Player Matchup

Tsukuyomi
Tsukuyomi
Fufi_7690
Tsukuyomi
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 206L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
MAX_LION21
Sun Wukong
Level 59
God Stats
2W - 5L
1,468 SR
Queue Stats
51W - 70L
1,386 Elo+
Party 1
Ullr
Ullr
MAX_MAXII_95
Ullr
Level 58
God Stats
1W - 5L
1,271 SR
Queue Stats
31W - 44L
1,341 Elo+
Party 1
Anubis
Anubis
THE_KRAKEN900
Anubis
Level 86
God Stats
17W - 27L
1,415 SR
Queue Stats
409W - 463L
1,355 Elo+
Solo
Ymir
Ymir
elgrande_45PR
Ymir
Level 67
God Stats
5W - 11L
1,083 SR
Queue Stats
181W - 197L
1,342 Elo+
Party 1
Team Averages
Level 67
1,347 SR
1,364 Elo+

VS

Team Averages
Level 108
1,531 SR
1,404 Elo+
Sylvanus
Sylvanus
DatMferKDizzle
Sylvanus
Level 156
God Stats
5W - 2L
1,790 SR
Queue Stats
232W - 238L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
El_Viejito_2000
Ao Kuang
Level 78
God Stats
6W - 1L
1,500 SR
Queue Stats
440W - 449L
1,381 Elo+
Solo
Tiamat
Tiamat
InertialDuck222
Tiamat
Level 69
God Stats
12W - 7L
1,497 SR
Queue Stats
799W - 797L
1,452 Elo+
Solo
Hun Batz
Hun Batz
MiniPats
Hun Batz
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,388 Elo+
Solo
Apollo
Apollo
absota
Apollo
Level 149
God Stats
2W - 4L
1,370 SR
Queue Stats
99W - 106L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fufi_7690
Tsukuyomi
15
3 / 6 / 3
8,756
486
8,281
13,992
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
MAX_LION21
Sun Wukong
14
1 / 3 / 0
8,011
445
9,444
13,505
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 2
7,229
402
4,320
10,089
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 0
9,608
534
8,252
12,001
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,861
437
7,802
12,417
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 1 / 5
9,015
501
7,108
8,906
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
17
7 / 0 / 1
10,583
588
12,892
19,278
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 3
9,670
537
5,489
9,656
5,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
MiniPats
Hun Batz
18
6 / 3 / 3
10,396
578
7,940
15,402
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
absota
Apollo
16
5 / 3 / 7
9,872
548
7,627
14,054
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
23
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
5
5.5
W
Ao Kuang
7
0
1
7.5
L
Tsukuyomi
Fufi_7690
Tsukuyomi
3
6
3
0.75
W
2
4
3
0.88
L
Sun Wukong
MAX_LION21
Sun Wukong
1
3
0
0.33
L
1
6
2
0.33
W
Hun Batz
MiniPats
Hun Batz
6
3
3
2.5
L
4
5
0
0.8
W
Apollo
absota
Apollo
5
3
7
2.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
41,056
62,004
Taken
67,296
27,190
Mitigated
35,079
15,016
Healing
31,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,108
1,053
1,489
4,453
8,906
6,193
493
2,700
6,206
27,284
0
W
Ao Kuang
12,892
2,440
0
13,526
19,278
11,618
1,743
1,942
16,711
58,352
0
L
Tsukuyomi
Fufi_7690
Tsukuyomi
8,281
1,740
0
4,810
13,992
4,672
0
5,029
8,963
0
60,596
W
5,489
950
0
2,740
9,656
5,843
506
4,353
5,303
49,974
0
L
Sun Wukong
MAX_LION21
Sun Wukong
9,444
2,374
231
3,345
13,505
6,827
0
7,974
5,531
0
41,547
L
4,320
1,868
441
612
10,089
3,147
0
3,677
6,412
0
35,615
W
Hun Batz
MiniPats
Hun Batz
7,940
3,181
0
2,645
15,402
6,682
0
2,889
12,438
0
88,039
L
8,252
107
0
4,175
12,001
5,390
180
3,999
8,002
65,941
0
W
Apollo
absota
Apollo
7,627
4,514
0
6,599
14,054
4,743
3,121
4,170
9,884
0
62,289
L
7,802
1,199
0
1,402
12,417
7,154
0
4,810
7,607
42,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
49,536
466
Minions Killed
475
0
Camps Cleared
0
1,654,280
Distance Traveled
1,621,909
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,015
501
33
2
0
313,264
6
W
Ao Kuang
10,583
588
90
5
0
335,161
1
L
Tsukuyomi
8,756
486
97
5
0
368,577
1
W
Tiamat
9,670
537
111
6
0
324,615
4
L
Sun Wukong
8,011
445
82
5
0
338,517
0
L
Ullr
7,229
402
57
3
0
298,817
1
W
Hun Batz
10,396
578
137
8
0
328,413
6
L
Anubis
9,608
534
143
8
0
304,462
2
W
Apollo
9,872
548
104
6
0
320,456
3
L
Ymir
7,861
437
87
5
0
343,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role