Player Matchup

Izanami
Izanami
Demi2OP
Izanami
Level 121
God Stats
9W - 6L
1,899 SR
Queue Stats
299W - 255L
1,501 Elo+
Party 4
Sol
Sol
RedSyreni
Sol
Level 39
God Stats
25W - 20L
1,536 SR
Queue Stats
44W - 58L
1,420 Elo+
Solo
Ymir
Ymir
WowYourTrashKid4
Ymir
Level 29
God Stats
11W - 2L
1,948 SR
Queue Stats
53W - 57L
1,456 Elo+
Party 4
Bellona
Bellona
mingdaping
Bellona
Level 61
God Stats
25W - 22L
1,564 SR
Queue Stats
65W - 64L
1,517 Elo+
Party 1
Fenrir
Fenrir
mwiii-
Fenrir
Level 47
God Stats
2W - 0L
1,648 SR
Queue Stats
87W - 96L
1,520 Elo+
Party 1
Team Averages
Level 59
1,719 SR
1,483 Elo+

VS

Team Averages
Level 48
1,355 SR
1,433 Elo+
Cerberus
Cerberus
E-ThePumpkinKing
Cerberus
Level 46
God Stats
0W - 4L
1,297 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 3
Ares
Ares
Mordecai-Reborn
Ares
Level 89
God Stats
6W - 7L
1,520 SR
Queue Stats
243W - 246L
1,404 Elo+
Party 3
Tiamat
Tiamat
YasuoZora
Tiamat
Level 37
God Stats
1W - 4L
1,343 SR
Queue Stats
41W - 50L
1,442 Elo+
Party 2
Thor
Thor
xHaVoCx 007
Thor
Level 39
God Stats
2W - 5L
1,367 SR
Queue Stats
56W - 67L
1,403 Elo+
Party 2
Cupid
Cupid
xMasterHopperx
Cupid
Level 29
God Stats
0W - 4L
1,247 SR
Queue Stats
58W - 88L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demi2OP
Izanami
15
14 / 1 / 4
9,444
726
13,442
9,297
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 0
6,623
509
1,539
6,026
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 9
7,768
598
6,312
6,445
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
mingdaping
Bellona
13
1 / 1 / 0
7,637
587
4,620
7,181
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
mwiii-
Fenrir
4
1 / 0 / 0
4,714
363
170
1,626
365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,242
403
1,544
9,054
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 0
6,069
467
3,290
7,256
6,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
YasuoZora
Tiamat
13
3 / 0 / 0
7,639
588
4,579
2,665
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 3
5,774
444
2,721
8,420
2,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 9 / 2
5,354
412
3,617
10,029
2,345
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
21
Kills
5
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Demi2OP
Izanami
14
1
4
16
L
0
6
1
0.08
L
1
2
0
0.5
W
0
1
0
0
W
5
2
9
4.75
L
Tiamat
YasuoZora
Tiamat
3
0
0
3
W
Bellona
mingdaping
Bellona
1
1
0
1
W
Fenrir
mwiii-
Fenrir
1
0
0
1
L
0
4
3
0.38
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
15,751
30,575
Taken
37,424
15,567
Mitigated
19,443
11,056
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Demi2OP
Izanami
13,442
10,821
0
3,685
9,297
3,394
1,637
1,990
7,307
0
80,930
L
1,544
53
87
1,068
9,054
5,274
0
3,514
5,540
11,818
0
L
3,290
203
0
284
7,256
6,600
331
0
7,256
28,370
0
W
1,539
408
0
2,006
6,026
1,938
911
2,383
3,643
35,272
0
W
6,312
1,354
0
1,842
6,445
3,216
220
2,011
4,434
18,741
0
L
Tiamat
YasuoZora
Tiamat
4,579
308
406
1,716
2,665
2,859
114
1,457
1,208
38,171
0
W
Bellona
mingdaping
Bellona
4,620
2,364
0
2,701
7,181
6,654
544
2,899
4,282
0
47,516
W
Fenrir
mwiii-
Fenrir
170
91
0
822
1,626
365
0
130
1,496
0
4,151
L
2,721
469
183
417
8,420
2,365
394
1,152
7,268
0
23,953
L
3,617
1,853
595
1,698
10,029
2,345
96
1,728
8,301
0
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
30,078
371
Minions Killed
258
0
Camps Cleared
0
1,010,764
Distance Traveled
1,111,227
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,444
726
145
11
0
240,276
1
L
Cerberus
5,242
403
32
2
0
196,032
1
L
Ares
6,069
467
61
5
0
190,005
1
W
Sol
6,623
509
86
7
0
222,679
0
W
Ymir
7,768
598
21
2
0
234,972
0
L
Tiamat
7,639
588
86
7
0
288,754
3
W
Bellona
7,637
587
108
8
0
256,625
1
W
Fenrir
4,714
363
11
1
0
56,212
0
L
Thor
5,774
444
45
3
0
204,582
1
L
Cupid
5,354
412
34
3
0
231,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role