solo
Nemesis
Nemesis
Wolipboi101
Nemesis
Level 21
God Stats
8W - 7L
1,885 SR
Queue Stats
55W - 35L
1,662 Elo+
Party 2
He Bo
He Bo
rcain1234
He Bo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 22
1,591 SR
1,590 Elo+

VS

Team Averages
Level 22
1,440 SR
1,504 Elo+
Nemesis
Nemesis
Andife
Nemesis
Level 28
God Stats
5W - 6L
1,799 SR
Queue Stats
156W - 128L
1,685 Elo+
Solo
Bellona
Bellona
Blackheart94
Bellona
Level 12
God Stats
2W - 4L
1,175 SR
Queue Stats
43W - 35L
1,420 Elo+
Party 1
Yemoja
Yemoja
Lunala516
Yemoja
Level 18
God Stats
1W - 2L
1,328 SR
Queue Stats
13W - 16L
1,469 Elo+
Solo
Cupid
Cupid
Skelterknife
Cupid
Level 25
God Stats
6W - 4L
1,526 SR
Queue Stats
90W - 121L
1,430 Elo+
Party 1
Janus
Janus
TheNameIsDaemon
Janus
Level 27
God Stats
12W - 26L
1,374 SR
Queue Stats
370W - 350L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AGaryPickle
Guan Yu
20
7 / 6 / 12
14,036
540
23,702
34,294
48,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
BEBL
Cthulhu
20
3 / 5 / 14
14,030
540
16,358
24,930
32,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Mimzé
Artemis
20
10 / 3 / 6
14,557
560
16,176
15,540
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Wolipboi101
Nemesis
20
13 / 7 / 7
14,349
552
19,030
26,936
13,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
rcain1234
He Bo
20
4 / 7 / 6
14,916
574
12,945
14,279
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andife
Nemesis
20
18 / 3 / 7
16,872
649
35,683
23,383
15,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Blackheart94
Bellona
19
2 / 8 / 6
11,733
451
13,017
29,187
28,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Lunala516
Yemoja
17
0 / 9 / 3
10,471
403
3,904
23,313
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 9 / 7
11,634
447
9,794
15,499
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 8 / 10
13,244
509
17,684
18,252
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
61
37
Kills
28
28
Deaths
37
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AGaryPickle
Guan Yu
7
6
12
2.17
L
Nemesis
Andife
Nemesis
18
3
7
7.17
W
Cthulhu
BEBL
Cthulhu
3
5
14
2
L
Bellona
Blackheart94
Bellona
2
8
6
0.63
L
Yemoja
Lunala516
Yemoja
0
9
3
0.17
W
Artemis
Mimzé
Artemis
10
3
6
4.33
L
2
9
7
0.61
L
6
8
10
1.38
W
Nemesis
Wolipboi101
Nemesis
13
7
7
2.36
W
He Bo
rcain1234
He Bo
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,211
Damage
80,082
115,979
Taken
109,634
108,977
Mitigated
72,918
40,152
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AGaryPickle
Guan Yu
23,702
4,620
4,553
16,233
34,294
48,706
1,003
3,335
30,959
0
79,830
L
Nemesis
Andife
Nemesis
35,683
19,109
0
3,541
23,383
15,967
489
7,781
15,431
0
151,141
W
Cthulhu
BEBL
Cthulhu
16,358
1,216
1,988
4,456
24,930
32,622
418
4,450
20,480
58,802
0
L
Bellona
Blackheart94
Bellona
13,017
4,268
0
8,059
29,187
28,156
598
5,701
22,511
0
75,616
L
Yemoja
Lunala516
Yemoja
3,904
1,603
1,172
1,335
23,313
18,152
284
4,895
18,318
34,420
0
W
Artemis
Mimzé
Artemis
16,176
9,093
0
6,106
15,540
8,183
4,441
4,034
11,506
0
109,582
L
9,794
6,525
214
2,654
15,499
5,128
840
3,770
11,679
0
51,246
L
17,684
1,379
0
2,408
18,252
5,515
699
7,312
10,890
71,883
0
W
Nemesis
Wolipboi101
Nemesis
19,030
9,814
0
5,362
26,936
13,670
2,010
5,718
21,218
156
109,011
W
He Bo
rcain1234
He Bo
12,945
928
0
1,454
14,279
5,796
1,076
4,051
10,228
88,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,888
Gold Earned
63,954
643
Minions Killed
556
0
Camps Cleared
0
2,215,057
Distance Traveled
2,224,353
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,036
540
117
5
0
500,821
3
L
Nemesis
16,872
649
177
7
0
526,373
8
W
Cthulhu
14,030
540
93
4
0
454,271
8
L
Bellona
11,733
451
107
4
0
407,373
0
L
Yemoja
10,471
403
59
2
0
395,248
0
W
Artemis
14,557
560
154
6
0
402,074
4
L
Cupid
11,634
447
91
4
0
416,721
10
L
Janus
13,244
509
122
5
0
478,638
1
W
Nemesis
14,349
552
130
5
0
469,863
2
W
He Bo
14,916
574
149
6
0
388,028
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role