Player Matchup

Hades
Hades
Jafas
Hades
Level 26
God Stats
3W - 0L
1,706 SR
Queue Stats
45W - 25L
1,618 Elo+
Solo
Eset
Eset
MKRdante
Eset
Level 28
God Stats
15W - 13L
1,532 SR
Queue Stats
226W - 187L
1,554 Elo+
Solo
Bacchus
Bacchus
Sienilordi7
Bacchus
Level 15
God Stats
2W - 4L
1,120 SR
Queue Stats
24W - 22L
1,499 Elo+
Solo
Medusa
Medusa
VicisGod
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,377 Elo+
Solo
Kukulkan
Kukulkan
zukaarinokushi
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,509 Elo+

VS

Team Averages
Level 16
1,474 SR
1,442 Elo+
Mercury
Mercury
Dagerl
Mercury
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
60W - 73L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
DefNotPillik
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
McRub
Cthulhu
Level 18
God Stats
127W - 99L
1,598 SR
Queue Stats
494W - 481L
1,513 Elo+
Party 2
Bellona
Bellona
Mrdwhgfahg
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Solo
Kukulkan
Kukulkan
plusleft
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jafas
Hades
10
3 / 0 / 2
6,033
603
3,994
2,627
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
10
2 / 1 / 1
5,840
584
4,200
6,063
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sienilordi7
Bacchus
7
1 / 1 / 3
4,955
496
2,041
4,658
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
VicisGod
Medusa
8
3 / 2 / 0
5,082
508
4,183
6,212
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
8 / 0 / 1
6,837
684
5,807
1,413
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dagerl
Mercury
8
1 / 2 / 1
5,080
508
1,565
6,995
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
DefNotPillik
Xbalanque
10
1 / 0 / 2
5,379
538
4,956
5,623
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
McRub
Cthulhu
7
1 / 2 / 0
4,977
498
2,852
5,643
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Mrdwhgfahg
Bellona
6
0 / 7 / 3
4,302
430
516
7,669
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
plusleft
Kukulkan
8
1 / 6 / 0
5,026
503
1,696
5,168
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
17
Kills
4
4
Deaths
17
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dagerl
Mercury
1
2
1
0.75
L
Xbalanque
DefNotPillik
Xbalanque
1
0
2
2
W
Hades
Jafas
Hades
3
0
2
4
W
Eset
2
1
1
2.5
L
Cthulhu
McRub
Cthulhu
1
2
0
0.5
L
Bellona
Mrdwhgfahg
Bellona
0
7
3
0.21
W
Bacchus
Sienilordi7
Bacchus
1
1
3
2.5
W
Medusa
VicisGod
Medusa
3
2
0
1.5
L
Kukulkan
plusleft
Kukulkan
1
6
0
0.17
W
Kukulkan
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
11,585
20,973
Taken
31,098
7,319
Mitigated
10,949
6,831
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dagerl
Mercury
1,565
694
0
2,886
6,995
1,787
0
1,444
5,480
0
23,578
L
Xbalanque
DefNotPillik
Xbalanque
4,956
2,413
0
3,285
5,623
1,522
290
1,406
4,157
0
29,470
W
Hades
Jafas
Hades
3,994
572
21
1,798
2,627
1,088
824
1,159
1,450
22,775
0
W
Eset
4,200
661
150
2,591
6,063
1,700
0
1,743
4,165
35,691
0
L
Cthulhu
McRub
Cthulhu
2,852
353
78
1,283
5,643
2,105
225
3,328
2,209
13,740
0
L
Bellona
Mrdwhgfahg
Bellona
516
110
0
111
7,669
3,772
0
5,259
2,326
0
5,712
W
Bacchus
Sienilordi7
Bacchus
2,041
46
0
540
4,658
2,404
70
975
3,659
6,017
0
W
Medusa
VicisGod
Medusa
4,183
2,031
0
1,731
6,212
1,653
0
415
5,797
0
22,117
L
Kukulkan
plusleft
Kukulkan
1,696
407
0
0
5,168
1,763
0
4,280
884
20,916
0
W
Kukulkan
5,807
653
0
0
1,413
474
732
122
1,230
37,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
24,764
237
Minions Killed
199
0
Camps Cleared
0
936,747
Distance Traveled
961,229
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,080
508
54
5
0
217,938
0
L
Xbalanque
5,379
538
59
6
0
181,658
2
W
Hades
6,033
603
50
5
0
182,193
3
W
Eset
5,840
584
66
7
0
200,012
5
L
Cthulhu
4,977
498
22
2
0
207,195
3
L
Bellona
4,302
430
13
1
0
214,521
0
W
Bacchus
4,955
496
11
1
0
199,598
0
W
Medusa
5,082
508
40
4
0
191,423
1
L
Kukulkan
5,026
503
51
5
0
139,917
2
W
Kukulkan
6,837
684
70
7
0
163,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role