Player Matchup

Medusa
Medusa
AuroraFria
Medusa
Level 26
God Stats
17W - 25L
1,468 SR
Queue Stats
124W - 174L
1,421 Elo+
Party 3
Artemis
Artemis
HylSwft
Artemis
Level 29
God Stats
34W - 38L
1,415 SR
Queue Stats
46W - 62L
1,401 Elo+
Party 2
Tiamat
Tiamat
KuramaKatsuo
Tiamat
Level 24
God Stats
3W - 10L
1,189 SR
Queue Stats
116W - 163L
1,413 Elo+
Party 3
Loki
Loki
Pandinha9445
Loki
Level 17
God Stats
53W - 59L
1,328 SR
Queue Stats
175W - 175L
1,406 Elo+
Solo
Sol
Sol
arabeIla
Sol
Level 29
God Stats
14W - 22L
1,375 SR
Queue Stats
59W - 89L
1,434 Elo+
Party 2
Team Averages
Level 25
1,355 SR
1,415 Elo+

VS

Team Averages
Level 8
1,406 SR
1,406 Elo+
Olorun
Olorun
Magreeoth
Olorun
Level 23
God Stats
3W - 7L
1,387 SR
Queue Stats
135W - 148L
1,401 Elo+
Party 1
Ra
Ra
dudre
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 97L
1,500 Elo+
Party 1
Horus
Horus
jpcr12
Horus
Level 8
God Stats
9W - 10L
1,502 SR
Queue Stats
40W - 55L
1,439 Elo+
Solo
Susano
Susano
principeyuri
Susano
Level 4
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 4
Thor
Thor
yuridggamer
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AuroraFria
Medusa
19
19 / 1 / 23
11,975
1,331
25,838
18,073
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
HylSwft
Artemis
18
10 / 1 / 26
11,373
1,264
14,070
8,123
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
18
3 / 0 / 33
10,633
1,181
11,667
11,810
17,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 20
9,942
1,105
4,709
5,138
1,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
11 / 2 / 16
10,653
1,184
7,250
10,357
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Magreeoth
Olorun
15
3 / 6 / 1
9,546
1,061
10,598
17,264
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
16
0 / 8 / 5
9,257
1,029
12,586
11,004
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
jpcr12
Horus
12
1 / 2 / 0
7,883
876
739
2,278
916
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
14
1 / 15 / 2
9,067
1,007
14,574
17,847
6,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 16 / 3
8,422
936
7,027
21,879
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
16
47
Kills
5
5
Deaths
47
118
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
AuroraFria
Medusa
19
1
23
30.5
W
Artemis
HylSwft
Artemis
10
1
26
23
W
Tiamat
3
0
33
19.5
L
Olorun
Magreeoth
Olorun
3
6
1
0.58
W
4
1
20
14
W
11
2
16
9.5
L
Ra
0
8
5
0.31
L
Horus
jpcr12
Horus
1
2
0
0.5
L
Susano
1
15
2
0.13
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,534
Damage
45,524
53,501
Taken
70,272
33,002
Mitigated
25,241
18,322
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AuroraFria
Medusa
25,838
14,092
0
7,233
18,073
7,310
0
6,420
11,653
0
39,315
W
Artemis
HylSwft
Artemis
14,070
8,548
0
3,372
8,123
3,160
0
4,517
3,606
0
31,585
W
Tiamat
11,667
2,579
0
3,541
11,810
17,242
0
5,219
6,591
23,138
0
L
Olorun
Magreeoth
Olorun
10,598
5,948
649
5,143
17,264
6,261
0
7,032
10,232
34,206
0
W
4,709
574
0
437
5,138
1,952
0
2,320
2,818
0
18,398
W
7,250
2,497
255
3,484
10,357
3,338
0
4,708
5,649
30,273
0
L
Ra
12,586
1,784
924
486
11,004
4,155
0
2,593
8,411
40,012
0
L
Horus
jpcr12
Horus
739
527
104
240
2,278
916
0
34
2,244
0
2,083
L
Susano
14,574
2,653
0
0
17,847
6,063
0
5,185
12,662
0
28,744
L
7,027
2,892
0
397
21,879
7,846
0
4,073
17,806
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
44,175
176
Minions Killed
140
7
Camps Cleared
3
872,809
Distance Traveled
590,747
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,975
1,331
37
4
1
186,893
1
W
Artemis
11,373
1,264
31
3
3
188,025
0
W
Tiamat
10,633
1,181
12
1
2
191,440
1
L
Olorun
9,546
1,061
36
4
0
158,043
0
W
Loki
9,942
1,105
34
4
0
164,085
0
W
Sol
10,653
1,184
62
7
1
142,366
0
L
Ra
9,257
1,029
77
9
2
129,534
2
L
Horus
7,883
876
0
0
0
41,189
0
L
Susano
9,067
1,007
20
2
1
130,221
1
L
Thor
8,422
936
7
1
0
131,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role