Player Matchup

The Morrigan
The Morrigan
ABystander
The Morrigan
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 127L
1,539 Elo+
Solo
Yemoja
Yemoja
Domi5000324
Yemoja
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
308W - 277L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
MedojedCZE
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Apollo
Apollo
SkeIe--
Apollo
Level 140
God Stats
4W - 7L
1,239 SR
Queue Stats
290W - 292L
1,386 Elo+
Solo
Tyr
Tyr
x_Prodigy_xD
Tyr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
386W - 353L
1,536 Elo+
Party 1
Team Averages
Level 128
1,448 SR
1,451 Elo+

VS

Team Averages
Level 117
1,503 SR
1,566 Elo+
Sobek
Sobek
DrHiff
Sobek
Level 145
God Stats
1W - 0L
1,519 SR
Queue Stats
184W - 135L
1,671 Elo+
Party 2
Hachiman
Hachiman
Kolin180
Hachiman
Level 76
God Stats
2W - 4L
1,247 SR
Queue Stats
143W - 102L
1,619 Elo+
Party 2
Freya
Freya
KrzakiiDrzewa
Freya
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 142L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Melzerman
Sylvanus
Level 144
God Stats
1W - 0L
1,536 SR
Queue Stats
76W - 49L
1,513 Elo+
Party 2
Janus
Janus
YowMrtaschi
Janus
Level 149
God Stats
3W - 3L
1,715 SR
Queue Stats
218W - 242L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ABystander
The Morrigan
15
3 / 9 / 4
9,816
577
16,722
17,474
8,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
1 / 8 / 7
9,934
584
9,540
20,002
15,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MedojedCZE
Kukulkan
20
6 / 5 / 5
12,502
735
18,653
13,198
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
SkeIe--
Apollo
15
0 / 4 / 7
9,639
567
12,685
12,840
6,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 5 / 7
11,443
673
13,537
21,649
28,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrHiff
Sobek
20
7 / 3 / 21
12,446
732
16,128
30,042
42,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Kolin180
Hachiman
19
6 / 3 / 17
11,954
703
19,845
16,676
10,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 13
10,764
633
8,196
14,669
7,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Melzerman
Sylvanus
20
6 / 1 / 17
13,126
772
10,043
20,848
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 17
13,913
818
22,427
13,607
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
13
Kills
29
31
Deaths
13
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ABystander
The Morrigan
3
9
4
0.56
L
Yemoja
1
8
7
0.56
W
Sobek
DrHiff
Sobek
7
3
21
5.83
W
Hachiman
Kolin180
Hachiman
6
3
17
4.83
W
2
3
13
2.83
L
Kukulkan
MedojedCZE
Kukulkan
6
5
5
1.7
W
Sylvanus
Melzerman
Sylvanus
6
1
17
14.5
L
Apollo
SkeIe--
Apollo
0
4
7
0.88
W
8
3
17
5.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,137
Damage
76,639
85,163
Taken
95,842
65,591
Mitigated
93,529
29,693
Healing
48,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ABystander
The Morrigan
16,722
1,754
2,855
3,065
17,474
8,650
0
13,062
4,412
23,157
387
L
Yemoja
9,540
1,036
6,939
2,490
20,002
15,112
0
15,221
4,781
17,276
0
W
Sobek
DrHiff
Sobek
16,128
743
1,334
7,306
30,042
42,637
203
12,421
17,037
31,063
0
W
Hachiman
Kolin180
Hachiman
19,845
10,454
304
2,837
16,676
10,540
2,663
7,313
9,005
0
40,181
W
8,196
2,290
1,188
5,500
14,669
7,888
190
7,651
6,902
26,987
0
L
Kukulkan
MedojedCZE
Kukulkan
18,653
1,399
1,862
2,134
13,198
6,518
0
8,990
4,208
52,262
0
W
Sylvanus
Melzerman
Sylvanus
10,043
1,072
14,801
10,509
20,848
24,800
402
9,421
10,937
20,707
0
L
Apollo
SkeIe--
Apollo
12,685
8,451
789
2,288
12,840
6,724
0
7,021
4,381
0
26,103
W
22,427
1,024
1,691
2,662
13,607
7,664
1,621
5,952
7,433
75,245
0
L
13,537
1,452
619
6,652
21,649
28,587
0
12,500
9,149
0
23,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
62,203
195
Minions Killed
219
0
Camps Cleared
0
1,419,507
Distance Traveled
1,593,856
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,816
577
26
2
0
246,514
3
L
Yemoja
9,934
584
20
1
0
248,566
0
W
Sobek
12,446
732
17
1
0
335,287
0
W
Hachiman
11,954
703
46
3
0
311,906
0
W
Freya
10,764
633
28
2
0
279,755
0
L
Kukulkan
12,502
735
75
4
0
284,858
0
W
Sylvanus
13,126
772
22
1
0
336,612
0
L
Apollo
9,639
567
41
2
0
339,045
1
W
Janus
13,913
818
106
6
0
330,296
1
L
Tyr
11,443
673
33
2
0
300,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role