Player Matchup

Bakasura
Bakasura
Astra2132
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 145L
1,359 Elo+
Party 3
Hades
Hades
Cupaupio
Hades
Level 29
God Stats
6W - 3L
1,727 SR
Queue Stats
76W - 84L
1,435 Elo+
Party 3
Kuzenbo
Kuzenbo
JojoRFLX
Kuzenbo
Level 29
God Stats
3W - 4L
1,412 SR
Queue Stats
23W - 29L
1,397 Elo+
Solo
Anhur
Anhur
SlaxOG
Anhur
Level 30
God Stats
8W - 5L
1,846 SR
Queue Stats
111W - 101L
1,531 Elo+
Party 2
Horus
Horus
jarv1ce
Horus
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
48W - 48L
1,471 Elo+
Party 2
Team Averages
Level 28
1,562 SR
1,439 Elo+

VS

Team Averages
Level 30
1,443 SR
1,446 Elo+
Terra
Terra
Karmariss
Terra
Level 26
God Stats
26W - 17L
1,552 SR
Queue Stats
61W - 51L
1,564 Elo+
Solo
Bellona
Bellona
MERGUZZ
Bellona
Level 27
God Stats
78W - 54L
1,566 SR
Queue Stats
803W - 758L
1,457 Elo+
Party 1
Scylla
Scylla
Mr-MaLBaC
Scylla
Level 78
God Stats
8W - 13L
1,317 SR
Queue Stats
246W - 273L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
RompeBalle
Hun Batz
Level 11
God Stats
2W - 3L
1,280 SR
Queue Stats
13W - 10L
1,399 Elo+
Solo
Chernobog
Chernobog
mathwarai
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astra2132
Bakasura
12
4 / 5 / 1
6,989
538
5,866
11,088
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Cupaupio
Hades
11
2 / 1 / 3
6,510
501
5,572
7,681
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
JojoRFLX
Kuzenbo
8
0 / 1 / 4
5,605
431
4,772
6,501
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
SlaxOG
Anhur
9
2 / 5 / 1
5,620
432
5,139
7,046
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
jarv1ce
Horus
8
0 / 1 / 1
4,964
382
2,037
6,205
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Karmariss
Terra
11
4 / 1 / 5
7,342
565
4,359
10,836
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MERGUZZ
Bellona
14
7 / 1 / 2
8,055
620
7,379
8,048
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Mr-MaLBaC
Scylla
12
1 / 2 / 5
7,224
556
8,071
5,230
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
RompeBalle
Hun Batz
10
1 / 2 / 2
6,499
500
3,090
7,876
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
mathwarai
Chernobog
10
0 / 3 / 6
5,823
448
4,627
6,872
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
13
13
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Astra2132
Bakasura
4
5
1
0.9
L
Hades
Cupaupio
Hades
2
1
3
3.5
L
Kuzenbo
JojoRFLX
Kuzenbo
0
1
4
2
W
Terra
Karmariss
Terra
4
1
5
6.5
W
Bellona
MERGUZZ
Bellona
7
1
2
8
W
Scylla
Mr-MaLBaC
Scylla
1
2
5
1.75
W
Hun Batz
RompeBalle
Hun Batz
1
2
2
1
L
Anhur
SlaxOG
Anhur
2
5
1
0.5
L
Horus
jarv1ce
Horus
0
1
1
0.5
W
Chernobog
mathwarai
Chernobog
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
27,526
38,521
Taken
38,862
15,079
Mitigated
15,988
10,897
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Astra2132
Bakasura
5,866
4,176
0
2,886
11,088
3,802
0
1,824
9,160
0
23,734
L
Hades
Cupaupio
Hades
5,572
809
476
2,619
7,681
2,916
0
3,071
4,360
29,357
0
L
Kuzenbo
JojoRFLX
Kuzenbo
4,772
2,564
0
1,387
6,501
3,751
8
1,921
4,580
16,757
0
W
Terra
Karmariss
Terra
4,359
348
879
5,272
10,836
5,637
236
3,265
7,343
22,274
0
W
Bellona
MERGUZZ
Bellona
7,379
2,878
0
3,681
8,048
4,583
255
2,270
5,482
0
44,156
W
Scylla
Mr-MaLBaC
Scylla
8,071
1,147
0
1,501
5,230
1,588
0
2,117
3,063
39,504
0
W
Hun Batz
RompeBalle
Hun Batz
3,090
1,228
0
2,213
7,876
2,323
0
266
7,390
0
33,893
L
Anhur
SlaxOG
Anhur
5,139
2,269
0
1,382
7,046
1,882
0
2,707
4,293
0
22,141
L
Horus
jarv1ce
Horus
2,037
841
152
1,995
6,205
2,728
0
2,421
3,698
0
11,525
W
Chernobog
mathwarai
Chernobog
4,627
2,015
0
1,771
6,872
1,857
0
2,426
4,446
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
34,943
210
Minions Killed
337
0
Camps Cleared
0
1,202,806
Distance Traveled
1,231,043
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,989
538
76
6
0
256,383
3
L
Hades
6,510
501
54
4
0
232,760
2
L
Kuzenbo
5,605
431
26
2
0
261,768
5
W
Terra
7,342
565
38
3
0
255,649
3
W
Bellona
8,055
620
95
7
0
276,447
2
W
Scylla
7,224
556
89
7
0
216,095
1
W
Hun Batz
6,499
500
65
5
0
272,121
2
L
Anhur
5,620
432
35
3
0
216,316
3
L
Horus
4,964
382
19
1
0
235,579
3
W
Chernobog
5,823
448
50
4
0
210,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role