Player Matchup

Cthulhu
Cthulhu
Kensuriu
Cthulhu
Level 86
God Stats
12W - 14L
1,397 SR
Queue Stats
75W - 73L
1,544 Elo+
Solo
Nu Wa
Nu Wa
King7ped
Nu Wa
Level 119
God Stats
9W - 6L
1,987 SR
Queue Stats
150W - 167L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Natsukuyomi
Ah Muzen Cab
Level 87
God Stats
9W - 14L
1,043 SR
Queue Stats
667W - 640L
1,405 Elo+
Solo
Tyr
Tyr
champions_fest
Tyr
Level 86
God Stats
3W - 3L
1,382 SR
Queue Stats
95W - 94L
1,435 Elo+
Solo
Bellona
Bellona
tattootwitch
Bellona
Level 148
God Stats
3W - 2L
1,345 SR
Queue Stats
491W - 513L
1,446 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,467 Elo+

VS

Team Averages
Level 78
1,509 SR
1,435 Elo+
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Captialchrisman
Cernunnos
Level 59
God Stats
8W - 12L
1,500 SR
Queue Stats
455W - 498L
1,346 Elo+
Party 2
Tiamat
Tiamat
CuddleMeGently
Tiamat
Level 122
God Stats
18W - 18L
1,449 SR
Queue Stats
634W - 631L
1,418 Elo+
Solo
Vamana
Vamana
UnwilledPluto35
Vamana
Level 60
God Stats
15W - 17L
1,596 SR
Queue Stats
484W - 520L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kensuriu
Cthulhu
14
2 / 2 / 11
9,572
504
10,449
11,616
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
King7ped
Nu Wa
17
5 / 3 / 8
10,641
560
18,282
10,855
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Natsukuyomi
Ah Muzen Cab
18
10 / 1 / 6
11,188
589
17,005
15,703
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 3
9,592
505
12,787
17,557
10,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
tattootwitch
Bellona
15
5 / 1 / 3
9,298
489
6,004
14,599
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 4 / 1
9,452
497
10,728
17,233
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
0 / 6 / 4
7,637
402
6,405
19,463
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Captialchrisman
Cernunnos
12
0 / 6 / 2
7,407
390
4,924
14,975
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 2
7,895
416
6,574
10,933
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 2
9,214
485
15,083
19,341
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
28
Kills
10
10
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
4
1
1.63
L
Kuzenbo
 
Kuzenbo
0
6
4
0.33
L
Cernunnos
Captialchrisman
Cernunnos
0
6
2
0.17
L
0
6
2
0.17
W
Cthulhu
Kensuriu
Cthulhu
2
2
11
3.75
W
Nu Wa
King7ped
Nu Wa
5
3
8
3
W
Ah Muzen Cab
Natsukuyomi
Ah Muzen Cab
10
1
6
13
L
4
6
2
0.83
W
6
3
3
2.5
W
Bellona
tattootwitch
Bellona
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,527
Damage
43,714
70,330
Taken
81,945
42,717
Mitigated
45,850
28,223
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,728
5,383
1,050
2,985
17,233
6,628
22
4,285
12,710
0
51,497
L
Kuzenbo
 
Kuzenbo
6,405
2,046
501
4,763
19,463
15,286
0
7,158
12,040
23,270
0
L
Cernunnos
Captialchrisman
Cernunnos
4,924
2,603
0
4,362
14,975
4,807
0
5,378
9,357
0
33,323
L
6,574
1,095
0
1,178
10,933
4,930
84
6,311
4,238
43,312
0
W
Cthulhu
Kensuriu
Cthulhu
10,449
426
392
3,249
11,616
12,076
181
3,384
7,942
41,509
0
W
Nu Wa
King7ped
Nu Wa
18,282
3,102
0
3,394
10,855
4,043
1,689
3,205
7,241
71,867
0
W
Ah Muzen Cab
Natsukuyomi
Ah Muzen Cab
17,005
9,116
0
10,678
15,703
6,507
1,018
4,181
11,416
0
86,410
L
15,083
6,362
0
6,102
19,341
14,199
0
4,240
14,869
16
46,757
W
12,787
1,651
0
4,861
17,557
10,649
40
489
16,295
0
48,034
W
Bellona
tattootwitch
Bellona
6,004
958
0
5,649
14,599
9,442
49
977
13,497
0
57,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
41,605
508
Minions Killed
376
0
Camps Cleared
0
1,827,462
Distance Traveled
1,671,630
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,452
497
91
5
0
373,912
5
L
Kuzenbo
7,637
402
44
2
0
368,284
1
L
Cernunnos
7,407
390
83
4
0
287,756
1
L
Tiamat
7,895
416
85
4
0
319,253
2
W
Cthulhu
9,572
504
62
3
0
348,979
7
W
Nu Wa
10,641
560
144
8
0
325,848
4
W
Ah Muzen Cab
11,188
589
125
7
0
353,636
0
L
Vamana
9,214
485
73
4
0
322,425
0
W
Tyr
9,592
505
72
4
0
413,730
1
W
Bellona
9,298
489
105
6
0
385,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role