Player Matchup

He Bo
He Bo
Platinum II
Acceptxtion
He Bo
Platinum II
Level 157
God Stats
3W - 1L
1,763 SR
Queue Stats
152W - 131L
1,999 MMR
Party 3
Cerberus
Cerberus
Platinum III
LOCOx DuckFace
Cerberus
Platinum III
Level 129
God Stats
7W - 8L
1,624 SR
Queue Stats
86W - 83L
1,861 MMR
Party 3
Arachne
Arachne
Platinum III
Lyukami
Arachne
Platinum III
Level 154
God Stats
3W - 2L
1,600 SR
Queue Stats
32W - 16L
2,030 MMR
Party 4
Sun Wukong
Sun Wukong
Gold IV
NicoMUI
Sun Wukong
Gold IV
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 55L
1,766 MMR
Party 4
Cupid
Cupid
Platinum III
Perry8421
Cupid
Platinum III
Level 159
God Stats
24W - 12L
1,864 SR
Queue Stats
571W - 575L
1,891 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,670 SR
1,909 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,867 SR
1,906 MMR
Xing Tian
Xing Tian
Platinum III
ABS0LuteBOSS
Xing Tian
Platinum III
Level 159
God Stats
39W - 13L
2,058 SR
Queue Stats
395W - 389L
1,846 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
CapnRoberts
Tsukuyomi
Diamond IV
Level 157
God Stats
15W - 15L
1,739 SR
Queue Stats
298W - 300L
2,066 MMR
Party 2
Discordia
Discordia
Platinum V
Flamaris
Discordia
Platinum V
Level 147
God Stats
6W - 2L
1,928 SR
Queue Stats
102W - 95L
1,880 MMR
Party 1
Tyr
Tyr
Platinum IV
Mechocaca
Tyr
Platinum IV
Level 128
God Stats
29W - 25L
1,751 SR
Queue Stats
155W - 148L
1,863 MMR
Solo
Apollo
Apollo
Platinum V
vSiickq
Apollo
Platinum V
Level 51
God Stats
5W - 2L
1,857 SR
Queue Stats
23W - 13L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 6
17,558
650
23,980
16,507
7,010
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
20
1 / 3 / 16
13,996
518
9,308
23,059
27,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Lyukami
Arachne
20
19 / 2 / 13
18,075
669
32,989
27,299
18,600
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
NicoMUI
Sun Wukong
20
3 / 0 / 10
16,839
624
19,176
27,653
29,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Perry8421
Cupid
20
4 / 3 / 9
15,288
566
12,937
22,127
13,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneNemesisJanusScyllaNu Wa

VS

Bans
DanzaburouAnhurSetCu ChulainnPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABS0LuteBOSS
Xing Tian
18
2 / 6 / 7
12,320
456
10,699
26,470
29,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
CapnRoberts
Tsukuyomi
19
3 / 14 / 5
12,585
466
18,272
26,591
12,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Flamaris
Discordia
20
5 / 7 / 3
13,851
513
15,919
14,634
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 5 / 1
13,824
512
18,313
34,669
44,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
vSiickq
Apollo
20
0 / 7 / 6
13,549
502
14,019
26,219
11,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
39
Kills
12
12
Deaths
39
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ABS0LuteBOSS
Xing Tian
2
6
7
0.92
W
12
4
6
3.75
L
Tsukuyomi
CapnRoberts
Tsukuyomi
3
14
5
0.39
L
Discordia
Flamaris
Discordia
5
7
3
0.93
W
Cerberus
1
3
16
3
W
Arachne
Lyukami
Arachne
19
2
13
12.75
L
2
5
1
0.5
W
Sun Wukong
NicoMUI
Sun Wukong
3
0
10
8
W
Cupid
Perry8421
Cupid
4
3
9
2.83
L
Apollo
vSiickq
Apollo
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,390
Damage
77,222
116,645
Taken
128,583
95,518
Mitigated
104,424
53,127
Healing
29,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ABS0LuteBOSS
Xing Tian
10,699
1,015
0
2,903
26,470
29,469
0
7,785
18,685
31,102
0
W
23,980
1,376
276
7,906
16,507
7,010
3,809
6,465
9,598
147,841
0
L
Tsukuyomi
CapnRoberts
Tsukuyomi
18,272
4,219
0
3,879
26,591
12,349
41
7,744
18,847
0
94,728
L
Discordia
Flamaris
Discordia
15,919
652
0
1,468
14,634
6,111
0
3,937
10,697
97,042
0
W
Cerberus
9,308
730
0
7,894
23,059
27,015
997
8,047
14,766
39,595
0
W
Arachne
Lyukami
Arachne
32,989
19,880
0
13,041
27,299
18,600
297
6,454
20,560
0
153,380
L
18,313
2,434
0
13,228
34,669
44,741
0
8,625
26,044
0
111,073
W
Sun Wukong
NicoMUI
Sun Wukong
19,176
5,291
0
13,226
27,653
29,883
1,278
1,632
25,961
394
126,402
W
Cupid
Perry8421
Cupid
12,937
7,374
103
10,681
22,127
13,010
8,999
3,790
18,327
0
129,077
L
Apollo
vSiickq
Apollo
14,019
8,990
0
8,447
26,219
11,754
3,253
5,591
20,628
0
134,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,756
Gold Earned
66,129
875
Minions Killed
797
0
Camps Cleared
0
2,674,617
Distance Traveled
2,429,922
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,320
456
37
1
0
498,176
7
W
He Bo
17,558
650
239
9
0
535,547
5
L
Tsukuyomi
12,585
466
150
6
0
486,972
3
L
Discordia
13,851
513
189
7
0
478,477
7
W
Cerberus
13,996
518
59
2
0
537,193
7
W
Arachne
18,075
669
172
6
0
577,581
1
L
Tyr
13,824
512
205
8
0
527,977
3
W
Sun Wukong
16,839
624
217
8
0
571,586
1
W
Cupid
15,288
566
188
7
0
452,710
6
L
Apollo
13,549
502
216
8
0
438,320
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role