Player Matchup

Jormungandr
Jormungandr
Diamond V
DaGallis
Jormungandr
Diamond V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
506W - 512L
2,037 MMR
Solo
Anhur
Anhur
Grandmaster
Hemoplagued
Anhur
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond III
MaryJewJuan
Susano
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
SurghicaL
Fenrir
Platinum I
Level 156
God Stats
5W - 10L
1,616 SR
Queue Stats
51W - 45L
2,033 MMR
Solo
Nu Wa
Nu Wa
Diamond II
solarScarabSWC
Nu Wa
Diamond II
Level 43
God Stats
1W - 1L
1,751 SR
Queue Stats
43W - 29L
2,466 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,573 SR
1,907 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,534 SR
1,631 MMR
Cabrakan
Cabrakan
Masters
GoodKidMaadGame
Cabrakan
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Mauzzi
Guan Yu
Diamond III
Level 158
God Stats
12W - 8L
1,671 SR
Queue Stats
136W - 109L
2,154 MMR
Solo
Kukulkan
Kukulkan
Masters
Metyankey
Kukulkan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum I
OverGod11
Ganesha
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Wowy
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaGallis
Jormungandr
9
2 / 2 / 0
5,829
530
1,943
7,400
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,376
580
5,247
6,725
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
12
1 / 1 / 0
6,493
590
2,615
6,864
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
SurghicaL
Fenrir
10
1 / 3 / 1
5,855
532
2,583
8,381
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 3 / 1
5,861
533
2,681
5,308
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneSetScyllaApolloDanzaburou

VS

Bans
JanusYmirSobekTerraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 6
6,747
613
4,977
5,641
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mauzzi
Guan Yu
12
1 / 1 / 1
6,789
617
3,834
6,552
5,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Metyankey
Kukulkan
13
6 / 0 / 2
7,645
695
6,396
3,476
1,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
OverGod11
Ganesha
10
0 / 1 / 5
5,983
544
1,857
5,851
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Wowy
Hou Yi
11
1 / 2 / 0
6,197
563
4,010
7,729
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
10
10
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaGallis
Jormungandr
2
2
0
1
W
Cabrakan
2
1
6
5
L
1
1
1
1.5
L
Susano
1
1
0
1
W
Guan Yu
Mauzzi
Guan Yu
1
1
1
1.5
W
Kukulkan
Metyankey
Kukulkan
6
0
2
7
W
Ganesha
OverGod11
Ganesha
0
1
5
2.5
L
Fenrir
SurghicaL
Fenrir
1
3
1
0.5
W
Hou Yi
Wowy
Hou Yi
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
21,074
34,678
Taken
29,249
11,833
Mitigated
14,719
10,216
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaGallis
Jormungandr
1,943
470
0
1,732
7,400
2,833
0
3,958
3,442
20,200
0
W
Cabrakan
4,977
811
0
3,176
5,641
3,425
204
546
4,970
46,199
0
L
5,247
2,524
0
2,871
6,725
2,287
0
639
6,086
0
43,007
L
Susano
2,615
331
0
2,130
6,864
2,106
0
549
6,315
0
37,229
W
Guan Yu
Mauzzi
Guan Yu
3,834
862
0
3,254
6,552
5,698
0
265
6,209
0
39,476
W
Kukulkan
Metyankey
Kukulkan
6,396
1,070
0
666
3,476
1,237
0
659
2,719
49,849
0
W
Ganesha
OverGod11
Ganesha
1,857
157
0
2,098
5,851
2,024
152
1,407
4,327
15,626
0
L
Fenrir
SurghicaL
Fenrir
2,583
805
0
2,840
8,381
3,024
0
4,272
4,109
0
31,247
W
Hou Yi
Wowy
Hou Yi
4,010
2,067
0
3,033
7,729
2,335
0
1,251
6,400
0
39,200
L
2,681
143
0
643
5,308
1,583
0
3,812
1,496
32,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
33,361
369
Minions Killed
410
0
Camps Cleared
0
1,076,336
Distance Traveled
1,172,792
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,829
530
39
4
0
220,556
5
W
Cabrakan
6,747
613
81
7
0
249,736
0
L
Anhur
6,376
580
88
8
0
192,129
5
L
Susano
6,493
590
83
8
0
247,361
5
W
Guan Yu
6,789
617
104
9
0
251,800
1
W
Kukulkan
7,645
695
119
11
0
222,708
2
W
Ganesha
5,983
544
9
1
0
250,261
5
L
Fenrir
5,855
532
70
6
0
229,554
0
W
Hou Yi
6,197
563
97
9
0
198,287
3
L
Nu Wa
5,861
533
89
8
0
186,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role