Player Matchup

Cu Chulainn
Cu Chulainn
K1te235
Cu Chulainn
Level 17
God Stats
4W - 12L
1,263 SR
Queue Stats
27W - 42L
1,337 Elo+
Party 3
Jormungandr
Jormungandr
PersophoneL
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
998 Elo+
Party 1
Chernobog
Chernobog
TeadonIV
Chernobog
Level 18
God Stats
0W - 2L
1,236 SR
Queue Stats
13W - 26L
1,278 Elo+
Party 1
Discordia
Discordia
dlcalphakas
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
rvvlhpwe
Tsukuyomi
Level 14
God Stats
4W - 7L
1,334 SR
Queue Stats
7W - 15L
1,324 Elo+
Party 3
Team Averages
Level 12
1,367 SR
1,261 Elo+

VS

Team Averages
Level 21
1,561 SR
1,326 Elo+
Bellona
Bellona
Gr3yyyy
Bellona
Level 27
God Stats
4W - 2L
1,826 SR
Queue Stats
30W - 31L
1,416 Elo+
Solo
Tiamat
Tiamat
Stokaiserrr
Tiamat
Level 18
God Stats
8W - 9L
1,328 SR
Queue Stats
126W - 130L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
XenoDado
Heimdallr
Level 27
God Stats
31W - 26L
1,500 SR
Queue Stats
385W - 361L
1,410 Elo+
Party 2
Yemoja
Yemoja
bonny_bine4
Yemoja
Level 27
God Stats
19W - 40L
1,648 SR
Queue Stats
211W - 359L
1,295 Elo+
Solo
Guan Yu
Guan Yu
youesif
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
K1te235
Cu Chulainn
17
11 / 6 / 6
11,820
493
23,092
38,349
33,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
PersophoneL
Jormungandr
17
7 / 2 / 5
12,268
511
8,880
12,416
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
TeadonIV
Chernobog
17
2 / 8 / 9
10,727
447
11,683
19,541
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
dlcalphakas
Discordia
15
0 / 6 / 14
9,547
398
12,660
12,265
4,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
rvvlhpwe
Tsukuyomi
16
3 / 12 / 9
10,279
428
9,149
21,870
9,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gr3yyyy
Bellona
20
13 / 5 / 9
13,024
543
24,294
20,102
21,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
4 / 5 / 9
11,770
490
18,879
18,031
11,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
XenoDado
Heimdallr
19
15 / 5 / 3
13,223
551
31,820
26,799
12,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
14
0 / 6 / 11
9,327
389
6,047
12,429
9,318
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
youesif
Guan Yu
17
1 / 2 / 3
10,635
443
5,046
13,907
8,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
23
Kills
33
34
Deaths
23
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gr3yyyy
Bellona
13
5
9
3.5
L
Cu Chulainn
K1te235
Cu Chulainn
11
6
6
2.33
L
Jormungandr
PersophoneL
Jormungandr
7
2
5
4.75
W
Tiamat
4
5
9
1.7
L
Chernobog
TeadonIV
Chernobog
2
8
9
0.81
W
Heimdallr
XenoDado
Heimdallr
15
5
3
3.3
W
Yemoja
0
6
11
0.92
L
Discordia
dlcalphakas
Discordia
0
6
14
1.17
L
Tsukuyomi
rvvlhpwe
Tsukuyomi
3
12
9
0.63
W
Guan Yu
youesif
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
86,086
104,441
Taken
91,268
69,543
Mitigated
62,512
16,086
Healing
28,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gr3yyyy
Bellona
24,294
8,986
0
4,027
20,102
21,225
540
5,372
14,442
0
94,017
L
Cu Chulainn
K1te235
Cu Chulainn
23,092
5,739
0
8,619
38,349
33,295
638
11,265
26,585
907
60,812
L
Jormungandr
PersophoneL
Jormungandr
8,880
972
0
1,063
12,416
13,886
0
2,579
9,689
43,234
0
W
Tiamat
18,879
2,052
440
3,597
18,031
11,387
2,068
4,306
13,470
63,694
0
L
Chernobog
TeadonIV
Chernobog
11,683
6,035
0
4,430
19,541
7,947
1,484
2,659
16,853
0
59,399
W
Heimdallr
XenoDado
Heimdallr
31,820
15,090
1,324
12,573
26,799
12,262
3,685
7,564
19,085
0
101,295
W
Yemoja
6,047
1,068
2,018
48
12,429
9,318
303
3,387
8,917
26,906
0
L
Discordia
dlcalphakas
Discordia
12,660
1,590
0
1,336
12,265
4,477
333
2,074
10,085
49,222
0
L
Tsukuyomi
rvvlhpwe
Tsukuyomi
9,149
2,769
0
638
21,870
9,938
416
5,274
16,300
0
30,603
W
Guan Yu
youesif
Guan Yu
5,046
809
592
3,512
13,907
8,320
2,270
1,706
12,151
0
57,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,641
Gold Earned
57,979
347
Minions Killed
514
0
Camps Cleared
0
2,144,324
Distance Traveled
2,044,166
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,024
543
126
5
0
429,277
0
L
Cu Chulainn
11,820
493
78
3
0
494,714
1
L
Jormungandr
12,268
511
56
2
0
408,748
1
W
Tiamat
11,770
490
103
4
0
373,961
0
L
Chernobog
10,727
447
94
4
0
458,529
2
W
Heimdallr
13,223
551
151
6
0
425,810
0
W
Yemoja
9,327
389
37
2
0
336,643
6
L
Discordia
9,547
398
88
4
0
376,484
7
L
Tsukuyomi
10,279
428
31
1
0
405,849
0
W
Guan Yu
10,635
443
97
4
0
478,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role