Player Matchup

Freya
Freya
ALEX12369
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,176 Elo+
Party 1
Bellona
Bellona
Abacrombie
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,176 Elo+
Party 1
Ymir
Ymir
OlliSORRY
Ymir
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 19L
1,176 Elo+
Party 1
Anubis
Anubis
Xedinsey
Anubis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 21L
1,176 Elo+
Party 1
Cupid
Cupid
kinzhi
Cupid
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,176 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,176 Elo+

VS

Team Averages
Level 14
1,426 SR
1,320 Elo+
Fenrir
Fenrir
John52
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
Ladaboi
Danzaburou
Level 6
God Stats
3W - 5L
1,438 SR
Queue Stats
8W - 7L
1,317 Elo+
Party 2
Xbalanque
Xbalanque
RagnaroqGr
Xbalanque
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
117W - 124L
1,186 Elo+
Solo
The Morrigan
The Morrigan
Smitia
The Morrigan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
359W - 429L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zarbahn
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 193L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ALEX12369
Freya
17
9 / 0 / 28
10,304
1,145
15,134
13,431
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Abacrombie
Bellona
17
6 / 2 / 33
10,637
1,182
13,105
7,931
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
6 / 1 / 34
11,382
1,265
7,706
7,360
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Xedinsey
Anubis
17
14 / 3 / 28
11,486
1,276
25,421
9,077
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
kinzhi
Cupid
18
11 / 1 / 29
11,634
1,293
14,103
5,501
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

357

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
John52
Fenrir
13
0 / 8 / 4
7,868
874
4,347
11,310
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Ladaboi
Danzaburou
14
3 / 3 / 2
9,467
1,052
8,766
8,518
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
RagnaroqGr
Xbalanque
13
3 / 12 / 3
8,730
970
13,248
20,669
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Smitia
The Morrigan
14
1 / 12 / 5
8,456
940
5,978
17,705
5,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
Zarbahn
Kumbhakarna
13
0 / 11 / 2
7,589
843
2,585
23,610
17,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
23
46
Kills
7
7
Deaths
46
152
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
ALEX12369
Freya
9
0
28
23
W
Bellona
Abacrombie
Bellona
6
2
33
11.25
L
Fenrir
John52
Fenrir
0
8
4
0.25
L
Danzaburou
Ladaboi
Danzaburou
3
3
2
1.33
W
Ymir
6
1
34
23
L
Xbalanque
RagnaroqGr
Xbalanque
3
12
3
0.38
L
The Morrigan
Smitia
The Morrigan
1
12
5
0.29
W
Anubis
Xedinsey
Anubis
14
3
28
9.33
L
Kumbhakarna
Zarbahn
Kumbhakarna
0
11
2
0.09
W
Cupid
kinzhi
Cupid
11
1
29
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,469
Damage
34,924
43,300
Taken
81,812
24,712
Mitigated
35,909
21,020
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ALEX12369
Freya
15,134
6,924
0
6,735
13,431
5,595
0
1,960
11,471
26,971
0
W
Bellona
Abacrombie
Bellona
13,105
5,008
0
812
7,931
6,270
0
2,089
5,842
116
22,803
L
Fenrir
John52
Fenrir
4,347
954
0
645
11,310
3,721
0
6,723
4,537
0
13,659
L
Danzaburou
Ladaboi
Danzaburou
8,766
3,236
0
1,185
8,518
2,576
0
4,582
3,811
0
22,228
W
Ymir
7,706
1,049
0
1,131
7,360
5,932
0
1,157
6,203
21,353
0
L
Xbalanque
RagnaroqGr
Xbalanque
13,248
6,972
0
1,263
20,669
6,612
0
12,747
7,797
0
21,130
L
The Morrigan
Smitia
The Morrigan
5,978
1,175
0
0
17,705
5,109
0
10,146
7,358
28,093
442
W
Anubis
Xedinsey
Anubis
25,421
1,662
1,627
4,602
9,077
4,838
0
2,267
6,810
39,769
0
L
Kumbhakarna
Zarbahn
Kumbhakarna
2,585
240
0
158
23,610
17,891
0
14,179
9,231
5,395
0
W
Cupid
kinzhi
Cupid
14,103
9,722
3,864
2,249
5,501
2,077
0
722
4,779
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
42,110
176
Minions Killed
102
7
Camps Cleared
4
782,023
Distance Traveled
561,724
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,304
1,145
23
3
2
167,106
2
W
Bellona
10,637
1,182
28
3
2
170,489
2
L
Fenrir
7,868
874
12
1
0
96,791
0
L
Danzaburou
9,467
1,052
42
5
0
93,760
0
W
Ymir
11,382
1,265
39
4
0
160,238
1
L
Xbalanque
8,730
970
17
2
1
129,339
0
L
The Morrigan
8,456
940
28
3
2
104,518
0
W
Anubis
11,486
1,276
34
4
0
134,716
0
L
Kumbhakarna
7,589
843
3
0
1
137,316
0
W
Cupid
11,634
1,293
52
6
3
149,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role