Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze IV
AngelosDeli
Hera
Bronze IV
Level 68
God Stats
3W - 8L
1,407 SR
Queue Stats
103W - 101L
1,258 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Black-FootSanji
Aphrodite
Silver IV
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,263 MMR
Solo
Ravana
Ravana
Silver I
MILOS SRBIJA BG
Ravana
Silver I
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 214L
1,255 MMR
Solo
Izanami
Izanami
Gold V
SlayaOG
Izanami
Gold V
Level 100
God Stats
41W - 38L
1,612 SR
Queue Stats
388W - 395L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,504 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,577 SR
1,311 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
AcEin_Eclxpze
Hachiman
Silver II
Level 86
God Stats
3W - 3L
1,443 SR
Queue Stats
43W - 59L
1,264 MMR
Solo
Cthulhu
Cthulhu
Silver I
GoTem OuTa HeRe
Cthulhu
Silver I
Level 122
God Stats
1W - 1L
1,753 SR
Queue Stats
29W - 31L
1,260 MMR
Solo
Chaac
Chaac
Gold V
M_D_Ace212
Chaac
Gold V
Level 109
God Stats
12W - 15L
1,587 SR
Queue Stats
254W - 268L
1,273 MMR
Solo
Janus
Janus
Silver I
depotgamer
Janus
Silver I
Level 122
God Stats
13W - 17L
1,600 SR
Queue Stats
269W - 269L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 5 / 0
6,710
516
7,688
9,976
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 2 / 3
7,770
598
5,904
6,992
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Black-FootSanji
Aphrodite
11
2 / 2 / 5
7,091
545
4,139
7,041
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 5
8,113
624
5,037
8,507
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
SlayaOG
Izanami
14
5 / 1 / 2
8,135
626
9,015
8,949
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
NemesisSetSkadiDanzaburouCu Chulainn

VS

Bans
Nu WaCupidAnubisApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 3 / 2
7,647
588
3,200
10,105
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
AcEin_Eclxpze
Hachiman
6
0 / 3 / 0
4,993
384
1,846
4,601
780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 0
6,238
480
4,423
12,259
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
13
3 / 3 / 4
8,008
616
7,606
13,492
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
13
4 / 2 / 3
8,350
642
9,413
5,264
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
11
12
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
5
0
0.2
L
Erlang Shen
 
Erlang Shen
4
3
2
1.67
L
Hachiman
AcEin_Eclxpze
Hachiman
0
3
0
0
W
2
2
3
1.75
W
Aphrodite
Black-FootSanji
Aphrodite
2
2
5
2.25
L
0
4
0
0
W
5
2
5
3.75
L
Chaac
3
3
4
1.67
W
Izanami
SlayaOG
Izanami
5
1
2
6
L
Janus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
26,488
41,465
Taken
45,721
22,616
Mitigated
22,458
17,978
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,688
1,301
0
2,669
9,976
7,280
0
1,084
8,346
0
34,809
L
Erlang Shen
 
Erlang Shen
3,200
1,785
0
2,425
10,105
4,360
206
2,663
7,442
0
41,492
L
Hachiman
AcEin_Eclxpze
Hachiman
1,846
946
0
687
4,601
780
0
1,019
3,582
0
13,970
W
5,904
1,368
0
1,235
6,992
2,741
742
3,568
3,213
44,290
0
W
Aphrodite
Black-FootSanji
Aphrodite
4,139
1,408
3,618
4,030
7,041
4,889
494
3,214
3,652
24,537
0
L
4,423
146
0
2,738
12,259
5,040
0
2,198
10,061
29,461
0
W
5,037
1,425
0
3,466
8,507
3,745
528
1,946
6,369
158
47,442
L
Chaac
7,606
1,187
0
7,731
13,492
10,697
0
1,567
11,450
130
43,346
W
Izanami
SlayaOG
Izanami
9,015
6,081
0
2,960
8,949
3,961
1,674
3,540
5,369
0
72,723
L
Janus
9,413
194
0
1,000
5,264
1,581
0
2,629
2,635
43,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
35,236
433
Minions Killed
298
0
Camps Cleared
0
1,247,480
Distance Traveled
1,174,016
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,710
516
69
5
0
253,988
2
L
Erlang Shen
7,647
588
76
6
0
292,845
2
L
Hachiman
4,993
384
26
2
0
132,459
0
W
Hera
7,770
598
95
7
0
271,835
1
W
Aphrodite
7,091
545
49
4
0
232,679
0
L
Cthulhu
6,238
480
40
3
0
228,626
1
W
Ravana
8,113
624
97
7
0
283,017
5
L
Chaac
8,008
616
81
6
0
233,975
1
W
Izanami
8,135
626
123
9
0
205,961
1
L
Janus
8,350
642
75
6
0
286,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role