Player Matchup

Cupid
Cupid
MoоT
Cupid
Level 29
God Stats
13W - 10L
1,555 SR
Queue Stats
113W - 106L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Pomidorski
Danzaburou
Level 28
God Stats
20W - 18L
1,642 SR
Queue Stats
41W - 46L
1,454 Elo+
Party 1
Olorun
Olorun
RompeBalle
Olorun
Level 10
God Stats
1W - 0L
1,835 SR
Queue Stats
13W - 10L
1,333 Elo+
Solo
Scylla
Scylla
SlimShady5555
Scylla
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
9W - 4L
1,575 Elo+
Solo
Thanatos
Thanatos
Wegielek
Thanatos
Level 29
God Stats
5W - 1L
1,732 SR
Queue Stats
32W - 37L
1,417 Elo+
Party 1
Team Averages
Level 25
1,691 SR
1,464 Elo+

VS

Team Averages
Level 21
1,526 SR
1,442 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
HanzoHasashi88
Ares
Level 5
God Stats
3W - 5L
1,771 SR
Queue Stats
27W - 38L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
JojoRFLX
Ne Zha
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
23W - 29L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
iGromek
Cu Chulainn
Level 28
God Stats
3W - 6L
1,292 SR
Queue Stats
48W - 54L
1,412 Elo+
Party 3
Medusa
Medusa
lambdex
Medusa
Level 21
God Stats
7W - 13L
1,437 SR
Queue Stats
99W - 118L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MoоT
Cupid
11
4 / 0 / 2
6,404
640
5,572
5,810
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Pomidorski
Danzaburou
10
2 / 2 / 1
6,246
625
5,667
5,504
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
RompeBalle
Olorun
9
2 / 3 / 2
5,521
552
4,832
6,481
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 4
5,249
525
5,838
4,057
858
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Wegielek
Thanatos
8
3 / 0 / 0
5,452
545
2,466
5,224
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 3 / 0
4,602
460
1,861
8,381
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 1
4,248
425
702
5,284
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
JojoRFLX
Ne Zha
9
3 / 1 / 2
5,725
573
4,066
6,502
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
iGromek
Cu Chulainn
8
2 / 2 / 1
5,346
535
3,504
5,930
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
lambdex
Medusa
7
0 / 3 / 0
4,530
453
3,243
5,696
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
0
4
1
0.13
L
Ne Zha
JojoRFLX
Ne Zha
3
1
2
4
W
Cupid
MoоT
Cupid
4
0
2
5
W
Danzaburou
Pomidorski
Danzaburou
2
2
1
1.25
W
Olorun
RompeBalle
Olorun
2
3
2
1
W
2
1
4
4
W
Thanatos
Wegielek
Thanatos
3
0
0
3
L
Cu Chulainn
iGromek
Cu Chulainn
2
2
1
1.25
L
Medusa
lambdex
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
13,376
27,076
Taken
31,793
7,523
Mitigated
10,723
15,397
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,861
1,576
0
1,755
8,381
1,984
26
2,505
5,876
0
17,025
L
702
0
0
504
5,284
2,145
0
2,658
2,626
1,922
0
L
Ne Zha
JojoRFLX
Ne Zha
4,066
1,275
0
2,790
6,502
1,883
358
880
5,622
0
22,580
W
Cupid
MoоT
Cupid
5,572
3,063
0
3,106
5,810
1,629
307
388
5,397
0
38,387
W
Danzaburou
Pomidorski
Danzaburou
5,667
3,374
0
839
5,504
1,858
620
0
5,354
0
28,860
W
Olorun
RompeBalle
Olorun
4,832
2,091
74
3,017
6,481
1,772
476
0
6,456
27,316
0
W
5,838
932
294
1,721
4,057
858
918
314
3,743
18,975
0
W
Thanatos
Wegielek
Thanatos
2,466
381
0
6,346
5,224
1,406
34
0
5,199
0
19,748
L
Cu Chulainn
iGromek
Cu Chulainn
3,504
1,068
0
302
5,930
2,856
212
55
5,875
0
15,988
L
Medusa
lambdex
Medusa
3,243
1,343
0
574
5,696
1,855
672
4,572
1,124
0
17,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
24,451
245
Minions Killed
145
0
Camps Cleared
0
907,351
Distance Traveled
1,013,962
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,602
460
31
3
0
182,420
1
L
Ares
4,248
425
2
0
0
222,483
2
L
Ne Zha
5,725
573
58
6
0
214,704
4
W
Cupid
6,404
640
71
7
0
154,687
0
W
Danzaburou
6,246
625
62
6
0
175,355
3
W
Olorun
5,521
552
46
5
0
189,011
3
W
Scylla
5,249
525
18
2
0
185,863
0
W
Thanatos
5,452
545
48
5
0
202,435
0
L
Cu Chulainn
5,346
535
31
3
0
203,269
2
L
Medusa
4,530
453
23
2
0
191,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role