Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BO2-_-SOAP
Fenrir
Level 13
God Stats
4W - 6L
1,491 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2
Janus
Janus
ChargenPeach_TTV
Janus
Level 16
God Stats
26W - 25L
1,774 SR
Queue Stats
94W - 107L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
RimWrecker-_-
Cthulhu
Level 65
God Stats
3W - 4L
1,823 SR
Queue Stats
161W - 118L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
zApolloFN
Hun Batz
Level 37
God Stats
10W - 10L
1,527 SR
Queue Stats
168W - 157L
1,502 Elo+
Party 2
Team Averages
Level 28
1,623 SR
1,504 Elo+

VS

Team Averages
Level 16
1,440 SR
1,457 Elo+
Artemis
Artemis
Canis_113
Artemis
Level 15
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 6L
1,573 Elo+
Party 1
Yemoja
Yemoja
FiverFiver
Yemoja
Level 4
God Stats
1W - 3L
1,394 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Tyr
Tyr
Shorlong
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,503 Elo+
Solo
Discordia
Discordia
XXDavViXX
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,407 Elo+
Solo
Jormungandr
Jormungandr
badger72299
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 2
6,132
557
4,343
5,986
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
BO2-_-SOAP
Fenrir
10
2 / 2 / 2
5,826
530
322
4,387
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 3
7,264
660
4,214
3,801
970
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
12
7 / 0 / 2
6,966
633
8,921
5,248
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
zApolloFN
Hun Batz
10
5 / 0 / 1
6,541
595
3,629
6,046
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Canis_113
Artemis
6
0 / 6 / 0
4,252
387
2,479
8,348
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
FiverFiver
Yemoja
7
0 / 2 / 0
4,734
430
1,123
4,582
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,926
448
2,451
7,800
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
XXDavViXX
Discordia
9
1 / 6 / 0
5,104
464
2,369
5,648
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
badger72299
Jormungandr
7
0 / 7 / 0
4,538
413
2,043
7,127
2,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
22
Kills
2
3
Deaths
22
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Fenrir
BO2-_-SOAP
Fenrir
2
2
2
1.5
L
Artemis
Canis_113
Artemis
0
6
0
0
W
4
1
3
5.5
L
Yemoja
FiverFiver
Yemoja
0
2
0
0
W
Cthulhu
7
0
2
8
L
1
1
0
1
L
Discordia
XXDavViXX
Discordia
1
6
0
0.17
L
Jormungandr
badger72299
Jormungandr
0
7
0
0
W
Hun Batz
zApolloFN
Hun Batz
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
10,465
25,468
Taken
33,505
10,044
Mitigated
12,549
11,282
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,343
1,872
0
3,488
5,986
1,778
1,204
1,247
4,674
0
29,940
W
Fenrir
BO2-_-SOAP
Fenrir
322
68
0
1,292
4,387
1,698
1,107
800
3,562
0
12,614
L
Artemis
Canis_113
Artemis
2,479
1,514
0
1,863
8,348
2,375
0
4,395
3,717
0
14,923
W
4,214
271
0
604
3,801
970
0
1,296
2,215
39,393
0
L
Yemoja
FiverFiver
Yemoja
1,123
633
956
748
4,582
1,749
84
3,117
1,290
10,078
0
W
Cthulhu
8,921
464
71
2,912
5,248
3,760
0
1,419
3,789
32,302
0
L
2,451
169
0
2,838
7,800
4,359
0
517
7,255
0
20,112
L
Discordia
XXDavViXX
Discordia
2,369
177
0
340
5,648
1,793
287
3,915
1,434
19,497
0
L
Jormungandr
badger72299
Jormungandr
2,043
726
0
82
7,127
2,273
0
428
6,674
21,421
0
W
Hun Batz
zApolloFN
Hun Batz
3,629
1,646
0
2,915
6,046
1,838
225
423
5,518
0
32,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
23,554
313
Minions Killed
161
0
Camps Cleared
0
1,100,743
Distance Traveled
819,492
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,132
557
44
4
0
198,793
5
W
Fenrir
5,826
530
36
3
0
214,471
0
L
Artemis
4,252
387
29
3
0
172,024
0
W
Janus
7,264
660
86
8
0
218,774
0
L
Yemoja
4,734
430
14
1
0
170,058
0
W
Cthulhu
6,966
633
79
7
0
223,381
3
L
Tyr
4,926
448
38
3
0
163,813
0
L
Discordia
5,104
464
41
4
0
163,327
1
L
Jormungandr
4,538
413
39
4
0
150,270
3
W
Hun Batz
6,541
595
68
6
0
245,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role