Player Matchup

Danzaburou
Danzaburou
Krhymes
Danzaburou
Level 17
God Stats
1W - 2L
1,605 SR
Queue Stats
6W - 8L
1,306 Elo+
Solo
Arachne
Arachne
MarfoDaFreeElf
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PotatoBlaster
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ianjack
Tiamat
Level 30
God Stats
13W - 15L
1,372 SR
Queue Stats
323W - 383L
1,257 Elo+
Party 1
Khepri
Khepri
ttonyv
Khepri
Level 29
God Stats
13W - 9L
1,660 SR
Queue Stats
249W - 292L
1,310 Elo+
Party 1
Team Averages
Level 16
1,528 SR
1,375 Elo+

VS

Team Averages
Level 12
1,457 SR
1,379 Elo+
Tiamat
Tiamat
DarkTrueAlpha
Tiamat
Level 26
God Stats
2W - 2L
1,360 SR
Queue Stats
15W - 11L
1,157 Elo+
Solo
Thanatos
Thanatos
Momoshinki
Thanatos
Level 23
God Stats
6W - 6L
1,426 SR
Queue Stats
57W - 49L
1,237 Elo+
Solo
Vamana
Vamana
SCAIRCROW
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
TheBigBlitzer
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
TreeTurbo89
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krhymes
Danzaburou
7
1 / 0 / 2
4,603
575
956
2,003
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 0 / 1
5,152
644
1,278
3,260
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PotatoBlaster
Kukulkan
4
1 / 5 / 1
3,707
463
619
2,698
458
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Tiamat
ianjack
Tiamat
8
3 / 0 / 2
4,716
590
2,325
2,282
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
ttonyv
Khepri
7
0 / 0 / 0
4,346
543
941
3,009
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,004
501
915
2,551
652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Momoshinki
Thanatos
8
1 / 0 / 0
4,621
578
3,768
4,162
1,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
SCAIRCROW
Vamana
4
0 / 2 / 1
3,521
440
697
2,893
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
1 / 5 / 0
3,641
455
674
4,843
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,530
441
777
2,360
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
5
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Danzaburou
Krhymes
Danzaburou
1
0
2
2
W
3
0
1
3.5
L
Thanatos
Momoshinki
Thanatos
1
0
0
1
W
Kukulkan
PotatoBlaster
Kukulkan
1
5
1
0.3
L
Vamana
SCAIRCROW
Vamana
0
2
1
0.25
L
1
5
0
0.2
L
0
2
0
0
W
Tiamat
ianjack
Tiamat
3
0
2
4
W
Khepri
ttonyv
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,119
Damage
6,831
13,252
Taken
16,809
4,949
Mitigated
5,281
2,604
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
915
68
0
777
2,551
652
282
95
2,435
13,538
0
W
Danzaburou
Krhymes
Danzaburou
956
519
87
512
2,003
545
267
307
1,696
0
14,002
W
1,278
819
0
824
3,260
1,955
0
693
2,567
0
21,458
L
Thanatos
Momoshinki
Thanatos
3,768
2,151
0
3,674
4,162
1,115
0
1,067
3,095
0
23,553
W
Kukulkan
PotatoBlaster
Kukulkan
619
338
0
0
2,698
458
0
388
2,285
3,434
0
L
Vamana
SCAIRCROW
Vamana
697
175
0
125
2,893
1,090
0
1,273
1,344
0
3,852
L
674
343
0
48
4,843
1,984
0
991
3,690
7,413
0
L
777
392
0
499
2,360
440
0
0
2,360
0
7,078
W
Tiamat
ianjack
Tiamat
2,325
265
0
396
2,282
870
355
164
2,033
12,641
0
W
Khepri
ttonyv
Khepri
941
296
0
785
3,009
1,121
502
37
2,972
7,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
19,317
110
Minions Killed
110
0
Camps Cleared
0
688,257
Distance Traveled
699,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,004
501
26
3
0
157,311
0
W
Danzaburou
4,603
575
21
3
0
109,911
0
W
Arachne
5,152
644
48
6
0
183,131
0
L
Thanatos
4,621
578
52
7
0
168,354
0
W
Kukulkan
3,707
463
3
0
0
113,452
0
L
Vamana
3,521
440
9
1
0
117,740
1
L
Ares
3,641
455
10
1
0
164,613
2
L
Skadi
3,530
441
13
2
0
91,257
0
W
Tiamat
4,716
590
23
3
0
141,864
2
W
Khepri
4,346
543
15
2
0
139,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role