Player Matchup

Ymir
Ymir
Alleinsein_Wolf
Ymir
Level 99
God Stats
7W - 8L
1,421 SR
Queue Stats
593W - 525L
1,628 Elo+
Party 1
Bellona
Bellona
Bìzarre
Bellona
Level 10
God Stats
5W - 6L
1,758 SR
Queue Stats
128W - 152L
1,694 Elo+
Party 4
Vulcan
Vulcan
NitrousDeaglez01
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
RamenCheeto
Merlin
Level 7
God Stats
7W - 10L
1,448 SR
Queue Stats
7W - 13L
1,423 Elo+
Solo
Tiamat
Tiamat
SailorJ3rry
Tiamat
Level 5
God Stats
5W - 0L
1,741 SR
Queue Stats
102W - 62L
1,821 Elo+
Party 1
Team Averages
Level 38
1,574 SR
1,613 Elo+

VS

Team Averages
Level 41
1,457 SR
1,547 Elo+
Anhur
Anhur
ArturSSartori
Anhur
Level 4
God Stats
1W - 3L
1,461 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Loki
Loki
Cojiako3
Loki
Level 25
God Stats
14W - 18L
1,500 SR
Queue Stats
161W - 190L
1,404 Elo+
Solo
Thanatos
Thanatos
DRYXY
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
SOGGY FISH
Sylvanus
Level 158
God Stats
11W - 5L
1,500 SR
Queue Stats
325W - 221L
1,726 Elo+
Party 2
Discordia
Discordia
Trixifer
Discordia
Level 7
God Stats
4W - 6L
1,324 SR
Queue Stats
135W - 129L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 14
13,170
1,317
17,970
11,926
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Bìzarre
Bellona
17
7 / 1 / 14
11,711
1,171
18,218
12,976
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 18
11,431
1,143
15,921
5,568
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 4 / 14
9,626
963
4,329
7,010
4,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
12 / 0 / 17
13,260
1,326
20,946
5,223
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
9,059
906
3,823
11,330
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
15
3 / 12 / 4
9,835
984
6,526
16,194
6,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
DRYXY
Thanatos
15
4 / 10 / 1
10,015
1,002
9,184
21,268
9,043
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
SOGGY FISH
Sylvanus
16
0 / 5 / 7
9,550
955
9,962
24,964
26,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Trixifer
Discordia
15
2 / 3 / 3
9,535
954
9,126
10,362
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
33
Kills
9
9
Deaths
33
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
L
0
3
5
0.83
W
Bellona
Bìzarre
Bellona
7
1
14
14
L
Loki
3
12
4
0.42
L
Thanatos
DRYXY
Thanatos
4
10
1
0.45
W
4
3
18
4.33
W
Merlin
0
4
14
1.75
L
Sylvanus
SOGGY FISH
Sylvanus
0
5
7
0.7
W
Tiamat
12
0
17
20.5
L
Discordia
Trixifer
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,384
Damage
38,621
42,703
Taken
84,118
30,145
Mitigated
50,479
11,338
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,970
2,626
0
3,185
11,926
6,627
0
5,267
6,659
34,473
0
L
3,823
1,478
0
619
11,330
4,606
0
8,385
2,737
0
12,636
W
Bellona
Bìzarre
Bellona
18,218
4,816
0
3,478
12,976
11,522
0
6,086
6,890
0
26,454
L
Loki
6,526
1,789
0
0
16,194
6,542
0
12,595
3,391
0
13,091
L
Thanatos
DRYXY
Thanatos
9,184
1,856
0
4,977
21,268
9,043
0
14,313
6,760
0
30,530
W
15,921
6,639
243
1,151
5,568
2,208
0
1,324
4,244
38,271
0
W
Merlin
4,329
517
0
11
7,010
4,167
0
4,510
2,500
14,441
0
L
Sylvanus
SOGGY FISH
Sylvanus
9,962
2,231
4,295
4,170
24,964
26,223
0
15,549
8,996
22,808
0
W
Tiamat
20,946
1,500
0
3,270
5,223
5,621
0
1,901
3,322
45,047
0
L
Discordia
Trixifer
Discordia
9,126
1,019
0
195
10,362
4,065
0
7,597
2,406
26,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,198
Gold Earned
47,994
203
Minions Killed
132
8
Camps Cleared
4
931,661
Distance Traveled
859,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,170
1,317
44
4
1
208,674
0
L
Anhur
9,059
906
16
2
2
160,382
0
W
Bellona
11,711
1,171
23
2
1
201,653
0
L
Loki
9,835
984
14
1
1
185,950
0
L
Thanatos
10,015
1,002
33
3
0
200,056
0
W
Vulcan
11,431
1,143
82
8
3
192,494
3
W
Merlin
9,626
963
18
2
0
124,468
0
L
Sylvanus
9,550
955
22
2
0
161,608
0
W
Tiamat
13,260
1,326
36
4
3
204,372
0
L
Discordia
9,535
954
47
5
1
151,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role