Player Matchup

Danzaburou
Danzaburou
LIWU_T0BI4S
Danzaburou
Level 53
God Stats
5W - 9L
1,263 SR
Queue Stats
19W - 42L
1,322 Elo+
Party 2
He Bo
He Bo
R0ckH0ward
He Bo
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 305L
1,462 Elo+
Solo
Horus
Horus
papuli1
Horus
Level 49
God Stats
7W - 14L
1,517 SR
Queue Stats
22W - 66L
1,425 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,403 Elo+

VS

Team Averages
Level 106
1,358 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Halamiano123
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Noksor
Neith
Level 103
God Stats
1W - 9L
1,074 SR
Queue Stats
46W - 64L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LIWU_T0BI4S
Danzaburou
13
5 / 0 / 3
9,615
801
13,779
8,742
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
12
5 / 4 / 3
9,040
753
9,143
12,513
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
papuli1
Horus
11
0 / 2 / 6
7,704
642
5,105
12,344
11,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 2
7,392
616
3,599
16,317
12,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
3 / 5 / 3
7,596
633
8,914
8,992
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Noksor
Neith
11
1 / 2 / 4
7,272
606
9,437
8,684
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
6
6
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
2
1
L
Tiamat
3
5
3
0.9
W
Danzaburou
LIWU_T0BI4S
Danzaburou
5
0
3
6.5
L
Neith
Noksor
Neith
1
2
4
1.5
W
He Bo
5
4
3
1.63
W
Horus
papuli1
Horus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
21,950
33,599
Taken
33,993
19,301
Mitigated
21,698
11,482
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,599
673
450
2,312
16,317
12,949
0
2,186
14,131
19,194
0
L
Tiamat
8,914
1,465
0
1,822
8,992
5,606
18
3,069
5,923
18,575
0
W
Danzaburou
LIWU_T0BI4S
Danzaburou
13,779
6,955
244
1,353
8,742
3,487
2,650
2,535
6,207
0
52,314
L
Neith
Noksor
Neith
9,437
4,715
846
2,909
8,684
3,143
768
3,910
4,774
0
33,631
W
He Bo
9,143
516
188
4,781
12,513
4,313
66
5,471
7,042
45,738
0
W
Horus
papuli1
Horus
5,105
2,635
1,836
3,080
12,344
11,501
248
4,535
7,809
0
12,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
22,260
158
Minions Killed
126
0
Camps Cleared
0
648,585
Distance Traveled
499,009
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,392
616
57
5
0
165,322
0
L
Tiamat
7,596
633
29
2
0
163,080
1
W
Danzaburou
9,615
801
86
7
0
212,638
0
L
Neith
7,272
606
40
3
0
170,607
2
W
He Bo
9,040
753
51
4
0
207,888
0
W
Horus
7,704
642
21
2
0
228,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role