Player Matchup

Ra
Ra
Diamond V
AB3Z_101
Ra
Diamond V
Level 144
God Stats
2W - 3L
1,908 SR
Queue Stats
175W - 154L
2,091 MMR
Solo
Athena
Athena
Platinum I
Glowarium
Athena
Platinum I
Level 60
God Stats
0W - 2L
1,349 SR
Queue Stats
110W - 103L
1,971 MMR
Solo
Achilles
Achilles
Platinum I
RocketTheChamp
Achilles
Platinum I
Level 147
God Stats
3W - 9L
1,500 SR
Queue Stats
102W - 90L
2,000 MMR
Solo
Ne Zha
Ne Zha
Platinum I
The 3 Tails
Ne Zha
Platinum I
Level 143
God Stats
7W - 5L
1,554 SR
Queue Stats
168W - 142L
1,997 MMR
Solo
Heimdallr
Heimdallr
Diamond V
stuntman915
Heimdallr
Diamond V
Level 156
God Stats
1W - 6L
1,384 SR
Queue Stats
430W - 409L
1,978 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,539 SR
2,007 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,728 SR
2,008 MMR
Ah Puch
Ah Puch
Diamond IV
Bye Faun
Ah Puch
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 267L
2,117 MMR
Solo
Cerberus
Cerberus
Platinum IV
KennethLoggins
Cerberus
Platinum IV
Level 160
God Stats
29W - 19L
1,850 SR
Queue Stats
91W - 65L
1,969 MMR
Solo
Sobek
Sobek
Platinum V
MR TGV
Sobek
Platinum V
Level 159
God Stats
28W - 19L
1,984 SR
Queue Stats
146W - 123L
2,045 MMR
Solo
Pele
Pele
Platinum IV
Xx_GoatCena_xX
Pele
Platinum IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 62L
1,953 MMR
Solo
Rama
Rama
Platinum V
ZombifiedToast
Rama
Platinum V
Level 109
God Stats
10W - 6L
1,804 SR
Queue Stats
365W - 212L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,391
495
11,172
12,510
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Glowarium
Athena
16
2 / 3 / 8
10,375
451
8,559
23,045
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
18
2 / 6 / 1
10,900
474
14,513
23,674
26,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
18
4 / 7 / 5
11,280
490
12,823
19,068
12,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
stuntman915
Heimdallr
17
1 / 8 / 5
10,634
462
11,611
20,546
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetDanzaburouCu ChulainnJanusNemesis

VS

Bans
ApolloTsukuyomiGuan YuHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bye Faun
Ah Puch
18
7 / 4 / 5
11,499
500
15,769
12,771
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
20
5 / 2 / 7
13,659
594
22,131
25,349
31,663
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MR TGV
Sobek
18
1 / 2 / 16
11,669
507
13,512
19,867
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 4
13,266
577
8,152
19,598
8,963
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 3 / 2
13,460
585
16,173
14,796
6,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
12
Kills
28
28
Deaths
12
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Ah Puch
Bye Faun
Ah Puch
7
4
5
2.38
L
Athena
Glowarium
Athena
2
3
8
2
W
Cerberus
5
2
7
4.25
W
Sobek
MR TGV
Sobek
1
2
16
4.5
L
Achilles
2
6
1
0.42
L
Ne Zha
4
7
5
0.93
W
5
1
4
7
W
10
3
2
3.67
L
Heimdallr
stuntman915
Heimdallr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,678
Damage
75,737
98,843
Taken
92,381
69,165
Mitigated
72,188
18,449
Healing
43,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,172
1,247
1,489
2,777
12,510
4,756
0
9,471
3,039
88,273
0
W
Ah Puch
Bye Faun
Ah Puch
15,769
682
0
3,035
12,771
5,143
0
4,453
8,159
72,424
0
L
Athena
Glowarium
Athena
8,559
1,859
0
1,452
23,045
16,221
0
13,874
9,171
37,039
0
W
Cerberus
22,131
1,440
0
12,593
25,349
31,663
58
3,700
20,819
111,440
0
W
Sobek
MR TGV
Sobek
13,512
824
0
9,492
19,867
20,413
0
7,167
12,370
44,504
0
L
Achilles
14,513
5,202
0
5,754
23,674
26,791
0
13,968
9,626
0
74,518
L
Ne Zha
12,823
3,842
0
3,209
19,068
12,716
0
8,887
10,101
0
86,621
W
8,152
695
0
10,832
19,598
8,963
28
2,227
17,196
0
124,663
W
16,173
12,691
0
7,843
14,796
6,006
2,234
1,496
13,256
0
104,570
L
Heimdallr
stuntman915
Heimdallr
11,611
5,782
0
3,768
20,546
8,681
90
5,212
15,334
0
95,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,580
Gold Earned
63,553
646
Minions Killed
813
0
Camps Cleared
0
2,184,370
Distance Traveled
2,237,441
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,391
495
181
8
0
459,439
4
W
Ah Puch
11,499
500
128
6
0
405,665
3
L
Athena
10,375
451
63
3
0
517,589
8
W
Cerberus
13,659
594
245
11
0
410,676
4
W
Sobek
11,669
507
56
2
0
480,607
9
L
Achilles
10,900
474
141
6
0
401,857
1
L
Ne Zha
11,280
490
115
5
0
415,918
2
W
Pele
13,266
577
200
9
0
517,544
11
W
Rama
13,460
585
184
8
0
422,949
0
L
Heimdallr
10,634
462
146
6
0
389,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role