Player Matchup

Nemesis
Nemesis
Asthelius
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrownTBT
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,162 Elo+
Party 3
Medusa
Medusa
HayabusaXD
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,317 Elo+
Party 1
Kuzenbo
Kuzenbo
dodoslayer320
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,287 Elo+
Party 3
Fenrir
Fenrir
edwarshair
Fenrir
Level 24
God Stats
30W - 22L
1,606 SR
Queue Stats
86W - 81L
1,400 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,293 Elo+

VS

Team Averages
Level 15
1,401 SR
1,223 Elo+
Neith
Neith
AmiNibba
Neith
Level 4
God Stats
44W - 23L
1,080 SR
Queue Stats
49W - 34L
1,047 Elo+
Party 2
Pele
Pele
Dodsisbro
Pele
Level 27
God Stats
10W - 10L
1,648 SR
Queue Stats
49W - 38L
1,449 Elo+
Solo
Odin
Odin
Leonarcano
Odin
Level 22
God Stats
26W - 5L
1,730 SR
Queue Stats
54W - 35L
1,291 Elo+
Solo
Anubis
Anubis
MOISTgranny6972
Anubis
Level 16
God Stats
34W - 30L
1,401 SR
Queue Stats
140W - 113L
1,284 Elo+
Solo
Medusa
Medusa
Tlorenz279
Medusa
Level 7
God Stats
8W - 10L
1,144 SR
Queue Stats
42W - 38L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asthelius
Nemesis
18
7 / 7 / 6
12,367
1,031
22,285
26,497
12,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
CrownTBT
Tsukuyomi
18
2 / 17 / 8
11,308
942
11,074
28,639
11,183
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
HayabusaXD
Medusa
19
8 / 8 / 6
13,398
1,117
23,602
25,476
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
17
0 / 10 / 9
10,315
860
6,625
23,422
28,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
edwarshair
Fenrir
14
2 / 1 / 3
9,593
799
3,012
3,783
1,048
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmiNibba
Neith
18
0 / 7 / 19
10,963
914
15,906
15,009
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
18
14 / 4 / 12
13,170
1,098
20,802
16,206
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 0 / 21
14,007
1,167
19,564
14,074
14,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 24
12,524
1,044
26,529
17,868
11,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tlorenz279
Medusa
19
12 / 2 / 15
13,109
1,092
18,286
11,957
5,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
19
Kills
43
43
Deaths
19
32
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
AmiNibba
Neith
0
7
19
1.36
L
Nemesis
Asthelius
Nemesis
7
7
6
1.43
L
Tsukuyomi
CrownTBT
Tsukuyomi
2
17
8
0.35
W
Pele
14
4
12
5
L
Medusa
HayabusaXD
Medusa
8
8
6
1.38
W
10
0
21
20.5
W
7
6
24
3.17
W
Medusa
Tlorenz279
Medusa
12
2
15
9.75
L
Kuzenbo
0
10
9
0.45
L
Fenrir
edwarshair
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,598
Damage
101,087
107,817
Taken
75,114
62,723
Mitigated
47,535
9,784
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AmiNibba
Neith
15,906
10,747
0
3,134
15,009
6,169
0
1,388
13,621
0
29,019
L
Nemesis
Asthelius
Nemesis
22,285
11,477
0
5,330
26,497
12,791
0
3,713
22,434
0
44,599
L
Tsukuyomi
CrownTBT
Tsukuyomi
11,074
3,209
0
191
28,639
11,183
0
7,956
20,283
0
29,358
W
Pele
20,802
6,684
0
3,864
16,206
9,497
0
1,207
14,999
0
31,064
L
Medusa
HayabusaXD
Medusa
23,602
13,520
0
3,757
25,476
9,256
0
5,878
19,198
0
39,730
W
19,564
8,332
823
1,632
14,074
14,913
0
1,084
12,990
0
44,323
W
26,529
4,097
0
8,814
17,868
11,697
0
2,323
15,545
49,755
0
W
Medusa
Tlorenz279
Medusa
18,286
9,152
0
3,654
11,957
5,259
0
623
11,334
0
28,530
L
Kuzenbo
6,625
2,396
0
0
23,422
28,445
0
7,773
15,346
19,023
0
L
Fenrir
edwarshair
Fenrir
3,012
593
0
506
3,783
1,048
0
1,209
2,574
0
3,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
63,773
158
Minions Killed
196
4
Camps Cleared
3
909,425
Distance Traveled
983,853
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,963
914
34
3
0
176,265
0
L
Nemesis
12,367
1,031
52
4
1
236,183
0
L
Tsukuyomi
11,308
942
37
3
1
200,154
2
W
Pele
13,170
1,098
25
2
0
214,890
0
L
Medusa
13,398
1,117
39
3
2
218,893
0
W
Odin
14,007
1,167
47
4
1
247,861
0
W
Anubis
12,524
1,044
62
5
1
154,456
0
W
Medusa
13,109
1,092
28
2
1
190,381
0
L
Kuzenbo
10,315
860
30
3
0
182,042
2
L
Fenrir
9,593
799
0
0
0
72,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role