Player Matchup

Bellona
Bellona
Cesart98
Bellona
Level 27
God Stats
35W - 35L
1,485 SR
Queue Stats
221W - 249L
1,298 Elo+
Solo
Skadi
Skadi
Hamantha1012
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Terryblackauu
Cthulhu
Level 16
God Stats
47W - 59L
1,197 SR
Queue Stats
148W - 170L
1,149 Elo+
Solo
Nu Wa
Nu Wa
bullton_red
Nu Wa
Level 29
God Stats
36W - 36L
1,434 SR
Queue Stats
485W - 517L
1,342 Elo+
Solo
Medusa
Medusa
mysli_timbersaw
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,358 Elo+

VS

Team Averages
Level 13
1,507 SR
1,371 Elo+
Olorun
Olorun
Bartuk_haztak
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Scylla
Scylla
NewWaffles
Scylla
Level 21
God Stats
13W - 13L
1,517 SR
Queue Stats
517W - 494L
1,353 Elo+
Solo
Kali
Kali
branlou12
Kali
Level 14
God Stats
1W - 3L
1,520 SR
Queue Stats
4W - 11L
1,219 Elo+
Party 1
Medusa
Medusa
guhVIP
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Susano
Susano
thevoidwalker2
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cesart98
Bellona
11
0 / 0 / 1
6,450
645
1,007
2,797
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 0
6,893
689
1,005
1,809
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
8
4 / 3 / 4
5,801
580
3,388
5,600
2,323
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
11 / 0 / 5
7,169
717
7,321
3,082
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 9
5,429
543
2,697
4,358
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,589
459
1,753
5,633
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
NewWaffles
Scylla
8
2 / 3 / 0
4,942
494
3,130
6,101
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
3
0 / 3 / 2
3,670
367
251
2,500
610
Medusa
guhVIP
Medusa
6
2 / 9 / 0
4,449
445
2,707
8,749
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
3,498
350
89
1,645
566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Bellona
Cesart98
Bellona
0
0
1
0.5
W
1
0
0
1
L
Scylla
NewWaffles
Scylla
2
3
0
0.67
W
Cthulhu
4
3
4
2
L
Kali
0
3
2
0.33
W
11
0
5
13.5
L
Medusa
guhVIP
Medusa
2
9
0
0.22
W
1
3
9
1.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
7,930
17,646
Taken
24,628
6,716
Mitigated
5,842
2,871
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,753
422
0
1,101
5,633
1,468
0
2,765
2,664
11,546
0
W
Bellona
Cesart98
Bellona
1,007
554
0
268
2,797
2,054
2,022
829
1,956
400
31,774
W
1,005
433
0
612
1,809
458
4,477
1,109
584
0
25,772
L
Scylla
NewWaffles
Scylla
3,130
424
0
468
6,101
1,254
0
1,335
4,591
20,971
0
W
Cthulhu
3,388
849
123
210
5,600
2,323
1,068
1,165
4,407
13,292
0
L
Kali
251
195
0
64
2,500
610
0
1,199
1,125
0
1,742
W
7,321
2,774
111
468
3,082
785
1,010
851
2,163
27,146
0
L
Medusa
guhVIP
Medusa
2,707
1,231
0
1,480
8,749
1,944
0
4,324
4,213
0
12,452
W
2,697
1,123
0
1,079
4,358
1,096
466
700
3,628
0
9,247
L
89
0
0
0
1,645
566
0
318
1,251
0
3,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
21,148
195
Minions Killed
84
0
Camps Cleared
0
764,741
Distance Traveled
700,312
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,589
459
19
2
0
198,167
3
W
Bellona
6,450
645
52
5
0
152,816
1
W
Skadi
6,893
689
67
7
0
134,611
2
L
Scylla
4,942
494
41
4
0
147,319
2
W
Cthulhu
5,801
580
23
2
0
158,904
0
L
Kali
3,670
367
5
1
0
88,725
0
W
Nu Wa
7,169
717
40
4
0
173,359
0
L
Medusa
4,449
445
11
1
0
170,886
4
W
Medusa
5,429
543
13
1
0
145,051
3
L
Susano
3,498
350
8
1
0
95,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role