Player Matchup

Chaac
Chaac
Anchorage0124
Chaac
Level 89
God Stats
1W - 0L
1,276 SR
Queue Stats
93W - 117L
1,420 Elo+
Party 1
Apollo
Apollo
Mythraas
Apollo
Level 44
God Stats
22W - 15L
1,147 SR
Queue Stats
203W - 239L
1,486 Elo+
Party 1
Bellona
Bellona
UL Husky
Bellona
Level 109
God Stats
7W - 4L
1,395 SR
Queue Stats
317W - 314L
1,400 Elo+
Party 1
Scylla
Scylla
Wisekiller661
Scylla
Level 128
God Stats
8W - 4L
1,825 SR
Queue Stats
135W - 124L
1,529 Elo+
Party 1
Tiamat
Tiamat
thiiaguin06
Tiamat
Level 33
God Stats
1W - 3L
1,129 SR
Queue Stats
116W - 114L
1,540 Elo+
Solo
Team Averages
Level 81
1,354 SR
1,475 Elo+

VS

Team Averages
Level 60
1,531 SR
1,525 Elo+
Baba Yaga
Baba Yaga
BushMan6969
Baba Yaga
Level 103
God Stats
4W - 4L
1,369 SR
Queue Stats
55W - 60L
1,506 Elo+
Party 3
Nike
Nike
Mmm Stinky
Nike
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,409 Elo+
Party 3
Ymir
Ymir
RAGGING_TTV
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,639 Elo+
Party 2
Bakasura
Bakasura
Stalker_980
Bakasura
Level 105
God Stats
36W - 24L
1,650 SR
Queue Stats
361W - 312L
1,527 Elo+
Party 2
Ullr
Ullr
gandolftheok
Ullr
Level 48
God Stats
7W - 6L
1,636 SR
Queue Stats
188W - 230L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
10,354
575
8,016
14,521
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Mythraas
Apollo
16
11 / 0 / 6
11,308
628
9,765
9,520
3,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
UL Husky
Bellona
17
7 / 0 / 6
11,705
650
10,017
19,911
17,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 4 / 4
10,680
593
4,814
10,717
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
14
0 / 2 / 7
9,377
521
4,222
9,742
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BushMan6969
Baba Yaga
15
5 / 5 / 0
9,002
500
11,916
12,416
5,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
6,069
337
3,592
5,864
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 1
6,290
349
3,367
12,672
9,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Stalker_980
Bakasura
9
0 / 5 / 1
6,553
364
4,280
8,257
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 5 / 0
7,582
421
3,625
12,969
3,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
27
Kills
6
7
Deaths
27
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Baba Yaga
BushMan6969
Baba Yaga
5
5
0
1
L
0
3
0
0
W
Apollo
Mythraas
Apollo
11
0
6
14
L
0
9
1
0.06
L
Bakasura
Stalker_980
Bakasura
0
5
1
0.1
W
Bellona
UL Husky
Bellona
7
0
6
10
W
6
4
4
2
L
1
5
0
0.2
W
Tiamat
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
26,780
64,411
Taken
52,178
41,439
Mitigated
26,600
29,126
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,016
1,345
0
5,817
14,521
11,300
2,811
3,821
10,425
0
48,608
L
Baba Yaga
BushMan6969
Baba Yaga
11,916
321
0
2,467
12,416
5,537
0
4,667
7,175
61,018
0
L
3,592
720
0
482
5,864
3,288
0
46
5,818
0
20,604
W
Apollo
Mythraas
Apollo
9,765
5,975
0
6,133
9,520
3,508
3,835
2,740
6,670
0
60,233
L
3,367
831
0
0
12,672
9,633
0
1,931
10,633
17,948
0
L
Bakasura
Stalker_980
Bakasura
4,280
2,884
0
643
8,257
4,296
0
952
7,181
0
20,636
W
Bellona
UL Husky
Bellona
10,017
5,840
0
11,691
19,911
17,552
6,754
1,897
17,459
0
63,691
W
4,814
115
0
2,434
10,717
3,834
1,813
3,535
7,062
48,851
0
L
3,625
699
0
802
12,969
3,846
0
584
12,335
0
35,829
W
Tiamat
4,222
323
0
3,051
9,742
5,245
1,127
5,432
4,244
35,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
35,496
473
Minions Killed
290
0
Camps Cleared
0
1,661,115
Distance Traveled
1,297,864
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,354
575
63
4
0
347,532
1
L
Baba Yaga
9,002
500
101
6
0
302,588
1
L
Nike
6,069
337
40
2
0
208,760
2
W
Apollo
11,308
628
92
5
0
352,115
1
L
Ymir
6,290
349
29
2
0
255,916
0
L
Bakasura
6,553
364
55
3
0
270,100
0
W
Bellona
11,705
650
140
8
0
313,497
1
W
Scylla
10,680
593
96
5
0
317,355
1
L
Ullr
7,582
421
65
4
0
260,500
3
W
Tiamat
9,377
521
82
5
0
330,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role