Player Matchup

Cu Chulainn
Cu Chulainn
CNM_Killerzv7
Cu Chulainn
Level 28
God Stats
6W - 3L
1,378 SR
Queue Stats
116W - 139L
1,363 Elo+
Party 2
Neith
Neith
Claraaaaaxy
Neith
Level 8
God Stats
51W - 89L
1,271 SR
Queue Stats
119W - 191L
1,398 Elo+
Party 2
Da Ji
Da Ji
Ruggy_777
Da Ji
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 25L
1,428 Elo+
Party 2
Janus
Janus
danies_coppola
Janus
Level 16
God Stats
4W - 18L
1,236 SR
Queue Stats
46W - 73L
1,404 Elo+
Party 2
Anubis
Anubis
palermo1792002
Anubis
Level 91
God Stats
25W - 29L
1,213 SR
Queue Stats
380W - 455L
1,417 Elo+
Party 2
Team Averages
Level 37
1,320 SR
1,402 Elo+

VS

Team Averages
Level 16
1,572 SR
1,346 Elo+
Sun Wukong
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
Level 25
God Stats
14W - 9L
1,694 SR
Queue Stats
100W - 88L
1,464 Elo+
Party 1
King Arthur
King Arthur
GeografiaEstaBan
King Arthur
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 56L
1,417 Elo+
Party 1
Arachne
Arachne
picasito_107
Arachne
Level 14
God Stats
5W - 6L
1,665 SR
Queue Stats
95W - 112L
1,338 Elo+
Party 1
Achilles
Achilles
showmany52
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Yemoja
Yemoja
the_reaperking35
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CNM_Killerzv7
Cu Chulainn
17
4 / 6 / 11
11,456
458
13,819
26,114
23,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 12
10,928
437
7,571
11,552
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Ruggy_777
Da Ji
20
15 / 2 / 8
13,821
553
24,298
16,427
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 12
11,493
460
15,196
12,533
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 6 / 8
12,625
505
24,848
19,721
10,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
17
10 / 11 / 4
11,650
466
20,122
27,737
15,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
GeografiaEstaBan
King Arthur
19
9 / 7 / 5
11,974
479
18,606
26,649
24,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
picasito_107
Arachne
17
3 / 5 / 7
10,770
431
8,698
22,833
11,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
showmany52
Achilles
6
1 / 6 / 4
7,272
291
724
5,397
2,602
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 4
8,920
357
4,160
25,959
9,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
35
Kills
24
24
Deaths
36
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CNM_Killerzv7
Cu Chulainn
4
6
11
1.58
W
3
4
12
2.25
L
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
10
11
4
1.09
L
King Arthur
GeografiaEstaBan
King Arthur
9
7
5
1.64
W
Da Ji
Ruggy_777
Da Ji
15
2
8
9.5
W
4
6
12
1.67
W
9
6
8
2.17
L
Arachne
picasito_107
Arachne
3
5
7
1.3
L
Achilles
showmany52
Achilles
1
6
4
0.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,732
Damage
52,310
86,347
Taken
108,575
51,035
Mitigated
63,494
26,393
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CNM_Killerzv7
Cu Chulainn
13,819
4,148
0
7,543
26,114
23,129
2,781
432
25,274
0
56,712
W
7,571
3,536
0
2,961
11,552
5,147
2,852
803
10,574
0
40,895
L
Sun Wukong
DARKKRAKEN_OP
Sun Wukong
20,122
5,025
564
4,335
27,737
15,769
465
9,528
17,936
0
57,117
L
King Arthur
GeografiaEstaBan
King Arthur
18,606
1,223
0
4,700
26,649
24,610
148
11,782
14,673
0
70,227
W
Da Ji
Ruggy_777
Da Ji
24,298
9,641
300
4,483
16,427
8,210
1,558
477
15,800
0
71,098
W
15,196
1,657
0
618
12,533
4,397
1,602
86
12,172
73,835
0
W
24,848
509
1,709
8,779
19,721
10,152
2,398
2,362
17,228
99,777
0
L
Arachne
picasito_107
Arachne
8,698
5,365
540
7,334
22,833
11,401
0
2,108
20,500
0
57,034
L
Achilles
showmany52
Achilles
724
258
0
15
5,397
2,602
360
1,705
3,642
0
2,896
L
4,160
1,550
866
771
25,959
9,112
0
14,921
11,013
28,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
50,586
523
Minions Killed
325
0
Camps Cleared
0
2,039,769
Distance Traveled
1,774,355
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,456
458
92
4
0
426,131
0
W
Neith
10,928
437
72
3
0
324,040
1
L
Sun Wukong
11,650
466
79
3
0
372,042
0
L
King Arthur
11,974
479
95
4
0
424,593
0
W
Da Ji
13,821
553
85
3
0
474,367
2
W
Janus
11,493
460
131
5
0
429,897
0
W
Anubis
12,625
505
143
6
0
385,334
0
L
Arachne
10,770
431
110
4
0
449,804
2
L
Achilles
7,272
291
4
0
0
143,661
0
L
Yemoja
8,920
357
37
1
0
384,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role