Player Matchup

Arachne
Arachne
Igor_o_igorDBZ
Arachne
Level 30
God Stats
2W - 1L
1,811 SR
Queue Stats
100W - 84L
1,584 Elo+
Solo
Tyr
Tyr
LostNido
Tyr
Level 24
God Stats
2W - 0L
1,786 SR
Queue Stats
217W - 185L
1,431 Elo+
Solo
Merlin
Merlin
Rodririver82
Merlin
Level 13
God Stats
73W - 73L
1,601 SR
Queue Stats
270W - 301L
1,573 Elo+
Solo
Artemis
Artemis
SteeeveNazona
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,624 Elo+
Solo
Athena
Athena
Troxario
Athena
Level 29
God Stats
11W - 6L
1,671 SR
Queue Stats
70W - 55L
1,546 Elo+
Solo
Team Averages
Level 20
1,674 SR
1,552 Elo+

VS

Team Averages
Level 12
1,641 SR
1,523 Elo+
King Arthur
King Arthur
Bielin_007
King Arthur
Level 26
God Stats
7W - 11L
1,598 SR
Queue Stats
294W - 343L
1,491 Elo+
Solo
Ra
Ra
Pachoncito18
Ra
Level 4
God Stats
1W - 3L
1,866 SR
Queue Stats
4W - 9L
1,408 Elo+
Solo
Loki
Loki
Pyrolito
Loki
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 27L
1,503 Elo+
Solo
Neith
Neith
Torrensky
Neith
Level 6
God Stats
4W - 3L
1,741 SR
Queue Stats
31W - 26L
1,607 Elo+
Party 1
Yemoja
Yemoja
socamps
Yemoja
Level 6
God Stats
11W - 7L
1,500 SR
Queue Stats
43W - 42L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,599
585
4,858
10,279
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 3
7,910
608
3,348
5,970
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
5 / 2 / 3
8,157
627
6,115
5,644
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
2 / 2 / 2
6,885
530
5,598
8,668
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Troxario
Athena
11
5 / 3 / 4
7,145
550
4,462
9,896
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bielin_007
King Arthur
9
0 / 2 / 0
5,451
419
1,481
4,403
2,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 6 / 0
6,583
506
3,407
8,450
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
6 / 5 / 1
7,058
543
6,821
10,737
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Torrensky
Neith
8
1 / 3 / 3
5,645
434
3,792
5,349
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
socamps
Yemoja
10
1 / 2 / 3
6,422
494
2,757
6,548
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
9
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bielin_007
King Arthur
0
2
0
0
W
4
2
4
3
W
2
0
3
3.5
L
1
6
0
0.17
L
Loki
6
5
1
1.3
W
Merlin
5
2
3
3.25
W
Artemis
2
2
2
1.5
L
Neith
Torrensky
Neith
1
3
3
0.83
W
Athena
Troxario
Athena
5
3
4
2.33
L
Yemoja
socamps
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
18,258
40,457
Taken
35,487
17,496
Mitigated
12,280
14,583
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bielin_007
King Arthur
1,481
74
0
402
4,403
2,395
66
695
3,708
0
17,952
W
4,858
2,993
0
5,126
10,279
3,531
210
566
9,688
0
41,891
W
3,348
291
0
1,708
5,970
3,533
372
1,038
4,914
0
41,294
L
3,407
698
222
1,356
8,450
2,879
81
3,411
4,813
41,538
0
L
Loki
6,821
2,457
0
2,608
10,737
3,260
0
1,593
9,076
0
28,079
W
Merlin
6,115
346
0
955
5,644
1,820
515
792
4,852
44,161
0
W
Artemis
5,598
2,310
0
5,151
8,668
2,842
910
1,228
7,440
0
39,227
L
Neith
Torrensky
Neith
3,792
1,918
0
1,575
5,349
1,148
0
1,090
4,253
0
18,824
W
Athena
Troxario
Athena
4,462
1,540
235
1,408
9,896
5,770
704
2,540
7,356
21,649
0
L
Yemoja
socamps
Yemoja
2,757
693
478
372
6,548
2,598
0
3,400
3,060
12,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
31,159
352
Minions Killed
228
0
Camps Cleared
0
1,219,104
Distance Traveled
1,046,216
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,451
419
36
3
0
218,040
2
W
Arachne
7,599
585
75
6
0
286,390
3
W
Tyr
7,910
608
100
8
0
260,758
4
L
Ra
6,583
506
83
6
0
237,078
0
L
Loki
7,058
543
56
4
0
217,167
0
W
Merlin
8,157
627
84
6
0
236,983
3
W
Artemis
6,885
530
60
5
0
185,684
2
L
Neith
5,645
434
33
3
0
133,775
4
W
Athena
7,145
550
33
3
0
249,289
2
L
Yemoja
6,422
494
20
2
0
240,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role