Player Matchup

Danzaburou
Danzaburou
AsgardianLeo
Danzaburou
Level 49
God Stats
2W - 9L
1,364 SR
Queue Stats
260W - 255L
1,523 Elo+
Solo
Ra
Ra
DrWhosHo
Ra
Level 95
God Stats
2W - 3L
1,537 SR
Queue Stats
324W - 322L
1,417 Elo+
Party 1
Cerberus
Cerberus
EpicRob97
Cerberus
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
372W - 373L
1,511 Elo+
Party 1
Loki
Loki
Icekinga
Loki
Level 66
God Stats
17W - 13L
1,603 SR
Queue Stats
100W - 116L
1,387 Elo+
Solo
Amaterasu
Amaterasu
JammiYami
Amaterasu
Level 138
God Stats
2W - 1L
1,873 SR
Queue Stats
401W - 411L
1,469 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,461 Elo+

VS

Team Averages
Level 79
1,493 SR
1,471 Elo+
Tiamat
Tiamat
Ccedric1
Tiamat
Level 89
God Stats
67W - 61L
1,482 SR
Queue Stats
332W - 327L
1,572 Elo+
Solo
Xbalanque
Xbalanque
Egroteya
Xbalanque
Level 61
God Stats
7W - 4L
1,485 SR
Queue Stats
130W - 107L
1,508 Elo+
Solo
Fenrir
Fenrir
JimBeamOo
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,295 Elo+
Solo
Ymir
Ymir
SendDudes
Ymir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sergioall389
Cerberus
Level 76
God Stats
6W - 8L
1,500 SR
Queue Stats
762W - 747L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsgardianLeo
Danzaburou
10
1 / 5 / 2
6,499
500
4,299
7,673
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 2
7,093
546
3,267
5,851
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
EpicRob97
Cerberus
9
1 / 5 / 2
5,764
443
2,438
8,694
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
3 / 1 / 3
6,932
533
3,936
9,071
2,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
JammiYami
Amaterasu
11
0 / 6 / 3
6,159
474
6,753
12,700
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ccedric1
Tiamat
11
1 / 2 / 3
6,490
499
4,496
5,104
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Egroteya
Xbalanque
14
10 / 4 / 3
8,807
677
9,458
8,378
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
JimBeamOo
Fenrir
13
3 / 2 / 5
7,436
572
3,510
8,507
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 2 / 14
7,401
569
6,357
8,439
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Sergioall389
Cerberus
12
6 / 0 / 0
7,236
557
6,591
7,089
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
21
21
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsgardianLeo
Danzaburou
1
5
2
0.4
W
Tiamat
Ccedric1
Tiamat
1
2
3
1.25
L
4
4
2
1.25
W
Xbalanque
Egroteya
Xbalanque
10
4
3
2.88
L
Cerberus
EpicRob97
Cerberus
1
5
2
0.4
L
Loki
3
1
3
4.5
L
Amaterasu
JammiYami
Amaterasu
0
6
3
0.25
W
Fenrir
JimBeamOo
Fenrir
3
2
5
2.75
W
Ymir
1
2
14
4
W
Cerberus
Sergioall389
Cerberus
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
30,412
43,989
Taken
37,517
19,128
Mitigated
17,514
6,674
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsgardianLeo
Danzaburou
4,299
2,148
0
935
7,673
2,040
0
1,281
6,392
0
26,944
W
Tiamat
Ccedric1
Tiamat
4,496
543
0
1,378
5,104
2,081
65
1,352
3,731
34,364
0
L
3,267
344
327
613
5,851
1,927
0
1,590
4,179
36,142
0
W
Xbalanque
Egroteya
Xbalanque
9,458
5,749
0
2,734
8,378
2,675
1,956
2,139
6,239
0
46,656
L
Cerberus
EpicRob97
Cerberus
2,438
294
0
1,275
8,694
3,653
0
4,689
3,847
12,168
0
L
Loki
3,936
1,062
0
722
9,071
2,746
0
2,207
6,699
0
38,641
L
Amaterasu
JammiYami
Amaterasu
6,753
2,314
0
2,802
12,700
8,762
0
7,192
5,428
0
31,801
W
Fenrir
JimBeamOo
Fenrir
3,510
482
0
4,384
8,507
3,353
0
1,008
7,474
0
46,589
W
Ymir
6,357
1,500
0
595
8,439
4,547
79
964
7,372
23,299
0
W
Cerberus
Sergioall389
Cerberus
6,591
472
0
3,042
7,089
4,858
0
242
6,448
30,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
37,370
292
Minions Killed
394
0
Camps Cleared
0
1,183,416
Distance Traveled
1,242,184
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,499
500
54
4
0
206,289
5
W
Tiamat
6,490
499
87
7
0
229,439
0
L
Ra
7,093
546
77
6
0
230,747
0
W
Xbalanque
8,807
677
93
7
0
206,667
7
L
Cerberus
5,764
443
27
2
0
253,223
2
L
Loki
6,932
533
72
6
0
281,331
3
L
Amaterasu
6,159
474
62
5
0
211,826
4
W
Fenrir
7,436
572
103
8
0
283,929
2
W
Ymir
7,401
569
37
3
0
274,122
7
W
Cerberus
7,236
557
74
6
0
248,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role