Player Matchup

Neith
Neith
AbduLinKA
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NARA24443
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Nasradin
Arachne
Level 14
God Stats
26W - 22L
1,500 SR
Queue Stats
146W - 114L
1,385 Elo+
Solo
Ullr
Ullr
sMaLlBoYrAnDy
Ullr
Level 26
God Stats
42W - 39L
1,470 SR
Queue Stats
84W - 107L
1,308 Elo+
Party 1
Geb
Geb
scup_1
Geb
Level 27
God Stats
15W - 6L
1,539 SR
Queue Stats
87W - 98L
1,348 Elo+
Party 1
Team Averages
Level 15
1,502 SR
1,408 Elo+

VS

Team Averages
Level 22
1,413 SR
1,389 Elo+
Ymir
Ymir
MistaQutaro
Ymir
Level 17
God Stats
16W - 13L
1,522 SR
Queue Stats
42W - 54L
1,309 Elo+
Solo
Bakasura
Bakasura
NABRQUACK
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PHATdmg
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
RagnarDaniel
Guan Yu
Level 15
God Stats
2W - 3L
1,237 SR
Queue Stats
28W - 45L
1,289 Elo+
Solo
Neith
Neith
ShrimpGang24
Neith
Level 27
God Stats
28W - 35L
1,309 SR
Queue Stats
120W - 161L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbduLinKA
Neith
14
2 / 9 / 0
9,039
476
6,786
15,635
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NARA24443
Guan Yu
11
1 / 6 / 3
7,482
394
5,750
15,722
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Nasradin
Arachne
15
8 / 6 / 1
10,135
533
9,163
15,632
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 4 / 3
7,442
392
7,083
9,263
2,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
scup_1
Geb
13
2 / 4 / 6
9,135
481
5,389
18,071
10,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,783
515
8,568
15,103
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
NABRQUACK
Bakasura
17
12 / 3 / 2
11,120
585
15,070
15,421
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
PHATdmg
Nu Wa
16
8 / 3 / 10
10,617
559
18,315
6,913
2,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
RagnarDaniel
Guan Yu
14
2 / 1 / 14
9,008
474
3,688
8,548
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 6
9,292
489
8,484
10,228
4,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
14
Kills
29
29
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
AbduLinKA
Neith
2
9
0
0.22
W
4
4
4
1.5
W
Bakasura
NABRQUACK
Bakasura
12
3
2
4.33
L
Guan Yu
NARA24443
Guan Yu
1
6
3
0.42
L
Arachne
Nasradin
Arachne
8
6
1
1.42
W
Nu Wa
PHATdmg
Nu Wa
8
3
10
4.33
W
Guan Yu
RagnarDaniel
Guan Yu
2
1
14
9
W
3
3
6
2
L
1
4
3
0.63
L
Geb
scup_1
Geb
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
54,125
74,323
Taken
56,213
36,986
Mitigated
35,364
12,052
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbduLinKA
Neith
6,786
3,001
0
3,640
15,635
5,157
1,999
3,402
10,889
0
47,571
W
8,568
1,824
0
753
15,103
13,568
617
1,711
13,317
61,939
0
W
Bakasura
NABRQUACK
Bakasura
15,070
9,408
0
5,426
15,421
6,250
1,199
348
15,023
0
53,477
L
Guan Yu
NARA24443
Guan Yu
5,750
1,029
782
2,178
15,722
13,076
0
5,008
10,074
0
33,111
L
Arachne
Nasradin
Arachne
9,163
7,028
0
3,242
15,632
5,419
0
6,159
8,995
0
43,353
W
Nu Wa
PHATdmg
Nu Wa
18,315
4,109
0
1,347
6,913
2,191
2,495
453
6,385
66,584
0
W
Guan Yu
RagnarDaniel
Guan Yu
3,688
464
694
968
8,548
9,054
482
910
7,538
0
23,569
W
8,484
3,374
393
3,544
10,228
4,301
781
1,967
8,236
0
51,808
L
7,083
1,877
0
250
9,263
2,949
0
4,936
4,232
0
33,278
L
Geb
scup_1
Geb
5,389
698
0
1,960
18,071
10,385
0
7,378
10,037
28,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
49,820
320
Minions Killed
465
0
Camps Cleared
0
1,572,764
Distance Traveled
1,703,858
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,039
476
103
5
0
297,788
2
W
Ymir
9,783
515
90
5
0
286,293
1
W
Bakasura
11,120
585
120
6
0
380,051
0
L
Guan Yu
7,482
394
56
3
0
324,424
3
L
Arachne
10,135
533
69
4
0
333,084
0
W
Nu Wa
10,617
559
124
7
0
310,366
1
W
Guan Yu
9,008
474
39
2
0
409,288
0
W
Neith
9,292
489
92
5
0
317,860
2
L
Ullr
7,442
392
49
3
0
277,392
0
L
Geb
9,135
481
43
2
0
340,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role