Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Mr_martiny-__
Horus
Level 86
God Stats
25W - 19L
1,708 SR
Queue Stats
855W - 932L
1,558 Elo+
Solo
Medusa
Medusa
NandoOllie
Medusa
Level 76
God Stats
31W - 32L
1,305 SR
Queue Stats
521W - 483L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
VaiTakaTaka
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Zekkayae
Ao Kuang
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
144W - 167L
1,443 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,502 Elo+

VS

Team Averages
Level 129
1,603 SR
1,503 Elo+
Baron Samedi
Baron Samedi
KittyMouth
Baron Samedi
Level 104
God Stats
3W - 5L
1,696 SR
Queue Stats
127W - 105L
1,575 Elo+
Party 2
Eset
Eset
M4RC3L4NI_05
Eset
Level 139
God Stats
17W - 7L
1,554 SR
Queue Stats
452W - 479L
1,518 Elo+
Solo
Apollo
Apollo
SLelouch
Apollo
Level 89
God Stats
1W - 1L
1,767 SR
Queue Stats
15W - 24L
1,424 Elo+
Solo
Cthulhu
Cthulhu
ShiroyamaYuu
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
TIAMATTI
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 4
6,648
511
5,005
4,669
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 10
6,596
507
3,735
11,314
6,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
NandoOllie
Medusa
13
6 / 2 / 3
8,381
645
7,166
7,708
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
VaiTakaTaka
Guan Yu
12
3 / 5 / 1
6,938
534
6,999
10,552
5,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Zekkayae
Ao Kuang
13
8 / 4 / 3
8,066
620
10,788
12,486
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KittyMouth
Baron Samedi
12
1 / 3 / 2
7,010
539
3,247
7,093
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 2
7,585
583
7,414
8,019
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SLelouch
Apollo
12
4 / 4 / 3
7,421
571
5,441
8,772
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ShiroyamaYuu
Cthulhu
10
5 / 4 / 5
7,266
559
8,804
15,609
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
TIAMATTI
Mercury
11
3 / 5 / 5
6,857
527
5,524
9,031
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
17
Kills
17
17
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
4
0.67
L
Baron Samedi
KittyMouth
Baron Samedi
1
3
2
0.67
L
4
1
2
5
W
0
3
10
1.67
W
Medusa
NandoOllie
Medusa
6
2
3
3.75
L
Apollo
SLelouch
Apollo
4
4
3
1.38
L
Cthulhu
ShiroyamaYuu
Cthulhu
5
4
5
1.88
L
Mercury
TIAMATTI
Mercury
3
5
5
1.1
W
Guan Yu
VaiTakaTaka
Guan Yu
3
5
1
0.7
W
Ao Kuang
Zekkayae
Ao Kuang
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
30,430
46,729
Taken
48,524
19,255
Mitigated
15,080
16,003
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,005
279
0
430
4,669
1,434
765
2,111
2,558
39,958
0
L
Baron Samedi
KittyMouth
Baron Samedi
3,247
254
126
1,051
7,093
2,652
0
3,066
3,939
42,891
0
L
7,414
1,337
0
5,082
8,019
2,445
90
1,534
6,485
47,129
0
W
3,735
1,931
479
3,883
11,314
6,179
48
3,377
7,937
0
12,439
W
Medusa
NandoOllie
Medusa
7,166
3,278
0
3,736
7,708
2,346
1,440
3,142
4,566
0
48,645
L
Apollo
SLelouch
Apollo
5,441
3,484
0
1,962
8,772
2,471
0
1,805
6,839
0
40,367
L
Cthulhu
ShiroyamaYuu
Cthulhu
8,804
1,289
325
3,830
15,609
4,948
0
6,711
8,740
22,560
0
L
Mercury
TIAMATTI
Mercury
5,524
2,027
0
976
9,031
2,564
596
2,277
6,728
0
32,829
W
Guan Yu
VaiTakaTaka
Guan Yu
6,999
751
264
2,148
10,552
5,015
790
5,448
5,104
0
37,227
W
Ao Kuang
Zekkayae
Ao Kuang
10,788
3,557
0
5,063
12,486
4,281
0
5,387
7,099
38,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
36,139
320
Minions Killed
357
0
Camps Cleared
0
1,229,102
Distance Traveled
1,185,705
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,648
511
88
7
0
254,400
5
L
Baron Samedi
7,010
539
97
7
0
244,952
2
L
Eset
7,585
583
93
7
0
205,310
0
W
Horus
6,596
507
9
1
0
241,091
5
W
Medusa
8,381
645
92
7
0
240,252
5
L
Apollo
7,421
571
72
6
0
226,131
2
L
Cthulhu
7,266
559
25
2
0
248,727
1
L
Mercury
6,857
527
70
5
0
260,585
4
W
Guan Yu
6,938
534
68
5
0
255,573
0
W
Ao Kuang
8,066
620
63
5
0
237,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role